Dragon Age MMO Please?
#76
Posté 24 mars 2010 - 10:52
No.
#77
Posté 24 mars 2010 - 11:05
#78
Posté 24 mars 2010 - 11:15
#79
Posté 25 mars 2010 - 12:41
McBodman wrote...
Voski wrote...
Playing this game is so much fun the engine is beautifull, every second of it makes me wish that i could play this with my friends ride into an epic battle slaying darkspawn with all my real life knight homies!
PLEASE BIOWARE MULTIPLAYER CAPABILITES OR A NEW MMO!!!!!
what does everyone else think?...
Go to hell.
I hear they have runescape there.
I heard they had ZUMA but that may just be a single player level of hell.
Also, while the idea of a Dragon Age MMO sounds intriguing, I have to give it a resounding non.
#80
Posté 25 mars 2010 - 12:43
love you all guys
I HATE MMORPGS!
#81
Posté 25 mars 2010 - 12:58
#82
Posté 25 mars 2010 - 12:58
/end sarcasm
#83
Guest_PontiusPilate_*
Posté 25 mars 2010 - 12:32
Guest_PontiusPilate_*
#84
Posté 25 mars 2010 - 12:52
Sinferno wrote...
MMO's have a lack of qaulity and more qauntity of aspects that most players these days find boring and are being constantly repeated on every single MMO game that has recently come out with little to no revolutionary ideas of their own.
Which is about to change with SWTOR. Got to see some of the gameplay aspects and story. Bioware is setting a new bar for MMO's, it's pretty incredible.
#85
Posté 25 mars 2010 - 07:34
#86
Posté 25 mars 2010 - 07:36
Go away.
#87
Posté 25 mars 2010 - 07:42
Varenus Luckmann wrote...
No.
Go away.
I came here to talk and try to understand the other side of the debate. I think I will stay for a spell by the camp and drink my tea and talk about it for a bit.
#88
Posté 25 mars 2010 - 08:16
#89
Posté 25 mars 2010 - 08:29
#90
Posté 25 mars 2010 - 08:32
#91
Posté 25 mars 2010 - 08:35
#92
Posté 25 mars 2010 - 08:40
#93
Posté 25 mars 2010 - 08:42
Modifié par lisakover, 25 mars 2010 - 08:44 .
#94
Posté 25 mars 2010 - 08:47
#95
Posté 25 mars 2010 - 08:58
Secondly: Having a collection of 10-20 private-servers (user-operated) which can barely handle 5 players at once doesn't make it an MMO. It's just a bunch of rocks thrown together.
Modifié par Petsura, 25 mars 2010 - 08:59 .
#96
Posté 25 mars 2010 - 08:58
#97
Posté 25 mars 2010 - 09:00
What you think of is a simple online lobby for people to gather and set up their own game for the enjoyment of a small party.
Modifié par Petsura, 25 mars 2010 - 09:00 .
#98
Posté 25 mars 2010 - 09:01
Petsura wrote...
First of all: How many people would "your server" be able to handle (Assuming all of them play at the same time and on the same ground)?
Secondly: Having a collection of 10-20 private-servers (user-operated) which can barely handle 5 players at once doesn't make it an MMO. It's just a bunch of rocks thrown together.
1) For NWN 1, large server may be 200 tops, but vast number of them less then 50
2) That is my point
#99
Posté 25 mars 2010 - 09:03
If that is the case this could be considered an MMO-standard.
#100
Posté 25 mars 2010 - 09:04
Petsura wrote...
No.
What you think of is a simple online lobby for people to gather and set up their own game for the enjoyment of a small party.
Let us take the next step -- what if I my wanted to update my NWN 1 mod graphics to DAO's graphics and do the same thing? is that a MMO?
Therefore, all I am asking Bioware to do is add network support to DAO to do this. I was informed by other people that is a MMO, but is it?





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