Your ME2 & ME3 DLC Armor Wishlist!
#326
Posté 15 avril 2010 - 03:09
#327
Posté 15 avril 2010 - 06:43
#328
Posté 15 avril 2010 - 07:01
#329
Posté 15 avril 2010 - 09:52
#330
Posté 15 avril 2010 - 10:31
Models take time to build, skins are relatively easy (plenty of amateur modders out there who make them all the time with far more limited equipment and training) and giving me a single skin for the new armor models feels like a wasted opportunity.
Also it goes without saying that if the model includes sunglasses, a helmet, or anything else that obscures the character's face then I want an option to toggle it on or off.
#331
Posté 16 avril 2010 - 12:56
Regardless, it doesn't faze me.
#332
Posté 16 avril 2010 - 01:32
mass effect: "Chronicles of a spectrum" as this character in my opinion was not used as well, may be his life and mission as the captain anderson speech.
locations could take advantage of the diversity which has the second game.
#333
Posté 16 avril 2010 - 03:11
When you enter combat have the helmet form up around Shep's head
And have the helmet retract back into the armor once the hostile situation is over.
put this armor in an expansion where you are doing missions for the council as a spectre.
Modifié par Filthy Lizard, 16 avril 2010 - 03:12 .
#334
Posté 16 avril 2010 - 09:59
#335
Posté 16 avril 2010 - 11:23
And I would really like to have an actual armor for my companions, not just crappy recoloring of their shirts/vests/bras. This should have been in the game since the beginning. Oh, I forgot, this is not a RPG, but TPS. My mistake...
Modifié par Embrosil, 16 avril 2010 - 11:29 .
#336
Posté 16 avril 2010 - 02:37
Look at 2:50, does this mean there's potentially dozens of armour variations that exist but didn't make it into the game?
Modifié par MellowFellow, 16 avril 2010 - 02:38 .
#337
Posté 16 avril 2010 - 02:55
spychi wrote...
I would pay for this armour:
The Rig could probably be done, seeing as Dead Space is owned by EA, and Zaheed's Armor looks an awful lot like The Rig, minus the helmet as it is.
#338
Posté 16 avril 2010 - 03:12
U know im still alive?jam007 wrote...
thinking of the mass effect 1 feel that they could make a character expansion nihlus (saren kill the spectrum) and Captain Anderson as a serious title.
mass effect: "Chronicles of a spectrum" as this character in my opinion was not used as well, may be his life and mission as the captain anderson speech.
locations could take advantage of the diversity which has the second game.
#339
Posté 16 avril 2010 - 03:24
#340
Posté 16 avril 2010 - 03:31
pluyau wrote...
Is there any way that the N7 on the armor could be toggled to be the Cerberus logo instead? ive always wanted a Cerberus insignia because i think it went better than the n7 one.
If they're going to Toggle anything, it should be helmets...
#341
Posté 16 avril 2010 - 07:41
#342
Posté 16 avril 2010 - 11:15
#343
Guest_Ryizen_*
Posté 17 avril 2010 - 03:41
Guest_Ryizen_*
Chance we can get armor like this. Light weight and flexible looking armor maybe rush bonus and power bonus <.< maybe a wee bit of shield bonus?
Modifié par Ryizen, 17 avril 2010 - 03:41 .
#344
Posté 17 avril 2010 - 07:04
Damage reduction is really just like adding health, but I would welcome a third layer, aka armor that would regenerate like shields, so if we could get a third bar that would be great, but if all you want is damage reduction, just use the health boost pieces, it does virtually the same thing, just with a different name.Astranagant wrote...
I want armor that actually works. You know, armor that actually gives you armor in addition to shielding. Armor is nothing but cosmetic in ME2, once your shields are down you might as well be naked.
EDIT: I would like to see armor in this vein, obviosly not actually a plane, but angular and chunky, something not seen in Scifi games very often.
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Modifié par Firesteel7, 17 avril 2010 - 07:12 .
#345
Posté 17 avril 2010 - 02:44
#346
Posté 17 avril 2010 - 04:11
Some big consequences of the choices in ME2. For example some missions or squad members locked or unlocked in ME3 unless you made a certain choice in ME2. Some mails you can't even answer isn't realy worth the effort.
Keep the quarians masked. They are more interesting that way.
Payback against Cerberus. This bullet is for Kahoku TIM!
Firing the main gun of Destiny Ascension at Harbinger.
#347
Posté 17 avril 2010 - 08:09
Modifié par Zubi Fett, 17 avril 2010 - 08:11 .
#348
Posté 17 avril 2010 - 10:19
I'm still holding onto hope that some of the pre order armor sets will make its way to us. But iI agree with Grand_Commander13 in the fact that Eclipse and Blue Suns armor would be sic
#349
Posté 17 avril 2010 - 11:37
Firesteel7 wrote...
Damage reduction is really just like adding health, but I would welcome a third layer, aka armor that would regenerate like shields, so if we could get a third bar that would be great, but if all you want is damage reduction, just use the health boost pieces, it does virtually the same thing, just with a different name.Astranagant wrote...
I want armor that actually works. You know, armor that actually gives you armor in addition to shielding. Armor is nothing but cosmetic in ME2, once your shields are down you might as well be naked.
EDIT: I would like to see armor in this vein, obviosly not actually a plane, but angular and chunky, something not seen in Scifi games very often.
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You'd like the Terminus Armor...

It was a Preorder Bonus for Gamestop .They'll probably bring it to the Cerberus Network eventually, but the code goes for cheap on eBay if you want it right away. (I myself got one for $3.25)
Modifié par Blk_Mage_Ctype, 17 avril 2010 - 11:38 .
#350
Posté 18 avril 2010 - 12:16
Eh , I'd like just some more heavy looking armour , like the Terminus , really chunky plated stuff. Armour that heavy really matches the soldier class ideals.





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