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Awakening is SO much better than Origins. Final thread.


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#51
Guest_imported_beer_*

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This HAS to be sarcasm. I know the OP denies it, but it has to be.



Logical consistency? Really? It did'nt really matter what you did. Where you sent your soldiers, what you did to the keep, everything just hinged on approval and where you decided to fight. It didn't matter that a Grey warden as per the DAO epilogue doesn't govern an arling, but that Amaranthine was seen basically as a place to rebuild, but oh lets just throw that in there and bully to the lore.



It was an entertaining game sure, but better than DAO which was perhaps the most richly crafted RPG in modern time? You are being snarky.




#52
Ignus Burns

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jsachun wrote...
Obviously you've never fought talking evil guys before. Stupidest damn subplot I've ever seen in an RPG in my opinion. I thought Loghain was a much better Villian than Architect & Mother put together.   

Like I said, none of the plots are original, but I prefer the execution of the plot in Awakening over the execution of the plot in Origins. There is also some politics involved which I found were a fun diversion.

#53
Ignus Burns

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imported_beer wrote...
It was an entertaining game sure, but better than DAO which was perhaps the most richly crafted RPG in modern time? You are being snarky.

Opinion, everyone has one. DAO was imo certainly not the most richly crafted RPG in modern time. Far from it. Neither is Awakening but imo it's better than Origins.

Yes, it's a little silly to write imo all the time but maybe it makes some people accept the fact that there are differing opinions than their own.

Modifié par Ignus Burns, 23 mars 2010 - 11:01 .


#54
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Ignus Burns wrote...
Opinion, everyone has one. DAO was imo certainly not the most richly crafted RPG in modern time. Far from it. Neither is Awakening but imo it's better than Origins.

Yes, it's a little silly to write imo all the time but maybe it makes some people accept the fact that there are differing opinions than their own.



If you noticed, I was disputing his reasons. Not his opinion.

If someone says I value crafting, a wider  variety of skills, the ability to have a stronghold, a more efficient conversation system instead of long dialogue, a shorter, speedier story etc,- and that is why I prefer Awakenings- that is perfectly understandable.

When I speak about richly crafted, I mean the detail in the world in terms of setting and lore. DAO was more internally consistent in terms of the decisions you made. Awakenings was not. THAT was what I was refering to.

Modifié par imported_beer, 23 mars 2010 - 11:13 .


#55
TheMufflon

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Borrachofunk69 wrote...

Oghren got a much needed haulover in Awakening. In DOA he was jus the "Obligatory Drunk Dwarf" cliche.


You know, you actually had me going there. For a while I really though you were genuine, but that comment proves it.

Successful Troll is successful.

#56
arni3

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err...........exactly, whats wrong with DAO AWK than DAO ?? i am really enjoy it........ so far so good for me.........

wow, its great game , just like DAO................

#57
spottyblanket

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awakenings is fun.

#58
BeresaadSoldier

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Archers in Awakening so ridiculously OP that you only need 2 archers specced rangers to win 95% of the fights. I was laughing my ass off when I saw Nathaniel hitting 200 damage 50% of the time on Nightmare. And my main mage with 220 spellpower doing 70 dmg with 100% spirit dmg bonus. Balance is completely in favor of the warriors now. Arcane warrior can't be touched with the new skills. Though I admit it's fun to just set up tactics and watch your team plough through everyone in sight, it's kinda disappointing that I didn't have to press pause even once in the entire game.

#59
Realmzmaster

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The OP is considered a troll because he actually like Awakenings and voiced his opinion. So other people's opinion differs that does not make his opinion any less valid

His opinion is that Awakenings is awesome and he got his mony's worth, other people are having a lot of fun and there are people who think it was a waste of time.

All the opinions are valid.

#60
Spyndel

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Realmzmaster wrote...

The OP is considered a troll because he actually like Awakenings and voiced his opinion. So other people's opinion differs that does not make his opinion any less valid
His opinion is that Awakenings is awesome and he got his mony's worth, other people are having a lot of fun and there are people who think it was a waste of time.
All the opinions are valid.


I don't think anyone cares that somebody likes Awakening. Its not a bad little module, aside from the challenge issue, inferior characters, recycled premise, and bugs.

But nobody can honestly believe its a better all around game or value than Origins.  Sorry.   That is either a troll, or someone who's let their fanboy defensiveness overwhelm their reason.  

That's just *my* opinion, and everyone's opinion is equal and valid, right?

#61
TheMufflon

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Realmzmaster wrote...

The OP is considered a troll because he actually like Awakenings and voiced his opinion. So other people's opinion differs that does not make his opinion any less valid


Your argument has an apparent flaw: There are plenty of people on this forum who like awakening (I am, in fact, one of them), but they are not all considered trolls.

What flags him as a troll to me isn't so much the opinion itself, but rather how he chose to express it: In a hyperbolic manner, and filled with inflammatory tidbits designed for people to bite on.

#62
CybAnt1

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"Better" in some senses? Yes, I would agree.



Higher levels, more specializations, more spells/talents ... yah.



Some people hate "epic" or higher level campaigns, I prefer them, because they usually give more class variety & more interesting .. well... "epic" stories. Of course, you've got to scale the adversary too, so unlike those who hate level scaling, I hope for it, as well as challenge scaling. I thought it was weird that every class now has these AoE like powers (including Rogues with Flicker that turns them into a human AoE or a version of Nightcrawler from the X-Men) and yet it's pretty rare you're facing enough adversaries at once to merit using them....



I was excited for Runecrafting, I like your ability to customize/personalize your items and this system is what I was asking for. Too bad it's tedious by design and borked in implementation.



The new items are not bad. The new monsters... well, dunno, mostly new variants of the old (inferno golems, spectral dragons) ... darkspawn that are like walking maggots (the children) ... and that's about it. Not too much new in the monster category. I liked the new companions, their personalities were as interesting as the last batch, too bad my chances to interact with them were more ridiculously constrained. And one got redshirted far too fracking early in the game (I've seen other games do this, but it's usually in the middle or near the end.)



I actually didn't mind the whole "castle management" aspect to it, it was interesting, but it was hard to tell whether my decisions were really having any impact. AFAICT, most don't affect the game, and just have slight effects on the epilogue. The siege at the end was cool but where were my siege weapons? I didn't even have ballistas at my disposal. Just Dworkin's flaming airstrike, I mean bombs. In other games, as you make decisions affecting your keep/castle, new areas of the castle will appear. New merchants/chars will move in. You'll open up new options. Etc. That didn't happen as much either.



I repeat: it was not bad, it was actually pretty good & worth playing, but no, I would not say it "surpassed" the base game, nor was it a better value, I think it was overpriced.








#63
Alikain

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rab****annel wrote...

Borrachofunk69 wrote...


The NPC's (Velanna excluded) were for the most part much more interesting than their OC vanilla counterparts.

There was a pervasive sense of mystery and things much bigger than what could possibly be explained the entire time I was playing.

I agree. I WANTED to like the OC companions. I tried to be interested. But I couldn't! They felt manufactured. I couldn't relate to them. I didn't feel fond of any of them. :(

In DA:A though, I liked them all except for Valenna, yeah, even though I screwed up and didn't do 2 of the joining rituals, I still felt that I could relate to them.

I have NO idea why this is and it's seriously odd.

Oh come on! how can you not like Velanna.  I like her because she was the best if you asked me. with her back ground story, what she went through it was perfect.

#64
Ignus Burns

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Spyndel wrote...
But nobody can honestly believe its a better all around game or value than Origins.  Sorry.   That is either a troll, or someone who's let their fanboy defensiveness overwhelm their reason.  

That's just *my* opinion, and everyone's opinion is equal and valid, right?

Yes, you have every right to your opinion, even thought it's a immature one (if someone disagrees with you, it's because they are either trolls or fanboys).

Modifié par Ignus Burns, 23 mars 2010 - 08:43 .


#65
Borrachofunk69

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*leaves troll club and Children stew aside to check the flame war's status*



Ah finally.



Real people who enjoy a good time appear.



Point made.



Love to all and did you notice that countdown ticker on the main site? DA2 anyone?

#66
Haexpane

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Borrachofunk69 wrote...


I just finished Awakening on the PC and I gotta say, I was blown away.

The attention to detail was amazing, the varied epilogues pertaining to even the fate of your EQUIPMENT off-the-wall and about a galaxy away from Origins.

The endgame was way too much fun, nothing felt tedious or forced.

People railed about bugs that I never really encountered.

The NPC's (Velanna excluded) were for the most part much more interesting than their OC vanilla counterparts.

There was a pervasive sense of mystery and things much bigger than what could possibly be explained the entire time I was playing.

If you are a true lover of old school RPG's, you want to get Awakening.

Every gripe you read on these boards is from WoWbrats, stat-grinders and misers.

This is as Throne of Bhaal as it gets.

PS The finale even commented on my OC romance subplot! I mean, come on, what more do you want?


I love DAO AWK but no need to try and insult people who enjoy stats and gear, I don't play WoW an ddo not appreciate the implication that people who want more than just story are "wowbrats" 

Not sure what you even mean by "misers" :bandit: