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has Bioware lied to us?


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#51
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jshunt01 wrote...

Evewyn wrote...

jshunt01 wrote...

Interesting...outside another expansion, would it make sense to import your character to a sequel? Considering Awakening is aimed at higher levels already, I'm not sure I would want to start the "next chapter" of the story with level 30+ character. That is one of the pitfalls of RPGs, you reach a certain point in your progression were having crushed all resistance in your plane of existence (or universe)....where is the challenge?


Didn't everything level up with the PC though?  Maybe the enemies in the sequel would be much stronger.

I also think whether or not you have Awakenings it's not going to effect a possible sequel.  It's just like the DLC not transferring over.  I didn't have it.  I certainly didn't miss it.  And it had no impact on the game whatsoever.     


From what I could tell, I would say they do level up with you. I agree that Awakening probably will not be required to play any sequel.   Your suggestion would be reasonable and workable, just continue as is and notch up the encounters/rewards/etc appropriately.  I feel though you lose something in the process by doing that...a sense of closure and your accomplishments really don't amount to much.  Eventually though, you will arrive at a point you realize your character's adventures/quests are nothing more than a simple rehash of previous quests...so instead fighting of lvl 1 critters they are lvl 30 critters (Elder Scrolls 4 and Fall Out 3 suffered through something similar.)  Now KotOR2 handled this by starting your character as low level, but further "along" in your path than KotOR.


I agree.  And it would get to the point where it would just become too easy and nobody wants that.

Personally though, I want to keep traveling with my warden until it comes time for them to venture to the Deep Roads and die from an onslaught of Darkspawn. 

#52
TrueWindoze

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lol this aldaris guy is pretty stupid.

#53
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Ovidi wrote...

Evewyn wrote...

jshunt01 wrote...

Interesting...outside another expansion, would it make sense to import your character to a sequel? Considering Awakening is aimed at higher levels already, I'm not sure I would want to start the "next chapter" of the story with level 30+ character. That is one of the pitfalls of RPGs, you reach a certain point in your progression were having crushed all resistance in your plane of existence (or universe)....where is the challenge?


Didn't everything level up with the PC though?  Maybe the enemies in the sequel would be much stronger.

I also think whether or not you have Awakenings it's not going to effect a possible sequel.  It's just like the DLC not transferring over.  I didn't have it.  I certainly didn't miss it.  And it had no impact on the game whatsoever.     


I think it would be more likely that it will simply smack you back down to level 1 to accomodate any changes to the battle system as well as any differences in the levels of imported characters.

And no, that doesn't require a storyline explanation, as much as some people will insist that it does.


I think so too.

I guess the question now is who will be the enemy in the sequel?  If you don't play Awakening will it be as if the Architect and talking Darkspawn never existed?   

#54
jshunt01

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Forteg wrote...

Hopefully in the next game the old characters return and are romancable so you can kind of pick up from there maybe?
That is if our characters story end in Awakening



Regarding romances:
I would think this probably more likely to occur in another (or maybe "final") expansion to DA:O.

Given the number of possible outcomes in terms of romances I could see issues in keeping story continuity between DA:O and any potential sequel, especially if you wanted to extend the storyline in a significant manner.  Not to mention it would be almost impossible to keep everyone happy..some folks want x, some want y, some want x and y, and then there are folks who would no doubt want new conquests:)  

I can't help to feel that any sequel will no doubt involve Morrigan at some point.  Whether the your character seeks her out, you are a "new" grey warden sent to to track her down, or maybe even play as the her offspring in search of your destiny. 

#55
jshunt01

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Evewyn wrote...

......

Personally though, I want to keep traveling with my warden until it comes time for them to venture to the Deep Roads and die from an onslaught of Darkspawn. 


I agree with this completely in terms of closure.  We know ultimately the end of our character (barring any twists or plot "changing" events by Bioware developers,) but there is so much potential here for development as sizable "final" expansion and a good lead in for any DA:O2 especially if you could have your character decisions from first impact or at least be referenced in the second one.  It could also be an interesting and compelling way to revisit any previous romances (such a quest to track down that "lost" love for a final goodbye moment.)

I could see the last moments...your character traveling the deep roads for the last time;  In the last moments of a heroic stand with darkness closing in from your wounds..your character's turns and makes a sudden realization that....<Fade to black...>.   Yes, folks would scream......but that is what a good story does.

#56
TrueWindoze

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My beloved Aeleus will never die.

#57
Raven Snow

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Crrash wrote...

i don't understand why people assume that if a next expansion or game were able to access an awakening save, it would automatically mean that people without awakening couldn't play it... The solution is so obvious... if an origins save is loaded, it'll use that and a default story for awakening. if an awakening save is loaded, it'll use all the data included from both origins and awakening.
at least it would make sense, and i don't think it'd be that hard to implement (except of course more alternate dialogue to write and record).


Ah! At last, a voice of reason!

This is the most logical post on this thread by far ^.^

#58
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jshunt01 wrote...

Evewyn wrote...

......

Personally though, I want to keep traveling with my warden until it comes time for them to venture to the Deep Roads and die from an onslaught of Darkspawn. 


I agree with this completely in terms of closure.  We know ultimately the end of our character (barring any twists or plot "changing" events by Bioware developers,) but there is so much potential here for development as sizable "final" expansion and a good lead in for any DA:O2 especially if you could have your character decisions from first impact or at least be referenced in the second one.  It could also be an interesting and compelling way to revisit any previous romances (such a quest to track down that "lost" love for a final goodbye moment.)

I could see the last moments...your character traveling the deep roads for the last time;  In the last moments of a heroic stand with darkness closing in from your wounds..your character's turns and makes a sudden realization that.....   Yes, folks would scream......but that is what a good story does.


jshunt01, I just got a chill... 

#59
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McMullet the Dog-Killer dies in the deep roads. Goodbye my hated character i created to have the most useless combination of abilities ever.

#60
jshunt01

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Evewyn wrote...

jshunt01 wrote...

Evewyn wrote...

......

Personally though, I want to keep traveling with my warden until it comes time for them to venture to the Deep Roads and die from an onslaught of Darkspawn. 


I agree with this completely in terms of closure.  We know ultimately the end of our character (barring any twists or plot "changing" events by Bioware developers,) but there is so much potential here for development as sizable "final" expansion and a good lead in for any DA:O2 especially if you could have your character decisions from first impact or at least be referenced in the second one.  It could also be an interesting and compelling way to revisit any previous romances (such a quest to track down that "lost" love for a final goodbye moment.)

I could see the last moments...your character traveling the deep roads for the last time;  In the last moments of a heroic stand with darkness closing in from your wounds..your character's turns and makes a sudden realization that.....   Yes, folks would scream......but that is what a good story does.


jshunt01, I just got a chill... 


Just throwing out an idea.  I just saw another poster mention about killing off a hated character.  NOW that is mod idea with comic potential there.    <Edited>

Modifié par jshunt01, 24 mars 2010 - 08:21 .


#61
Bryy_Miller

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Gabey5 wrote...

they overhyped and misled us.


So, by the Transitive Property, they lied to us. ;)

#62
Feraele

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You know..this goes back to my hunch..that things are moving along swiftly, changes are being made..and yes I just read that article. Along with another one posted on March 11 that stated Bioware was considering the MMOG genre.



The Ceo "may" have been joking when he said something about 17 DA games, but I have a hunch that its not far from the truth.



And if thats the case, I think some of us that have been concerned about where DA is heading, need to broaden our horizons some. There are dlcs, sequels etc planned. But it looks like there may be other stories and other lands..included in all this along Bioware's "roadmap".



I'm thinking we need to kind of let go of our little area of Fereldan and think bigger thoughts, as it seems..that Bioware is doing just that.



As far as lying to us is concerned, I don't think they have. I DO think however, that when asked pointed questions about certain things, they will sidestep and avoid....hehehe :D



My two shiney copper pennies.

#63
Guest_Maviarab_*

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*pinches Jenna's shiny pennies*



*runs away*.......

#64
Feraele

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jshunt01 wrote...

Forteg wrote...

Hopefully in the next game the old characters return and are romancable so you can kind of pick up from there maybe?
That is if our characters story end in Awakening



Regarding romances:
I would think this probably more likely to occur in another (or maybe "final") expansion to DA:O.

Given the number of possible outcomes in terms of romances I could see issues in keeping story continuity between DA:O and any potential sequel, especially if you wanted to extend the storyline in a significant manner.  Not to mention it would be almost impossible to keep everyone happy..some folks want x, some want y, some want x and y, and then there are folks who would no doubt want new conquests:)  

I can't help to feel that any sequel will no doubt involve Morrigan at some point.  Whether the your character seeks her out, you are a "new" grey warden sent to to track her down, or maybe even play as the her offspring in search of your destiny. 


I agree with you on Morrigan...that particular "story" has yet to be told.  Its been left wide open.  hehe I am fully expecting to see Morrigan again...not necessarily for DA:2 ..but sometime.

Meanwhile back at the ranch, she's more than likely working on getting in good with people in powerful positions..thats how I see her.

#65
Exzodia

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Morrigan ahh.

#66
Feraele

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Maviarab wrote...

*pinches Jenna's shiny pennies*

*runs away*.......


*gives Mavi the ebil eye*  ..those are MY pennies :D

#67
Tawmis

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Aldaris951 wrote...

In an interview weeks ago, Someone from bioware confirmed that even though your past romances are not featured in awakening, they are still in the game in the background for the future, But at the end of awakening, there is no extra last save, basically you can only save before the ending and not after.

And that means thats the end of our story for this character, so we wont ever get to continue our past romances in the next game.

So bioware have lied to us when clearly this expansion was the last game this grey warden will be in.


It probably uses your last save. It probably does an auto save (not beat Awakening yet). For that matter, I was able to import my MAGE into Awakening - even though I have not yet beat Origins in AWAKENING. So what's not to say it won't use your last save game from either Origins OR Awakening (because maybe not everyone bought Awakening). So I'd wager it looks at your last save to grab your most recent version of the character. Or like Awakening, you can even SPECIFIY which save game to pull your character data from.

And this is probably WHY there is no romance option IN Awakening. Because what if you romance NPC_Person01 from AWAKENING. How would that carry in DA2, if not everyone purchased Awakening? They probably removed ROMANCES from ALL future expansions to DA1, because that elimates something that they don't need to worry about carrying over since it won't be a universal attribute.