Your ME2 & ME3 DLC Armor Wishlist!
#226
Posté 09 avril 2010 - 12:51
#227
Posté 09 avril 2010 - 12:53
DaBigDragon wrote...
Original N7 armor from ME1 would be sweet.
THANK YOU!!! another Supporter
#228
Posté 09 avril 2010 - 01:21
Also is it just me that doesnt like the N7 helmet (Non-space helmet). I want the old helmets, I dont like the visor look that its going up the head like it is....its just wierd.
Oh and partly off topic....like Dragon Age Origins has the Blood Dragon Armor in ME2.....I think they should have ME2 Armor in Dragon Age Origins (Make it like the Meteor Metal quest) Cause ME2 has the Blood Dragon Armor and *spoiler*
the Ogre statue in the Kasumi Goto loyalty mission and Dragon Age Origins has, i think, no ME2 items.
#229
Guest_Wolfdemon6666_*
Posté 09 avril 2010 - 02:33
Guest_Wolfdemon6666_*
#230
Posté 09 avril 2010 - 02:50
#231
Posté 09 avril 2010 - 03:15
Wolfdemon6666 wrote...
I simply want this helmet:
http://img19.imagesh.../4914/helme.jpg
That's the helmet Eclipse and Blue Suns Troopers use. I'd say that they should give us that helmet and the one Shepard wears at the beginning of the game. I'd also like ME1's armor but it should be customizable, and I know it can be done. ME1's armors were all the same except they had different colors and stats.
#232
Posté 09 avril 2010 - 03:25
Zaeed has the coolest looking armor out of everyone. so it'd be cool to see a merc/recon armor pack of 3 or 5 merc suits options for either shepard and squadmates or just for shepard.
and please make another pistol, sucks only having 2 to choose from.
#233
Posté 09 avril 2010 - 06:51
#234
Posté 09 avril 2010 - 06:54
#235
Posté 09 avril 2010 - 10:38
#236
Posté 09 avril 2010 - 02:30
ConnorLBox wrote...
I would like to mix and match armour pieces from the other dlc armour. Or even just be able to change the colour.
I'd like to be able to change the color of DLC Armors as well, I'd make the Collector Armor dark blue like The Guyver!
#237
Posté 09 avril 2010 - 02:34
#238
Posté 09 avril 2010 - 02:37
a) this is unfair. UK did not have special edition at release, but hey can't change the past.
#239
Posté 09 avril 2010 - 03:02
IoneWanderer101 wrote...
personally i wish i could have purchased the special edition but it wasn't an sale anywhere in the UK that i could find.
a) this is unfair. UK did not have special edition at release, but hey can't change the past.I wanted to get terminus armour so bad.
Don't worry, I'm sure they'll add all the Promo DLC to Cerberus Network eventually. Apparently, the Incisor Rifle is coming soon.
#240
Posté 09 avril 2010 - 03:15
#241
Posté 09 avril 2010 - 03:16
IoneWanderer101 wrote...
Infiltrator styled armour. Most armours out are designed for soldiers, vanguards and for classes like Infiltrator, Adept and engineer we crave something more fitting for us.
I agree, when I see all the Biotic Members of my team and i see their clothes I wonder why I don't have light armour that looks a bit like Jacobs, Mirandas, Jacks, Thanes, or Kasumi. they can easily make those for Shep.
I usually play as a Vanguard, Adept or Infiltrator.
#242
Posté 09 avril 2010 - 05:11
Something similar to Osprey Armour in the army over here in the UK, base vest with strap system allowing multiple pouches eg. Ammo, Utility, Trauma etc to be fixed as opposed to a more traditional belt based webbing system.
+ 20% conventional ammunition and + 15 Heavy Weapon Ammunition perhaps? + 1 medi-gel as a nod to a trauma pouch type affair attached to the rig, any thoughts?
Edit: Intended to be a N7 componenet, should have pointed that out from the outset <_<
Modifié par Sierra Oscar, 09 avril 2010 - 05:15 .
#243
Posté 09 avril 2010 - 05:37
#244
Guest_SkyeHawk89_*
Posté 09 avril 2010 - 06:11
Guest_SkyeHawk89_*
#245
Posté 09 avril 2010 - 06:16
Sierra Oscar wrote...
Modular Load Bearing Assault Rig ;
Something similar to Osprey Armour in the army over here in the UK, base vest with strap system allowing multiple pouches eg. Ammo, Utility, Trauma etc to be fixed as opposed to a more traditional belt based webbing system.
+ 20% conventional ammunition and + 15 Heavy Weapon Ammunition perhaps? + 1 medi-gel as a nod to a trauma pouch type affair attached to the rig, any thoughts?
Edit: Intended to be a N7 componenet, should have pointed that out from the outset <_<
That's a cool idea, I'd like to see something similar, like the US Army's Prototype Dragon Scales Body Armor that was never mobilized because the safety of soldiers lives weren't enough to justify the production cost...
demongirl420 wrote...
i still have collectors armor code, should i keep it and wait to sell it at a ridiculous price, or trade it for inferno or blood dragon. keep in mind i have the collectors armor because of the screw up they had on xbox live when ME2 came out.
From what I hear, every Promo DLC is going to hit the Cerberus Network eventually, so you're probably better off selling it than trading it.
If you're gonna sell it on eBay, might as well sell it for a price someone may actually be willing to pay. You see a bunch of $30-50 sales on eBay that nobody ever bids on. So if you're gonna do it, make it $10 or something.
And if it has an expiration date like the Blood Dragon Armor codes, then you might wanna do it sooner rather than later.
#246
Posté 09 avril 2010 - 06:29
#247
Posté 09 avril 2010 - 08:44
#248
Posté 09 avril 2010 - 09:03
The Demonologist wrote...
A large pack of N7 parts would be the sh*t.
I'd like to see some kind of heavy duty suit. A BIG BULKY set of armor. But Mass Effect-ified.
This.
#249
Posté 09 avril 2010 - 09:05
#250
Posté 09 avril 2010 - 10:16
I want armour to actually have a defensive factor in battle, heavier parts restricting movement and giving defence bonuses for example. This is number one for me, armour should act like armour and not like clothes.
Toggle helmets would be VERY nice, imagine wearing Blood Dragon Armour with no helmet? Badazz future knight. Doesn't have to happen but it would be nice.
Patterns for armour, I liked the camoflauge but it isn't enough. Blue Suns looks kinda cool. It doesn't have to be extensive but a few new ones would be nice. Again not important but nice.





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