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whats with the negative reviews?


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#76
bjdbwea

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Ecael wrote...

I think the biggest problem with many who are disapppointed with ME2 is that they don't recognize that the features that make BioWare and Mass Effect great as a whole are still there. However, they've become used to seeing those features and think that any other game can replicate what BioWare does, so they start nitpicking at all the other changes as if they were made to make the game worse.


Sorry, but many of the elements are gone. Everyone has their own opinion, and it is obvious that many people like the changes. BioWare/EA would not have gone down this route if they didn't think that it appeals to a broad(er) audience. However, it simply can not be denied that several features from ME 1 and in fact all other BioWare games have been cut out and are gone.

As for reviewers: Don't trust them, stopped caring about them. Like journalists in other sectors, they've brought it on themselves with their approach to "reporting" (there are of course always exceptions). But that's a whole other issue.

#77
GuardianAngel470

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bjdbwea wrote...

Ecael wrote...

I think the biggest problem with many who are disapppointed with ME2 is that they don't recognize that the features that make BioWare and Mass Effect great as a whole are still there. However, they've become used to seeing those features and think that any other game can replicate what BioWare does, so they start nitpicking at all the other changes as if they were made to make the game worse.


Sorry, but many of the elements are gone. Everyone has their own opinion, and it is obvious that many people like the changes. BioWare/EA would not have gone down this route if they didn't think that it appeals to a broad(er) audience. However, it simply can not be denied that several features from ME 1 and in fact all other BioWare games have been cut out and are gone.

As for reviewers: Don't trust them, stopped caring about them. Like journalists in other sectors, they've brought it on themselves with their approach to "reporting" (there are of course always exceptions). But that's a whole other issue.

BiowEAr

#78
BaladasDemnevanni

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PseudoEthnic wrote...

Okay, I can understand this. It's just that it felt like after ME1, you think he would have a different way of going out and serving justice rather than just shooting the next guy who does something wrong.


Hmm, I feel like at this point it just comes down to an issue of taste. But then, I did kill Dr. Saleon so my Garrus may have been different from your own. Mine kinda gave me the vibe he wouldn't mind just slaughtering mercs.

I can understand that, and Ashely was my love interest in the first game( I moved on to Tali, though.) However, I can't help but feel that Ashely was being too emotional about it. Plus, her talk about being loyal to the Alliance to the point where she said that it's "in her blood," I can't  but wish that my Shepard had the ability to address her on her so-called "loyality." It would be like, "You do realize that two years ago we betrayed our superiors to not only continue to pursue an intergalatic terrorist, but also did so in an Alliance ship that we've illegally taken? Not only that, but if we stayed loyal back then, we would all be dead from either the geth attacks or the Reaper invasion. I'm just saying."


Oh, I'm not entirely disagreeing with you on this. I did like that she didn't join your party (gave romances an interesting twist). I definitely thought you could have chewed her out alot more and given her something to think about. You were with this girl for an extended period of time- it only makes sense you would argue about intimate problems.

#79
PseudoEthnic

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BaladasDemnevanni wrote...

Hmm, I feel like at this point it just comes down to an issue of taste. But then, I did kill Dr. Saleon so my Garrus may have been different from your own. Mine kinda gave me the vibe he wouldn't mind just slaughtering mercs.


Well, I can't disagree that killing a bunch of mercs isn't fun. :P

I can understand that, and Ashely was my love interest in the first game( I moved on to Tali, though.) However, I can't help but feel that Ashely was being too emotional about it. Plus, her talk about being loyal to the Alliance to the point where she said that it's "in her blood," I can't  but wish that my Shepard had the ability to address her on her so-called "loyality." It would be like, "You do realize that two years ago we betrayed our superiors to not only continue to pursue an intergalatic terrorist, but also did so in an Alliance ship that we've illegally taken? Not only that, but if we stayed loyal back then, we would all be dead from either the geth attacks or the Reaper invasion. I'm just saying."


Oh, I'm not entirely disagreeing with you on this. I did like that she didn't join your party (gave romances an interesting twist). I definitely thought you could have chewed her out alot more and given her something to think about. You were with this girl for an extended period of time- it only makes sense you would argue about intimate problems.


I agree that not having Ashely in your team does give to some interesting drama in the the third game. I just wish that I was able to give her a piece of my mind whether on Horizon or via e-mail.

Speaking of which, how come I can't reply to my e-mails? It sucks when I read an e-mail from Toombs (especially since my Canon Shep is a Sole Survivor), and I can't tell him that I'm working with Cerberus for good reasons.

#80
Deathspazm

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I myself don't understand all the negativity oon these foums,I loved ME1 Love ME 2 can't wait for ME3 the problem is the games are so addicting people play it thru without stopping. I myself  am guilty of that.Finnished it the same weekend I bought it, I just couln't stop.I am sure most of us have.Taking a little break then doing my 4th playthu soon after the new mako addon honestly forgot the name not going to look it up.I can't say that many games that are offline people play thru them so many times like the mass effect or dragon age games so they must have gotten something right.

#81
Xaijin

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It's called expectational disassociation disorder.

It's a mental deficiency common to fanboys who haven't the slightest clue how video games are actually made in a corporate-by-date environment, and have expectation that place a sequel in some magical realm where the assets available are imagined to be two orders of magnitude higher than they actually are, especially when considering the publisher of the title and that it's also being designed for consoles, which means there will be cuts and console concessions made, and there will be DLC you'll have to pay for, no matter what. In addition, the magically infused sequel has a storyline and game design that is literally designed around their every want and need as a personal vanity project.

See Also: Halo 1-3, GeoW 1-2, and Final Fantasy anything after 9.

Modifié par Xaijin, 23 mars 2010 - 08:41 .


#82
Sharn01

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If you look at ME2 as a stand alone product, then in my opinion it deserves all it's praise.

Most of the problem's with the game lie in the fact that it is part of a trilogy, and it did not do its proper job as a sequal.

Rather then continue Shepard's story, it hits the reset button by killing him/her and sending the rest of the cast away. As soon as Shepard is brought back to life s/he teams up with the enemy, Cerberus, despite having the I would rather die then sell out to the enemy philosophy in ME1, regardless of playing paragon or renegade. I guess when they rebuilt Shep they forgot to repair her spine, the entire game I felt like a puppet with TIM pulling the string's, and I wonder if people who sucked up to TIM will get their very own GIMP suit as an armor option in ME3.

Despite Shepard being in charge of the mission, Miranda and Jacob seem to take control of every situation in the game when it comes to recruitment and important mission's. It almost seems like you have to report to them as much as to TIM, and the game never gives you the option to tell them off. The game also never gives you the option to call out Cerberus in general at any point in conversation's, and always has an excuse for what little action's commited by Cerberus are brought up. Shepard is never given the option to call people on anything, s/he must take everything said at face value, because it is apparently impossible for people to tell lies or falsify information.

Many of your decision's from ME1 had little effect on the game, though the vast majority of them are minor, the main problem's arise when dealing with your former squadmates, with the exception of Wrex who I felt was well done. It is not so much the reaction's of the former squadmates that are the problem, its the fact that the dialog option's for Shepard are rediculous, Liara is the worst case of this since she is available for Shep to return and talk to at any point later in the game, and Shep is never given the option to say anything that even the most basic amount of common sense would dictate should be available.

As to the inventory, I am happy with the changes, but the weapons are far to limited, and the squadmates really should be wearing armor in combat, or at the very least when in dangerous enviroment's.

Combat was a big improvement, but the amount of walls where way overdone and the exploding canister's and crates scattered everywhere are beyond rediculous. Shepard and Co. should be made about twice as capable at taking damage but given half the amount of cover. Exploding crates everywhere need to go, occasional tactical placement of them where appropriate is fine, make those area's very difficult to beat if you fail to utilize them though. Walk in to any warehouse, corporate office, or barren wasteland and tell me how many explosive crates and barrel's you find. We all maintain a suspension of disbelief when watching movies or playing video games, but there are times when media takes this too far and no amount is enough.

Other then that the gameword itself felt small and confined, I am not saying the size of area's in ME needed to be reduced a little but, but they went to far, they need to keep thing's big enough that the ME world feels massive, and make combat area's a little less linier. Landing on planet's is another thing that reduced the massive feeling in the game, it is gone in ME2, at least in the sense of large explorable world's with an empty atmosphere where you can pan the camera out to see the beautifully rendered star's and moon's. The main problem with planet exploration was the poor mako control's, the crazy terrain that is the same on every planet and to a lesser extent redundant building's, though premade dwelling's that can be quickly deployed on a planet are believable, they just get boring after a while.

That pretty much wrap's up my gripes with ME2, these do not ruin the game, but the definately detract from it and I find some of them quite upsetting. These are the main things that I think Bioware should work on to make ME3 a groundbreaking and enjoyable experiance.

Modifié par Sharn01, 23 mars 2010 - 09:40 .


#83
Kalfear

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DarthCaine wrote...

They're just a vocal minority. Here:

http://social.biowar...093/polls/1659/
http://social.biowar...596/polls/1670/


Image IPB


great arguement troll boy.

Use bought and paid for reveiws as your counter point, I notice you dont use ANY reveiws by those that didnt get free stuff from Bioware and reveiwed the game as gamers who actually play the games!

Oh thats right, all those reveiws were bad! How silly of me, we all suppose to act like they dont exist as they far more plentiful then the good reveiws!

God I hate 13 year old trolls

PS: The mass majority have had negative opionons on the game.

Unlike mister 13 year old I quoted, you can do your own homework OP and visit multiple websites (starting with this very one as you obviously noticed and made the thread about) and they all mostly negative. Not to the point people wont play the game once but it doesnt stack up to its original game.

ME1 was a huge hit and drove the main sales for ME2 though word of mouth, its going to be very interesting how much a drop off there is in sales if the RPG elements not addressed and fixed for ME3.

Anyways, as you can see, there are those the real minority) that just cant admit this game has serious issues and live in delusional (like quoted poster) denial. Best solution is for you to answer your own question OP by looking around! As I said though, I suspect you have looked around and thats why you asking the question to begin with!

Modifié par Kalfear, 23 mars 2010 - 10:47 .


#84
Tooneyman

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Critics don't make the game. Fans make the game. Also once you lose your hardcore fan bases you loose the people who helped build your product and trust me Bioware will be danged if they loose those people.

#85
Onyx Jaguar

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Yes because all media publications have been bought out by EA. This explains why Facebreaker was such a highly reviewed game.



Also Command and Conquer 4, rated so highly because of how EA has been handing out moneyhats.

#86
Karstedt

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Sharn01 wrote...

If you look at ME2 as a stand alone product, then in my opinion it deserves all it's praise.


Here lies the problem. I think that almost everyone who is displeased with ME2 was a die hard ME1 fan. We wanted ME1 only better. We got something else entirely. ME2 is really a different game altogether. That's why many die hard ME1 fans such as myself are displeased.

#87
Massadonious1

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Kalfear wrote...

DarthCaine wrote...

They're just a vocal minority. Here:

http://social.biowar...093/polls/1659/
http://social.biowar...596/polls/1670/


Image IPB


great arguement troll boy.

Use bought and paid for reveiws as your counter point, I notice you dont use ANY reveiws by those that didnt get free stuff from Bioware and reveiwed the game as gamers who actually play the games!


Image IPB



PS: The mass majority have had negative opionons on the game.


Did you poll the 2 million odd people that bought it? I'd be interested in seeing the results.

Modifié par Massadonious1, 23 mars 2010 - 10:52 .


#88
jsachun

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They oversimplify games to suit playability in consoles. I think lot of PC gamers who are used to the intricacies involved in real RPGs & RTSs will always be disapointed at games that are waterdowned for the Console Market.
$$=Bioware Image IPB

Modifié par jsachun, 23 mars 2010 - 10:52 .


#89
Onyx Jaguar

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Massadonious1 wrote...

Kalfear wrote...

DarthCaine wrote...

They're just a vocal minority. Here:

http://social.biowar...093/polls/1659/
http://social.biowar...596/polls/1670/


Image IPB


great arguement troll boy.

Use bought and paid for reveiws as your counter point, I notice you dont use ANY reveiws by those that didnt get free stuff from Bioware and reveiwed the game as gamers who actually play the games!


Image IPB



PS: The mass majority have had negative opionons on the game.


Did you poll the 2 million odd people that bought it? I'd be interested in seeing the results.


Also strange considering the polls conducted by people contradict that the forum here has negative view on ME 2.  But whatever. 

You keep rocking whatever you are rocking Kalfer

*two thumbs up*

#90
Onyx Jaguar

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jsachun wrote...

They oversimplify games to suit playability in consoles. I think lot of PC gamers who are used to the intricacies involved in real RPGs & RTSs will always be disapointed at games that are waterdowned for the Console Market.
$$=Bioware Image IPB


Well Mass Effect originallly was a console exclusive, that is its primary market.

#91
Karstedt

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Onyx Jaguar wrote...

Yes because all media publications have been bought out by EA. This explains why Facebreaker was such a highly reviewed game.

Also Command and Conquer 4, rated so highly because of how EA has been handing out moneyhats.


I figured something like that was going on. It's been pretty clear that EA has realocated it's resources from development to advertising over the last decade. Not that I expect any sports gamers here, but have you seen what happened to thier sports franchise? I haven't bought one in over 6 years now, and I was a very faithful EA NHL/NBA patron from the early 90's up until 04'

#92
Onyx Jaguar

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Karstedt wrote...

Onyx Jaguar wrote...

Yes because all media publications have been bought out by EA. This explains why Facebreaker was such a highly reviewed game.

Also Command and Conquer 4, rated so highly because of how EA has been handing out moneyhats.


I figured something like that was going on. It's been pretty clear that EA has realocated it's resources from development to advertising over the last decade. Not that I expect any sports gamers here, but have you seen what happened to thier sports franchise? I haven't bought one in over 6 years now, and I was a very faithful EA NHL/NBA patron from the early 90's up until 04'


Yeah its a dreadful mess, I estimate that 80% of their resources go to moneyhats while 10% goes to Madden and 10% goes to everything else.  Yet Madden still manages to get things wrong.  Also in all seriousness the last few NBA Live games I have played from them haven't been that good at all...

But with the "rising costs" of development I suppose increasing Advertising is one way to go instead of putting more money into development.  Explains why so many studios were shut down in the early part of this century.

Modifié par Onyx Jaguar, 23 mars 2010 - 11:04 .


#93
Xandurpein

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While I can understand that those who enjoyed the character/talent building element of an old school RPG miss this in ME2 (I don't) I don't really see how anyone can claim that this makes ME2 a pure shooter.

The shooting is vastly more fun in ME2 than in ME1, even if I can agree that the amount of perfect sized cover is stretching credulity a lot. But either waay I fail to see any big change in the amount of time spent shooting stuff between ME1 and ME2. The game is about half shooting stuff and half roleplaying conversations in both games.

Now remove all the conversations in the game, except maybe a handful, but keep the character/talent building elements from ME1 and then I would call it a pure shooter maybe, or at least a shooter with a few RPG elements tucked on.

Modifié par Xandurpein, 23 mars 2010 - 10:59 .


#94
harazal

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People love to moan. There are two main areas to look at:-



1) The ME1 rose tinted glasses are in FULL effect, maximum rosiness tint in effect. I loved ME1, second favorite game of all time after ME2, but it had flaws. Serious, serious flaws, but people choose to ignore them. In fact, in many cases those flaws are held up as virtues on this board.



2) The internet makes you anonymous. People are complaining here because they believe that a forum not only gives them a voice, but also gives them reason and validation . Many of the complaints are so petty and so over blown as to be laughable outside of a forum setting.



You can safely ignore most of the ****ing on any forum. From time to time very valid and sensible posts are made, but they drowned out by the noise of the hate brigade, and often hi jacked by people with their own agenda.



I worked with a lad once, who loved to spend his days at work, sending complaint letters to various companies. These people are a more high tech version of that sad and twisted person. They cannot enjoy something for what it is, nor simply let their disappointment lie. They feel they have to come on to an anonymous board, spout their bile, and tell professionals how do their job better. They are the very worst type of people to be around, or to listen to.



As with any board, ignore the noise, and move on.


#95
Karstedt

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Xandurpein wrote...

While I can understand that those who enjoyed the character/talent building element of an old school RPG miss this in ME2 (I don't) I don't really see how anyone can claim that this makes ME2 a pure shooter.


I don't think anyone is claiming it's a pure shooter. But the complete removal of weapon skill development in lieu of shooter skill is a big step.

The shooting is vastly more fun in ME2 than in ME1


The "shooting" may be better. But I think the combat suffers overall from the heavy gun focus and decrepit powers. If I play a soldier, then sure, I want gun focused combat. But as an adept, I want magic! What we get as an adept, is gun focused combat with a few mutually exclusive powers. So, while this is great for shooter fans (as clearly demostrated by their lauding the 'improvments' of ME2), RPG'ers are more demanding and expect more diversity. Which we had in ME1, and it was then stripped from us mercilessly.

#96
AdamBoozer

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Were not negative and it's not reviews. It is just us trying to shine light on what we want to see improved.




#97
Karstedt

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harazal wrote...

People love to moan. There are two main areas to look at:-

1) The ME1 rose tinted glasses are in FULL effect, maximum rosiness tint in effect. I loved ME1, second favorite game of all time after ME2, but it had flaws. Serious, serious flaws, but people choose to ignore them. In fact, in many cases those flaws are held up as virtues on this board.

2) The internet makes you anonymous. People are complaining here because they believe that a forum not only gives them a voice, but also gives them reason and validation . Many of the complaints are so petty and so over blown as to be laughable outside of a forum setting.

You can safely ignore most of the ****ing on any forum. From time to time very valid and sensible posts are made, but they drowned out by the noise of the hate brigade, and often hi jacked by people with their own agenda.

I worked with a lad once, who loved to spend his days at work, sending complaint letters to various companies. These people are a more high tech version of that sad and twisted person. They cannot enjoy something for what it is, nor simply let their disappointment lie. They feel they have to come on to an anonymous board, spout their bile, and tell professionals how do their job better. They are the very worst type of people to be around, or to listen to.

As with any board, ignore the noise, and move on.


Quoted for irony...

#98
Onyx Jaguar

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Yeah Adept was nerfed IMO, also the heavy weapons should be optional at best, didn't feel like they were at all useful. Because of them is the reason we have "thermal clips" I bet. Though I do not complain about thermal clips, that is some real high sort of nitpicking, same kind of plot hole as reloading a checkpoint if Shepard dies.

#99
Ecael

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Kalfear wrote...

great arguement troll boy.

Use bought and paid for reveiws as your counter point, I notice you dont use ANY reveiws by those that didnt get free stuff from Bioware and reveiwed the game as gamers who actually play the games!

Oh thats right, all those reveiws were bad! How silly of me, we all suppose to act like they dont exist as they far more plentiful then the good reveiws!

God I hate 13 year old trolls

PS: The mass majority have had negative opionons on the game.

I bet you were paid by Activision to say that. I have no actual proof, but I'll just put it out there to keep up with your sensational paranoia.

EA publishes more than just Mass Effect. So do other companies. Why would they pay reviewers to give high scores to only one of their games? As it stands, Mass Effect 2 is in the Top 20 of the most critically acclaimed video games of all time.

Unless you can give a nice scientific survey on the people who bought the game (and not just some anonymous Chicken Little on the forums who believe BioWare's sky is falling), the critics - whose job is to play as many games as possible and compare them - will always have the greater opinion.

Modifié par Ecael, 23 mars 2010 - 11:27 .


#100
Onyx Jaguar

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Yeah it would make more sense to pay companies to rate C&C 4 highly since its one of their long running series, but whatever.



Moneyhat conspiracies abound!