bjdbwea wrote...
I would like to point out that popularity is no indicator for quality. (Just have a look at politics for prove.) Just because a thousand people like something that I don't, doesn't mean I have to change my opinion.
The changes in ME 2 were made on the assumption that they would bring in more casual gamers and shooter fans. That has obviously succeeded, but it is also no indicator for the actual quality (though it is of course in the eyes of BioWare/EA).
However, just because there's a thousand people that don't like something about ME2, doesn't mean BioWare is going to change anything specific.
I posted this on another thread - it sums up why the change between ME1 and ME2 was so drastic:
1. BioWare was originally developing Mass Effect 1 for the PC, and all its gameplay/menu options/key shortcuts were tailored for it.
2. Microsoft, their former publisher, paid them to gain exclusivity for the XBox 360 instead of the PC.
3. Mass Effect 1 is released for XBox 360 in 2007 exclusively at first, but plays like a PC RPG game.
4. Electronic Arts buys BioWare in 2008 and has Demiurge Studios develop Mass Effect for the PC (finally).
5. Mass Effect 2 is released for both XBox and PC, but plays like an XBox 360 shooter game.
6. All gaming companies, including EA, already believe in marketing for console games due to the prevalent piracy issues on PC (in comparison to consoles).
7. Therefore, Mass Effect 3 will be focused on catering to the simplicity of the XBox 360 controller.
Thus, Mass Effect 3 will be much more like the streamlined shooter Mass Effect 2 (XBox 360 version) regardless of what you or I say, because Microsoft and Electronic Arts said so.