Petsura wrote...
So theoretically you could play NWN with 200 people at once?
If that is the case this could be considered an MMO-standard.
So what is the diff between a PW world and a MMO?
Petsura wrote...
So theoretically you could play NWN with 200 people at once?
If that is the case this could be considered an MMO-standard.
Petsura wrote...
Playerworlds can't handle 100-10000 people at once (Playing in the same world and at the same time with you) while MMOs can.
I honestly don't know.k9medusa wrote...
and why not make a DAO like a NWN online
world? what peeps call online "lobbys" Remenber not all NWN PW have the
same type of problems or even story lines ( lack therefore, but it is
up to the player to choose what type of world he or she likes or don't
like)
Modifié par Petsura, 25 mars 2010 - 09:23 .
High-End PCs might be able to handle such a hoard of players but the game-engine might crumble under the pressure.k9medusa wrote...
Petsura wrote...
Playerworlds can't handle 100-10000 people at once (Playing in the same world and at the same time with you) while MMOs can.
That def might be true with 90's computer hardware, now in 2010, computer hardware is much much faster, thus the lower number of 100 may be much higher what it use to be. I am talking about software and hardware should not make any differentance. The server owner may choose to limit his server to only 50 peeps at any one time even if his hardware may support 500 players at once.
Petsura wrote...
High-End PCs might be able to handle such a hoard of players but the game-engine might crumble under the pressure.k9medusa wrote...
Petsura wrote...
Playerworlds can't handle 100-10000 people at once (Playing in the same world and at the same time with you) while MMOs can.
That def might be true with 90's computer hardware, now in 2010, computer hardware is much much faster, thus the lower number of 100 may be much higher what it use to be. I am talking about software and hardware should not make any differentance. The server owner may choose to limit his server to only 50 peeps at any one time even if his hardware may support 500 players at once.
You know why there are no news of Singeplayer-games that were somehow modified into MMOs?
Because it's not that simple. MMOs are made from the ground-up to assure a fluent and stable gameplay.
Hopefully you are correct.k9medusa wrote...
In other world, yes I do think 4 player mods will work
Who knows, they might intoduce an online-feature for DAO somewhere in the near future out of free will.k9medusa wrote...
hope if enough people ask for it, the next will have network support on a
small scale../../../images/forum/emoticons/wink.png
Modifié par Petsura, 25 mars 2010 - 09:37 .
Daewan wrote...
Make some real friends. Get some dice. Get the pen & paper RPG.
Darthnemesis2 wrote...
mmo = teh suck. Plus they ruin the SP game they are based off of. So no, just no.
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