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Romance Required


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#26
Mahlerian

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I find it fairly easy to get out of unwanted romances in ME2, far more so than in DAO or ME1. The problem for me is more that before doing so, there are some really awkward scenes, like that one with Miranda where she touches Shepard's arm and he smiles - um, not what I was going for, there... The "not interested" option, however, seems to be generally pretty clear when it comes up. In ME1 and DAO, there was always a romance "trigger", but it was hard to get out of it before you get an "OMG CHE4TERZ!!1!" from your actual LI if you triggered it by accident, whereas ME2 kind of has the opposite system; it gives you the flirty dialogue from the start, and there's a bunch of awkward "Get off me, woman/man!" moments, but you can (usually) end it before any awkward confrontations. I think ideally, both should be in place: a somewhat flirty stage that is triggered like in ME1 and DAO, so you can avoid the awkwardness altogether if you don't trigger it and which would not cause an LI to get all angry if you do it by mistake, and then an actual "LI" stage that starts with the actual obvious "I love you/I am interested in you" lines. This should allow for the easy creation of separate LI and non-LI dialogue paths, as the flirty and friendly conversations could be somewhat similar except for a few lines, but with markedly different connotations. It would give the player more control over the situation as well as making the LI interactions feel stronger, as you are working towards it, not waiting for it like in ME2 . DAO got close to this, but the lines between the two dialogue paths got too blurred, which resulted in some awkwardness.



Just my opinion, though, no need to go spreading it around.

#27
Gumbeaux Jr

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I talked to every squadmate as both male and female and stayed true to my Love Interest from ME1 still...

#28
Rikketik

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lastpawn wrote...
I'd like to be friends with teammates of opposite gender. One of my favorite things about Samara is that though there is attraction it's not going anywhere, which is, you know, kinda realistic.

And with Samara, you actually have the choice between friendship and romance, even if the romance is destined to fail. With any other love interest, you have like one conversation after his/her loyalty mission before getting the romance option. If you're not interested, however, you're stuck at that point for the remainder of the game. In Samara's case, you get all the dialogues, only the last one being about friendship or love. Much more fun and fulfilling. And it provides closure. The other LI's are just standing there, after one dialogue, waiting for you to trigger the romance. Like they're 'open' the whole game. But I don't want them to be open. I want to tell them that a romance ain't gonna happen and then move on. Give them a few missions to think and whine about it, after which they will say: "Shepard, you're right, let's just be friends. Now, ready for another story about my life and personality?"

#29
Urazz

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hawat333 wrote...

I actually agree, the only 'real' romance seems to be Ash/Kaidan in the first game. It starts out, develops, etc.

But here and there we have another problem too, one, which you also mentioned. No friendly talks, basically no option to get to know the character better unless we have sex with them. How immature and stupid is this by BioWare? I'm not against optional (human) romances that make sense, but well, when I step in a coffeehouse, and I'm nice to the waitress, it doesn't mean I wanna sleep with her.

Lies.  We all know you want to sleep with the waitress at the coffeehouse.  Why else would you talk to her? Image IPB

#30
FelixZay

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hawat333 wrote...

I actually agree, the only 'real' romance seems to be Ash/Kaidan in the first game. It starts out, develops, etc.

But here and there we have another problem too, one, which you also mentioned. No friendly talks, basically no option to get to know the character better unless we have sex with them. How immature and stupid is this by BioWare? I'm not against optional (human) romances that make sense, but well, when I step in a coffeehouse, and I'm nice to the waitress, it doesn't mean I wanna sleep with her.


My romance with Ash ended on Virmire.  On that note, I thought it would have been funny to tell Jack 'Don't make me strap you to a nuke'.

I do wish that romances had a bit more depth, as did friendly conversation.  A perfect example is Jacob going from 'Commander...' to 'We're gonna party like it's 2399' when playing as a maleshep.  Heck I felt like my single conversation with Wrex had more depth than some of my crewmates (calibrations).

#31
ebidebby

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The player has to use their imagination to make any of the romances really work. Otherwise, they do fall a little flat, in both games.

#32
binaryemperor

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Yeah, I wish there were more platonic dialog options to choose from when interacting with squadmates. I hated having to consistently turn down every character of the opposite gender during the initiation of every conversation throughout the course of DA:O and ME because they all would never get the message that I was not interested.

#33
baller7345

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You can be as nice as you want for as long as you want as long as you choose the final I'm not interested option that they all give. You can learn their entire story and then tell them that it isn't going to work because I've done that with every character and I've yet to run into any problems in the 3 ME1 playthroughs and the 2 ME2 playthroughs.

#34
Aradace

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You know what, typically I wouldnt support something like this but seeing as how this already exists in Dragon Age, I say, why not add it to ME3? It is obviously possible to do so, so why not? Wait wait wait...I know why they wont, because their writers are getting LAZY.

#35
rinoe

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I expected more from dialogs in ME2 hoping for something like DA. Especialy from Garrus and Tali. They should at least ask how R U or about meeting on Horizont, whatever.



The frendship should be crucial, then one could go further to love.That will be nice, but not forced to someone who don't want to (I think te ones who don't want to are underage generally :)



There were no romance, just sex before suicide mission - thats my point of view. Noone talk about love there...

There should be something, little talks after some missions... or even emails. MORE DIALOGS AND INTERACTION



I support romance DLC. Why wait to ME3? There were plenty of room at the univerese for ME3, ME4 -I hope - nad more. The trilogy is not enough :) Shepard still young :):):)

#36
PurePareidolia

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yeah, I had a lot of problems trying to be nice to my crew and inadvertently starting a romance subplot - I ended up quick saving before each conversation just so I could undo it if I was "too nice".

#37
Sherana

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baller7345 wrote...

You can be as nice as you want for as long as you want as long as you choose the final I'm not interested option that they all give. You can learn their entire story and then tell them that it isn't going to work because I've done that with every character and I've yet to run into any problems in the 3 ME1 playthroughs and the 2 ME2 playthroughs.


Some people prefer not to lead the other folks on just to hear more about them.  You know, to actually BE FRIENDS.

#38
burncykle

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Ya, I know we're just chillin together buut hey since you're here and I'm bored, let me divuulge all my deep dark skeletons to you just for the hell of it. I know I've had that TOTALLY REALISTIC conversation come up before in life. LOL



BTW, romance is NOT REQUIRED. I have several playthroughs with no romance at all.

#39
Racca12

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Jack's romance had the most satisfying ending for me, but during the romance I kept wondering what it was that was alluring Shepard, if it wasn't the sex? The voice actor certainly seemed to portray himself as merely wanting to get his jollies off.



I think it's a difficult romance to work with. All I know is that the ending was great. No sex.

#40
AntiChri5

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Agreement with thread.

#41
ehcaba

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In ME1 I took the "Yeah ...I need you to stay with the bomb.... yeah." <Sips coffee> "Nothing to do with Liara. So OK thanks."



Worked great.

#42
casedawgz

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Everyone scared me away from the Jacob romance. I finally went through it, and, terrible Shep come-ons aside, I felt like it was developed pretty well. Jacob is the only character who ever seems to acknowledge that Shep has been through a lot. You can talk to him about survivors guilt, the burden of command, or the loneliness of coming back to life after two years. Everyone hyped up how bad the romance was, but this scene impressed me.

#43
GodWood

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scmadsen wrote...

I agree and support a "friends only toggle" kind of point where you don't have to flirt with someone just to talk to them and learn their story. If someone is a LI character, you can't even talk to them really. ME2 failed badly in the romance department. It's all about sex with everyone one of them, nothing more then a fling, except for Tali I guess. But I'm faithful to Liara, and all I got was a kiss. The new squad shuts you down and won't talk to you, unless you want to sleep with them. They don't feel like very good friends.

Jack and Thane are very deep and meaningful, not just a fling at all.

#44
GodWood

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Image IPB

Modifié par GodWood, 30 mars 2010 - 06:39 .


#45
Torhagen

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I chose Tali as love interest and thought it was very strange that at some point i could no longer have a conversation with Miranda or Jack.I think there should be the possibility of squad mate/friends of just being that so that after you chose your love interest there is the possibility to have a normal conversations.

This was much better solved in the first part after i chose liara as LI I could still have a normal conversation with Ashley and vice versa.

#46
onelifecrisis

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Yes! Totally agree with the OP. In my first ME2 play through (as male shep) I talked to Jack in the hope of helping her, maybe befriending her, and at one point she asked whether I had an interest in her and I said "no" (I wanted to stay faithful to Liara, who I hadn't met yet in ME2). I thought that meant we could be friends, but then next time I talked to her she starts going on about romance again. Same with the other love interests. It's romance or nothing. The game seems to assume that if you're talking to a woman then you must want to bang her. I really liked Samara because it was possible to just be friends with her.