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ME2, DLCs free of charge, and critique.


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#1
AngryFrozenWater

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I was writing a reply to another thread, but I realized that it became a little too long and it would derail that thread. So, I figured it was time to give it its own thread. ;)

A lot of people believe you have no right to critize free content because one doesn't look a gift horse in the mouth.

That's a concept that EA and BioWare would like you to believe, but the fact is that the content is not free. You have paid for it when you bought ME2 or when you bought the Cerberus Network. It's part of the product plan.

I did a little research on the reasons behind the day one DLCs for ME2. It's fairly simple. There is a time frame of 12 weeks between the time that ME2 was ready and the actual release date. BioWare used that time to create downloadable content. Here's what Mr Casey Hudson said about the subject:

BioWare Explains Day One DLC

The director of Mass Effect 2 explained at the Game Developer's Conference last week why the game had downloadable content available for it the day it was released.

If that content is available at the same time the full game is, why not simply include it on the disc? Anything made before the release date can be included on the disc right?

Wrong according to Casey Hudson. There is a lengthy period in-between when a game is code complete and when it hits shelves where no new content can be added to the disc.

"What goes out on disc, it takes about 12 weeks to debug and certify and get into the trucks to go out into stores," he told Ars Technica. "That gives us a period of 8 to 12 weeks where we can make content, but we can't put it onto the disc because it's already out there. But we can insert it digitally, day one."

This means that Mass Effect 2's free DLC like the character Zaeed and the Normandy Crash Site mission were developed in the three months between when BioWare completed the game proper and when it came out. They are parts of the original game that BioWare decided to work on at the end of development instead of possibly delaying the game.

BioWare can do this because this kind of DLC doesn't have nearly the same kind of lead time as a full game. "It's down to a matter of two or three weeks—it makes a big difference," Hudson said. The Cerberus Network through which the DLC is offered on new copies of the game essentially amounts to its own form of DRM.

Source: BioWare Explains Day One DLC.

Most of the free of charge content have been announced before release and can be found on EA site (BioWare Unveils ‘The Cerberus Network’) and on BioWare's own site. They're not gifts. They're part of the product plan...

Cerberus Network

Activate your Cerberus Network card and receive access to exclusive benefits. Revisit the emotionally stirring Normandy SR-1 crash site, recruit the deadly bounty hunter for hire Zaeed Massani, equip the latest gear and firepower with the Cerberus Assault Armor and Eviscerater Shotgun, and pilot the formidable Hammerhead. With more content and updates coming free to Cerberus Network members, make sure you activate your card inside your copy of Mass Effect 2. Check back often for all the latest info and upcoming content for Mass Effect 2!

Source: Cerberus Network.

Also, EA's "Project Ten Dollar" is very real. DA:O and ME2 were its pilot projects.

"Project Ten Dollar"

Riccitiello reworked his strategy last fall at a brainstorming session with his executive team. One major goal: Grab back some of the revenue EA and others were losing as consumers flocked to used games. The secondhand market now accounts for about a third of all games sold in the U.S., or $2 billion annually, says Pachter. At the meeting, Riccitiello green-lighted "Project Ten Dollar," a coupon program to reward people who purchase a new game with downloadable content and upgrades. People who buy used games pay an extra $10 or more for the same goodies. To create online products quickly, EA cut a deal in November to buy Playfish, which makes free games for social networks.

Source: Project Ten Dollar.

EA's "Project Ten Dollar" explained

Systems like Mass Effect 2's Cerberus Network, Dragon Age's DLC network and upcoming launch add-ons for Bad Company 2 are all part of something EA calls "Project Ten Dollar".

That's according to a report in BusinessWeek talking about CEO John Riccitiello's plan to reduce second-hand sales, which the company makes no money from.

The idea, apparently green-lit last autumn, is to include a coupon or redeemable code with every new game which gives the buyer another chunk of content. Without that code, second-hand buyers will have to spend $10 to obtain the missing extras.

Riccitiello told BusinessWeek that despite 11 straight quarters of losses EA is on the up again thanks to its 2010 line-up and strategies like Project Ten Dollar. "You see a six-foot hole that we're in. I'm telling you that we were in a 20-foot hole and we've climbed 14 feet out of it," he said.

As well as providing consumers more reasons to buy games new rather than second-hand, EA also plans to try and stop people trading their games in by tacking multiplayer onto everything - something that rival Ubisoft this week said it was also planning to do.

Source: EA's "Project Ten Dollar" explained.

Also see: EA's "Project Ten Dollar" Invades Battlefield Bad Company 2.

The idea that the content is free is misleading if you think they are merely gifts. They are not. The are part of a well crafted plan to keep the customer happy and to make more profit for EA and BioWare. Nothing wrong with that. The people who bought a second hand copy of these games need to pay for the same "free" content. ;)

If you are not happy with that content you better speak up, because voting with your wallet isn't possible. ;)

Modifié par AngryFrozenWater, 23 mars 2010 - 11:41 .


#2
Dethateer

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Incoming "but you pay for the CN, not the DLC" and "it's free for those who bought the game new" comments in 5... 4... 3... 2...

#3
Onyx Jaguar

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Its free for those who bought the game new. Otherwise you pay for the CN

...Sound about right?

*Also because most of it is free I guess they can track how many times its downloaded, but since its free that wouldn't be accurate so complaining about what is good and what isn't vocally would be the course that would be best.  Many complain about the heavy weapons and such. 

*Also it can be viewed as a DRM scheme in order to keep consumers from pirating or buying second hand

Modifié par Onyx Jaguar, 23 mars 2010 - 08:53 .


#4
xDarkicex

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JUST GIVE USE MORE N7 ARMOR...



that being said I am pretty sure most people know what you have stated in your thread, its pretty self explanatory that it takes time to mass produce and ship the games out after they have finished designing and coding the game.

#5
Dethateer

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Onyx Jaguar wrote...

Its free for those who bought the game new. Otherwise you pay for the CN

...Sound about right?

*Also because most of it is free I guess they can track how many times its downloaded, but since its free that wouldn't be accurate so complaining about what is good and what isn't vocally would be the course that would be best.  Many complain about the heavy weapons and such. 

*Also it can be viewed as a DRM scheme in order to keep consumers from pirating or buying second hand


No.

#6
AngryFrozenWater

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Dethateer wrote...

Incoming "but you pay for the CN, not the DLC" and "it's free for those who bought the game new" comments in 5... 4... 3... 2...

Nice try. ;)

Nah. You also pay for "Project Ten Dollar". The idea is to make profit and not another quarter of loss. ;)

#7
Dethateer

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AngryFrozenWater wrote...

Dethateer wrote...

Incoming "but you pay for the CN, not the DLC" and "it's free for those who bought the game new" comments in 5... 4... 3... 2...

Nice try. ;)

Nah. You also pay for "Project Ten Dollar". The idea is to make profit and not another quarter of loss. ;)


Wrong, I'm on your side.

#8
AngryFrozenWater

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@Dethateer: Ah. Well... Spend too much time on the topic. Made me dense, I guess. ;)

#9
AngryFrozenWater

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Onyx Jaguar wrote...

Its free for those who bought the game new. Otherwise you pay for the CN

...Sound about right?

*Also because most of it is free I guess they can track how many times its downloaded, but since its free that wouldn't be accurate so complaining about what is good and what isn't vocally would be the course that would be best.  Many complain about the heavy weapons and such. 

*Also it can be viewed as a DRM scheme in order to keep consumers from pirating or buying second hand

According to that first article it is a kind of DRM as well.

#10
Dethateer

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But it's utterly useless, as pirates can get all (and I really do mean, all) the DLC without going through the trouble of activating it on CN first.

#11
Weiser_Cain

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Dethateer wrote...

But it's utterly useless, as pirates can get all (and I really do mean, all) the DLC without going through the trouble of activating it on CN first.

Yeah, that's how it always is. Does anyone know what releasing a construction kit does for sales? I know I tend to want to buy games that come with them.

#12
Dethateer

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My point was that "it prevents piracy" isn't an argument to justify anything. It's just a poor excuse to do whatever you like to games (see: Secu-Rom and MSO games).

#13
Onyx Jaguar

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Just because its useless it doesn't mean that it isn't its intent. It is more for the second hand market that it is for pirates because pirates can crack anything.

#14
Jebel Krong

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OP you have not "paid for it" by buying the game/cerberus network - the DLC has all been developed after the game has shipped. sure there are linking files within the game's code to integrate future plans, but to insinuate it's cut content that should have been in there already or that it's already done and paid for by you, is disingenuous at best.

#15
AngryFrozenWater

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Dethateer wrote...

But it's utterly useless, as pirates can get all (and I really do mean, all) the DLC without going through the trouble of activating it on CN first.

Yes. Of course it is useless (anything will sooner or later be cracked), but the CN was partially intended as DRM.

For all clarity: I never use pirated copies, but maybe we should drop the DRM issue. Well, at least the part whether or not its use should be excused. ;)

#16
Dethateer

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Jebel Krong wrote...

OP you have not "paid for it" by buying the game/cerberus network - the DLC has all been developed after the game has shipped. sure there are linking files within the game's code to integrate future plans, but to insinuate it's cut content that should have been in there already or that it's already done and paid for by you, is disingenuous at best.


Warned ya. Also, no, the HH really was cut from teh game, and I'm willing to bet that so were Kasumi and Zaeed, regardless of what BW says.
Though I sincerely doubt they had much of a choice.

Modifié par Dethateer, 23 mars 2010 - 09:23 .


#17
AngryFrozenWater

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Jebel Krong wrote...

OP you have not "paid for it" by buying the game/cerberus network - the DLC has all been developed after the game has shipped. sure there are linking files within the game's code to integrate future plans, but to insinuate it's cut content that should have been in there already or that it's already done and paid for by you, is disingenuous at best.

No, you are wrong. Development started 8 to 12 weeks before the release of the game. Please read Mr Hudson's interview (first link in the OP).

It's not free for the simple reason that it would cause a loss for the company. No company wants that. And no employee wants to work for free. Any equipment, electricity and other resources have to be paid for. It's all planned and part of the business and product plans. These guys are certainly not philanthropists.

Modifié par AngryFrozenWater, 23 mars 2010 - 09:21 .


#18
Jebel Krong

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AngryFrozenWater wrote...

Jebel Krong wrote...

OP you have not "paid for it" by buying the game/cerberus network - the DLC has all been developed after the game has shipped. sure there are linking files within the game's code to integrate future plans, but to insinuate it's cut content that should have been in there already or that it's already done and paid for by you, is disingenuous at best.

No, you are wrong. Development started 8 to 12 weeks before the release of the game. Please read Mr Hudson's interview (first link in the OP).

It's not free for the simple reason that it would cause a loss for the company. No company wants that. And no employee wants to work for free. Any equipment, electricity and other resources have o be paid for. It's all planned and part of the business and product plans. These guys are certainly not philanthropists.


8-12 weeks before release and the game would be going through MS certification and gold mastering. i stand by my point. the fact that you and others like you feel such "entitlement" to bonus materials/PRC is, frankly, apalling. the free stuff we've had so far (& the hammerhead ) is filler, although some of it might have taken some real development time (and, therefore, money), is the concept of a loss-leader alien to you people? get everyone to accept the cerberus network, throw out some free stuff and then you'll be more inclined to buy the really good stuff they'll want to charge for - kasumi, for example.

#19
Speakeasy13

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Onyx Jaguar wrote...

Its free for those who bought the game new. Otherwise you pay for the CN

Except what's the point for paying for CN? Withe exception of Zaeed and possibly the Firewalker, there's very little else to justify the USD$15 extra cost.

#20
AngryFrozenWater

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Jebel Krong wrote...

AngryFrozenWater wrote...

Jebel Krong wrote...

OP you have not "paid for it" by buying the game/cerberus network - the DLC has all been developed after the game has shipped. sure there are linking files within the game's code to integrate future plans, but to insinuate it's cut content that should have been in there already or that it's already done and paid for by you, is disingenuous at best.

No, you are wrong. Development started 8 to 12 weeks before the release of the game. Please read Mr Hudson's interview (first link in the OP).

It's not free for the simple reason that it would cause a loss for the company. No company wants that. And no employee wants to work for free. Any equipment, electricity and other resources have o be paid for. It's all planned and part of the business and product plans. These guys are certainly not philanthropists.


8-12 weeks before release and the game would be going through MS certification and gold mastering. i stand by my point. the fact that you and others like you feel such "entitlement" to bonus materials/PRC is, frankly, apalling. the free stuff we've had so far (& the hammerhead ) is filler, although some of it might have taken some real development time (and, therefore, money), is the concept of a loss-leader alien to you people? get everyone to accept the cerberus network, throw out some free stuff and then you'll be more inclined to buy the really good stuff they'll want to charge for - kasumi, for example.

Did you read any of the stuff in the OP? Or are you just a "don't look a gift horse in the mouth" type of guy? :P

#21
Shallina

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It's not free at all. It cost 10 $. The price of the cerberus network that you can't buy second hand. Well you can sell it second hand but you have to hand down your account.

Modifié par Shallina, 23 mars 2010 - 09:38 .


#22
Onyx Jaguar

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Speakeasy13 wrote...

Onyx Jaguar wrote...

Its free for those who bought the game new. Otherwise you pay for the CN

Except what's the point for paying for CN? Withe exception of Zaeed and possibly the Firewalker, there's very little else to justify the USD$15 extra cost.


*shrugs*

ehhhhh

#23
Jebel Krong

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yes i read it, and whilst we aren't diametrically opposed in viewpoint, i think the easiest conclusion for the free early dlc is simply to keep people interested in, and not trade-back, the game after a couple of weeks (as happens a lot) whilst the more complex and meaty dlc is developed - kasumi, romance pack etc, post-release.



DLC is yet to prove itself as a true revenue-provider for most games (some exceptions: Borderlands, COD:WAW an, i'm sure MW2) - even the GTA add-ons were deemed less successful than expect. it's a trend i expect will be reversed, and indeed BW is doing good things with both DA, and Mass Effect, so hopefully they will both succeed.

#24
Weskerr

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So, if the Cerberus network is not free, would buying the game new without the Cerberus Network reduce the value of the ME2 product as a whole? This is a hypothetical question because you cannot buy Mass Effect 2 new without also receiving access to the Cerberus Network, but if you could, would the price of the game decrease as a result? Does the CN have inherent value that increases the total price of the game?

If the answer to these questions is "yes," then the CN is not free. If the answer is "no" then it is free.

#25
AngryFrozenWater

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Jebel Krong wrote...

i think the easiest conclusion for the free early dlc is simply to keep people interested in

No. According to EA it is to get a bit of the 2 billion dollar market of second hand games. That's seems to be their intention. It's of course nice to give away some stuff to your customers. But that's an illusion. Apparently you fell for it.