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Awakening is SO much better than Origins. Final thread.


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#26
jsachun

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If you ask me ME2 team with nothing to do becuase of their disastrous attemt at ME sequel got involved in the making of Awakening & thats why it makes it so BADDDDD. Subplot: Intelligent Darkspawn = Getting brighter not darker. Plot: Companion based quests: Storyline of Blight & epic struggle becomes just another sidekick to some companion sub plot that don't even really matter in the big picture scene.

#27
Borrachofunk69

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Actually I think Mass Effect 2 to be the very best rpg/videogame I've ever played, even surpassing Torment in terms of immersion and "taking me there".



Coming from someone who was around to catch SSI in it's heyday.



And seriously, the only NPC that was worth anything from DOA was Alistair and that was because he was snarky. Anders is all that minus the knight-in-shining armor bull****.



Morrigan was a poster emo child. Let's be mean and evil and satanic because um...fat losers will drool? Yeah, let's.



Lelianna was innocent little Jeanne D'Arc.



Zevran was a Banderas grotesque of the worst kind. And a goddamn elf to boot.



Oghren got a much needed haulover in Awakening. In DOA he was jus the "Obligatory Drunk Dwarf" cliche.



Sten almost had it with his Indian Chief thing but they never capitalised on it.



The Dog rocked.



Wynne was the Kind Hearted Old Healer ™.



Shale was probably the greatest one in the bunch, because she was truly ****ed up.



Now put up the New and Improved Oghren, Anders the Wit, Justice who in spite of being a port of Vhailor from Torment works great and Nate Howe who's probably the deepest NPC to appear in Dragon Age.



Granted there's the misfires of Velanna and Poor Sigrun but Oggie II, Anders, Justice and Nate more than make up for them.



No?

#28
rabbitchannel

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Borrachofunk69 wrote...


The NPC's (Velanna excluded) were for the most part much more interesting than their OC vanilla counterparts.

There was a pervasive sense of mystery and things much bigger than what could possibly be explained the entire time I was playing.

I agree. I WANTED to like the OC companions. I tried to be interested. But I couldn't! They felt manufactured. I couldn't relate to them. I didn't feel fond of any of them. :(

In DA:A though, I liked them all except for Valenna, yeah, even though I screwed up and didn't do 2 of the joining rituals, I still felt that I could relate to them.

I have NO idea why this is and it's seriously odd.

#29
Borrachofunk69

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It's because they were written for adults and not stunted-growth 16yr old intellectual midgets ;)

#30
Special_Agent_Goodwrench

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Borrachofunk69 wrote...

Actually I think Mass Effect 2 to be the very best rpg/videogame I've ever played, even surpassing Torment in terms of immersion and "taking me there".

Coming from someone who was around to catch SSI in it's heyday.

And seriously, the only NPC that was worth anything from DOA was Alistair and that was because he was snarky. Anders is all that minus the knight-in-shining armor bull****.

Morrigan was a poster emo child. Let's be mean and evil and satanic because um...fat losers will drool? Yeah, let's.

Lelianna was innocent little Jeanne D'Arc.

Zevran was a Banderas grotesque of the worst kind. And a goddamn elf to boot.

Oghren got a much needed haulover in Awakening. In DOA he was jus the "Obligatory Drunk Dwarf" cliche.

Sten almost had it with his Indian Chief thing but they never capitalised on it.

The Dog rocked.

Wynne was the Kind Hearted Old Healer ™.

Shale was probably the greatest one in the bunch, because she was truly ****ed up.

Now put up the New and Improved Oghren, Anders the Wit, Justice who in spite of being a port of Vhailor from Torment works great and Nate Howe who's probably the deepest NPC to appear in Dragon Age.

Granted there's the misfires of Velanna and Poor Sigrun but Oggie II, Anders, Justice and Nate more than make up for them.

No?


No.

Morrigan is well...Morrigan. Deffinetly no emo or evil ****. A ****, but not an evil one. Simply a survivalist.
Leliana is far from being the innocent stereotype. If you cared to find out more about her, you would see she's all kinds of ****ed up.
Zevran was a Banderas elf and that's what made him awesome.
Oghren actually REVERTED in Awakening back to his previous self. And that's after ALL the character development he went trough in Origins.
Rabbit indeed did rock.
Sten was Sten. He never took **** from no one.
Wynne was the mandatory preachy godmother.
And Shale was simply excellent.

While I loved Anders, Justice and Nate (and liked Velanna and Sigrun), they are not as deep, nor do they go trough as much development as Origins companions.

#31
Borrachofunk69

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They're not supposed to!



They're quickie-expansion sidekicks and Bioware actually went as far as to give them side-quests, thus investing them with personality and mystery, all the more so because you knew it was going to be for a very little while.



That's what I loved about Awakening, it feels like an art-piece, a lost-chapter type of thing where things are hazy and don't really have to make sense.



PS I actually did the Leliana romance and her entire backstory was WAY unconvincing. A virgins' imagining of an former assassin.

PS2 If gay Banderas' elves do it for you, hey, it's a free world :D

PS3 All kidding aside, Mass Effect 2 is an example of what NPC's should be like. Even that **** Miranda became almost likeable after her loyalty mission. Almost.

#32
Realmzmaster

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Why would the Awakening companions go through the same development as the Origins companions ? That would require that the expansion be as long as the the original. You are not going to get the same development in less time. Awakenings is an expansion.

#33
Special_Agent_Goodwrench

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EXACTLY! Because its an expansion we don't get to know them as good as we did the original companions. That's why Awakening companions pale in comparison to the original ones.

Though, I feel we could get to know them a lot better, were it not for the new conversation system.

#34
Realmzmaster

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I got to know them just fine given that the expansion is shorter than the OC. I like the new conversation system. Whether the new companions pale in comparison is a subjective opinion.

#35
Borrachofunk69

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Don't we all love 12yr old black and white character stereotypes with backgrounds out of a generic D & D editor? No?



Oh me, oh my...

#36
Lara Denton

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Borrachofunk69 wrote...

Every gripe you read on these boards is from WoWbrats, stat-grinders and misers.


That's a way to make a point. And then you probably want to be taken seriously.

:alien:

#37
Synnworld

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laradenton wrote...

Borrachofunk69 wrote...

Every gripe you read on these boards is from WoWbrats, stat-grinders and misers.


That's a way to make a point. And then you probably want to be taken seriously.

:alien:

Wait! Who was taking that person posts beyond that line seriously?

#38
FireflyNeMeSiS

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I got the expansion even after all the bad things ive read about it and i must say so far im not disapointed with it at all.



Love the detail they put into it and most enemy's feels stronger and boss fights seam tuff so far maybe im just not as over powered as the other guys are. Made sure my hero survived DAO so that setteled a possible disapointment. Met couple of the originals companions so far. Like were this game is heading for future and cant wait for the other chapters/expansions.

#39
Pinkleaf

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I think a troll might have crept up on us. :)

#40
AntiChri5

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Synnworld wrote...

laradenton wrote...

Borrachofunk69 wrote...

Every gripe you read on these boards is from WoWbrats, stat-grinders and misers.



That's a way to make a point. And then you probably want to be taken seriously.

:alien:

Wait! Who was taking that person posts beyond that line seriously?


Nobody.

Modifié par AntiChri5, 23 mars 2010 - 07:14 .


#41
Axekix

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Borrachofunk69 wrote...
Granted there's the misfires of Velanna and Poor Sigrun but Oggie II, Anders, Justice and Nate more than make up for them.

No?

No.

Nate and Justice are really the only interesting DAA companions as far as I'm concerned and neither are very well developed due to the short nature of the exp.

Honestly I wish they had saved those two characters for a proper sequel, or cut down on the number of recruits and focused on developing their interactions with the warden exclusively.  It feels like a lot of storyline potential was wasted with them.

Anders is hardly original, and Ohgren... yeah, not even commenting on that.

#42
jsachun

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Borrachofunk69 wrote...

Now put up the New and Improved Oghren, Anders the Wit, Justice who in spite of being a port of Vhailor from Torment works great and Nate Howe who's probably the deepest NPC to appear in Dragon Age.

Granted there's the misfires of Velanna and Poor Sigrun but Oggie II, Anders, Justice and Nate more than make up for them.

No?


What? for Adolescent?

Anders - Teenage Rebel who can't control his puberty, so he runs away from home.

Nate Howe- Teenage Rebel who's over come with vanity, so he can't decide what is right from wrong.

Justice- A Teenage misfit belinded by justice, who sees all heroics without consequence.

I thought those above were the worst of the companions interms of depth.

Velanna was actually not too bad & neither was Sigrun. Oghren was actually quite good too.

But I don't believe any of the companions had any solid reasons to be there. 

I.E

1. Why would Anders stay with the Wardens when he had the ability evade all templars for personal freedom?
2. Nate Howe should've commited suicide.
3. Justice could've easily have killed himself & freed himself from the phyisical realm.  A little ignorant for a spirit of the fade.
4. Sigrun: A last remaining Legion of the Dead joining the wardens is just totally unrealistic, just for the reason of fighting more darkspawn, when virtually the darkspawns are at Ozammar's doorstep.
5. Velanna: Joinig the warden to find her Sister? 

The stories don't fit. Combat's overdone. & most of all there is no sense of humour except for passing remarks made by Companions.
  

#43
_- Songlian -

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I've said it before in quite a few other places: I prefer the characters in Awakening to those in Origins. The new dialogue system works for me, though it needs such and such adjustments. I also found the expansion more compact and interesting to play through.



I don't know if this makes it better than the game, though. I think I need to get to my third walkthrough in order to decide on that.

#44
BanditGR

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Borrachofunk69 wrote...

Actually I think Mass Effect 2 to be the very best rpg/videogame I've ever played, even surpassing Torment in terms of immersion and "taking me there".


I stopped reading right there. If you honesty believe that ME2 is a better "RPG" than Planescape : Torment, then you are beyond help.

#45
Proposition_Joe

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LoL Final thread? really..How pretentious. "WoWbrats, stat-grinders and misers" ,yes everybody that doesnt think like you must be that, nice labels.

Some people...


#46
Dragon Age1103

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Borrachofunk69 wrote...


I just finished Awakening on the PC and I gotta say, I was blown away.

The attention to detail was amazing, the varied epilogues pertaining to even the fate of your EQUIPMENT off-the-wall and about a galaxy away from Origins.

The endgame was way too much fun, nothing felt tedious or forced.

People railed about bugs that I never really encountered.

The NPC's (Velanna excluded) were for the most part much more interesting than their OC vanilla counterparts.

There was a pervasive sense of mystery and things much bigger than what could possibly be explained the entire time I was playing.

If you are a true lover of old school RPG's, you want to get Awakening.

Every gripe you read on these boards is from WoWbrats, stat-grinders and misers.

This is as Throne of Bhaal as it gets.

PS The finale even commented on my OC romance subplot! I mean, come on, what more do you want?



 What's this!?!?! An Awakening view that isn't constantly crying about one tiny aspect!!!!! lol I couldn't agree more, this really is one of the best expansions I've ever played. Sad that this expansions doesn't get the credit it deserves simply b/c a large portion of our community is a bunch of childish cry babies who can't get over things Bioware announced weeks even months ago(romance & companions).

#47
Dragon Age1103

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Proposition_Joe wrote...

LoL Final thread? really..How pretentious. "WoWbrats, stat-grinders and misers" ,yes everybody that doesnt think like you must be that, nice labels.
Some people...



   I don't think that is the case at all he is just pointing out how whinny our community is, it is all the majority of us do. We have plenty of proof from old threads, even Bioware reps & moderators have commented on it before. Most on our forums act like angry 10 year old wow players but we can't help it!!!! still the truth.

#48
jsachun

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Dragon Age1103 wrote...

Borrachofunk69 wrote...


I just finished Awakening on the PC and I gotta say, I was blown away.

The attention to detail was amazing, the varied epilogues pertaining to even the fate of your EQUIPMENT off-the-wall and about a galaxy away from Origins.

The endgame was way too much fun, nothing felt tedious or forced.

People railed about bugs that I never really encountered.

The NPC's (Velanna excluded) were for the most part much more interesting than their OC vanilla counterparts.

There was a pervasive sense of mystery and things much bigger than what could possibly be explained the entire time I was playing.

If you are a true lover of old school RPG's, you want to get Awakening.

Every gripe you read on these boards is from WoWbrats, stat-grinders and misers.

This is as Throne of Bhaal as it gets.

PS The finale even commented on my OC romance subplot! I mean, come on, what more do you want?



 What's this!?!?! An Awakening view that isn't constantly crying about one tiny aspect!!!!! lol I couldn't agree more, this really is one of the best expansions I've ever played. Sad that this expansions doesn't get the credit it deserves simply b/c a large portion of our community is a bunch of childish cry babies who can't get over things Bioware announced weeks even months ago(romance & companions).


Really, I finished it for the sake of getting to know it. I suppose boys need to know what happened to their toys.

#49
Ignus Burns

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Without feeling the urge to belittle the opinions of those that prefer DAO like the silly OP, I must agree, I do prefer the expansion.



The companions are more interesting. The new conversation system was much better. They didn't get the same amount of dialogue but that's because it's an expansion, the dialogue that existed wasn't filler like some was in DAO.



The plot (even though I haven't finished it yet) is much better. The original plot main plot was fairly uninteresting. Awakening's is more interesting, talking darkspawn makes for a better story. None of them are really original (yet) but Awakening's plot is at least less used in fantasy than DAO's is.

#50
jsachun

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Ignus Burns wrote...

Without feeling the urge to belittle the opinions of those that prefer DAO like the silly OP, I must agree, I do prefer the expansion.

The companions are more interesting. The new conversation system was much better. They didn't get the same amount of dialogue but that's because it's an expansion, the dialogue that existed wasn't filler like some was in DAO.

The plot (even though I haven't finished it yet) is much better. The original plot main plot was fairly uninteresting. Awakening's is more interesting, talking darkspawn makes for a better story. None of them are really original (yet) but Awakening's plot is at least less used in fantasy than DAO's is.


Obviously you've never fought talking evil guys before. Stupidest damn subplot I've ever seen in an RPG in my opinion. I thought Loghain was a much better Villian than Architect & Mother put together.   

Modifié par jsachun, 23 mars 2010 - 10:36 .