I did type it in paragraphs, but for some reason it didn't work.jynthor wrote...
Wall of text...
Why are there only four console manufacturers left?
Débuté par
Skynet877
, mars 23 2010 01:56
#26
Posté 23 mars 2010 - 11:41
#27
Guest_jynthor_*
Posté 23 mars 2010 - 11:44
Guest_jynthor_*
Skynet877 wrote...
I did type it in paragraphs, but for some reason it didn't work.jynthor wrote...
Wall of text...
I see.
#28
Posté 23 mars 2010 - 11:44
Skynet877 wrote...
I did type it in paragraphs, but for some reason it didn't work.jynthor wrote...
Wall of text...
What browser do you use?
#30
Posté 23 mars 2010 - 12:34
I'll never forget the day Nintendo killed Pegasus.
#31
Posté 23 mars 2010 - 12:40
Skynet877 wrote...
Why don't other large companies enter the market then? Microsoft and Sony did, so why not Apple or Magnavox or Phillips or Samsung, or any other large non-gaming corporation?
This was covered while I was sleeping. The gist of it is what Mordaedil wrote in his first post on page one. Sony was halfway there when they were developing an "SNES-CD" that never happened due to disagreements between them and Nintendo. Sony was able to muscle in because they had foresight Sega and Nintendo lacked. They saw that higher storage capacity was the future, and that it necessitated a need to move away from the cartridge format. Nintendo was too set in its hidebound ways and too swept up in greed to make that move with their N64.
Sega made a different mistake. They designed the Saturn for 2D games. (And oh how sweet some of those games were...) Sony built up their Playstation to excel at rendering polygons. That gave it a natural advantage over the Saturn. Put Sega and Nintendo's multiple blunders together (as those two were their worst, but not only mistakes) and the result was Sony's ascension to number one.
Microsoft managed to break in on sheer tenacity and cash flow alone. The Playstation 2 clearly dominated the last console generation, and although their 360 has seen much more success it is still second to Nintendo. Their Live service and deep pockets let them stick it out long enough to turn a profit. However, their contributions were not so innovative that it's won them a number one spot. Sony did so due to a combination of foresight and tons of money. Nintendo has in this generation because they came up with a gimmick that has mass market appeal.
For another company to break in they need not only a hell of a good idea but a huge pile of cash to lure in AAA exclusives, sign deals with good developers, and advertise the hell out of it. I don't think it's *impossible* for a new corporation to break in, but it wouldn't be as simple as creating a console and putting it out there.
#32
Posté 23 mars 2010 - 04:46
I think you should spend more time learning about paragraphs than worrying about the number of console manufacturers active at a given time. Not to mention there were tons of crazyass consoles coming out all the time in the 90s, like the VHS one or the CD-i, or Japanese ones that never or barely made it stateside like the PCEngine or MSX




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