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Hammerhead DLC Impressions: Post your thoughts here! + Poll


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#351
Darth Drago

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My review of sorts: (long post)

Firewalker- Just want I always wanted, a platformer game added into a third person shooter. Now I get to jump around from spot to spot to collect crap and shoot things I cant even target.

The Bad:
-No save option in a mission so if you get killed you have to restart completely from you squad select screen. Just more platformer game mechanics here.
-I found it interesting on how some of the best strategies to fight the Geth were traditional platformer actions, jump and shoot.
-Your vehicle hovers around the item you want to extract so its likely to glide off the target so you end up doing it all over again.
-Even the siren that warns you that your taking damage sounds like its from a PlayStation 1 or earlier “arcade like” game. The thing is I know this siren sound from a game I played so its really bugging me now.
-It even has the same repair system you do, just stay out of combat for a few moments and just like magic it fixes itself.
-If it’s a hover vehicle then why cant I hover over the liquid areas in the levels?
-You cant leave the vehicle unless your in designated areas.
-You have no weapon zoom feature at all making shooting the missiles a joke at long range. You just shoot and hope you hit something.
-On one mission you even see a grid (similar to the one when you scan a planet) that apparently is supposed to tell you “Don’t go this way”. This shows up on the snow world as well around the extraction spots.
-Just love the ramps, they give it such a well defined racer quality that we just needed to go hand in hand with the platformer game aspects.
-Even the AI doesn’t seem to believe that your taking damage from hovering over things like acid.
-For vehicle mounted missiles they don’t seem to pack anymore punch than a hand held heavy weapon.
-On the snow world you engine temperature falls when using it but when your in hover mode to extract something it warms up?
-The little cut scene showing you and your team walking up to the Hovercraft before the mission. Why didn’t we get one of these for the shuttle when we used that?
-Most of the levels were way to short and none of them really gave a sense of accomplishment after doing any of them.
-Mention of the Reapers in a journal seems questionable since apparently only a handful of people believe in the Reapers.
-Still cant get into the hanger deck.
-Less than 200 experience gained per level.

On the good side:
-Seeing the Prothean orb again was cool.
-It does show some promise if its done correctly.
-The little cut scene showing you and your team walking up to the Hovercraft before the mission. Some afterthought for not including something like this for when we used the shuttle?
-The chance that we will run into this Dr. Cayce in the future.

Questionable at best:
- I have to wonder how I’m stuck in a vehicle with hover mode yet I can somehow manage to fly up some serious distance to enter the Normandy in two cases I noticed.

Free or not, I am not really impressed at all with this. To many short missions with no substance at all. Even if it added some more systems with some planets to explore, oh wait to scan and probe.

This thing isn’t really worth the time it took to download let alone to replay a second time. So yea, its going to be a vote for “dislike it”

Modifié par Darth Drago, 23 mars 2010 - 11:26 .


#352
Weiser_Cain

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I think it's giving me wrong control instructions. Right click to gather data just plays with the camera?

#353
sirandar

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About a month ago I practically begged Bioware to charge for the Hammerhead DLC so it wouldn't suck.



The only consolation is that Bioware is putting their best onto ME3 ...... a sad decision but I would probably do the same.



PS.............. DLCs are part of business model of most gaming companies and is a little like advertising. It keeps the game in public consciousness for a little while longer so that more people can be exposed to and buy the game.



Free vs paid is relatively irrelevant for a copy protected game as you bought a license to a game, not the game itself. I was only hoping that Bioware could make a business out of DLCs by hiring more staff so they could be a must have addition to the game.






#354
TurbanSoviet

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the hammerhead sucks

1. no secondary gun

2. missiles out of a cannon wtf

3 it beeps maybe 3 times then boom you explode



the one good thing is that the controls are good but i thought the mako was good as well

and i can still do the jig while fighting enemies yeah

#355
CmonCmon

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I'm revoking Bioware's vechicle lisence.



The Mako was awful and this is awful. Better than the Mako at least. It's too easily blown up,the controls are inconsistant and trying to hover over stuff to pick up is troublesome.

#356
cruc1al

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Weiser_Cain wrote...

I think it's giving me wrong control instructions. Right click to gather data just plays with the camera?


Did you not notice the whole game gives you wrong instructions? It's not an issue with this DLC specifically, it's an issue with the lack of porting the game properly to PC.

Just go to options and check your vehicle controls.

#357
cruc1al

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CmonCmon wrote...

I'm revoking Bioware's vechicle lisence.

The Mako was awful and this is awful. Better than the Mako at least. It's too easily blown up,the controls are inconsistant and trying to hover over stuff to pick up is troublesome.


Really? I thought the controls were very natural and easy to use. Almost too easy. Heck all the missions were ridiculously easy, no challenge whatsoever.

#358
Gaddmeister

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javierabegazo wrote...

eternalnightmare13 wrote...


- Poor ending. Lack of reward for doing them all.


The amount of credits and resources was so neglible, that the next time I play through ME2, I just simply won't bother with them.

The only possible reward is the Biotic Damage upgrade, which as an Adept, I love the chance to get early, it'll help on Insanity NG+ run throughs :P


Too bad the Hammerhead missions are crazy hard on insanity. I had to resort to taking cover, then jump up and spam missiles, take cover again etc.. If I tried to fly around shooting enemies I lasted about 3 seconds. I could easily get wiped out by a single trooper. <_<

#359
Doctor_Jackstraw

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I don't know about you but I'm playing it for my first time on veteran and it is PRETTY FOOKIN DIFFICULT. I am enjoying myself. Also not every mission takes 3 minutes. Hell the initial mission took me longer because I didn't MEMORIZE THE MAP LAYOUT FROM THE YOUTUBE VIDEO. Also I had to redo it cuz i fell in the lava at the end :T

currently trying the Survey Sites Located mission and holy hell those miniature geth are alot more dangerous than you'd think. I be explodin all over the place.



INTERESTHING THING TO NOTE: In the hanger bay where the vehicles are, the mako only takes up one of the hanger "storage" claw grips, there is still an empty claw infront of it that looks like it could hold a SECOND vehicle. (The fact that the HAMMERHEAD takes up the BACK CLAW leaving the front one CLEARLY VISIBLE and EMPTY seems like an intentional wink-wink-nudge-nudge to people who look into stuff too much for clues)  Mako SR-2 anyone???? (It'd probably be more durable and combat oriented than the nimble hammerhead. Plus the mako having lock on missiles AND a turbo boost would totally fix EVERY PROBLEM anyone ever had with it!)

Modifié par Doctor_Jackstraw, 23 mars 2010 - 11:32 .


#360
cruc1al

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Crazy hard? You must be kidding me. Insanity felt like baby casual.

#361
ToJKa1

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llinsane1ll wrote...

ToJKa1 wrote...

llinsane1ll wrote...

yowave wrote...

Hope they won't destroy kasumi DLC -.-.


I actually HAVE faith in that DLC. Wow, that's the 1st time...
I hear it's about 1h 30 min of gameplay, which is not bad imo. Really excited about it really


Well, you know... "Hope is the first step in the road to disappointment".

I'm not holding my breath on that one if BioWare's previous DLCs are any indication. Another Shale would be great, but it looks to be another Zaeed. His mission was nice, and the flamethrower proved useful for my Vanguard, if Kasumi's mission is longer than that, then great, but the lack of interaction and recruitment mission are pretty big negatives IMO.


Idk why people say the Shale DLC was great. I honestly didn't think it was. It was cool, but for $15?! No way in hell. Luckily I reserved it and got it day 1


Had i paid that price i would be whining about it, loudly. However the fact she had both a recruitment and loyalty mission, and had dialogue in some of the cutscenes ("Somebody PLEASE kill somebody!") made her a much better addition to the game than Zaeed.

#362
TJSolo

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CmonCmon wrote...

I'm revoking Bioware's vechicle lisence.

The Mako was awful and this is awful. Better than the Mako at least. It's too easily blown up,the controls are inconsistant and trying to hover over stuff to pick up is troublesome.


Porting issue I would understand if the instructions told you to press Right Trigger or Left Bumper and doesn't respond to anything else.
The instructions are improper not because of a port, they are just wrong.

#363
llinsane1ll

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sirandar wrote...

About a month ago I practically begged Bioware to charge for the Hammerhead DLC so it wouldn't suck.

The only consolation is that Bioware is putting their best onto ME3 ...... a sad decision but I would probably do the same.

PS.............. DLCs are part of business model of most gaming companies and is a little like advertising. It keeps the game in public consciousness for a little while longer so that more people can be exposed to and buy the game.

Free vs paid is relatively irrelevant for a copy protected game as you bought a license to a game, not the game itself. I was only hoping that Bioware could make a business out of DLCs by hiring more staff so they could be a must have addition to the game.



That's complete crap. People have said that when the ME1 DLC sucked and now to say it for ME2? What happens when ME3 comes out? Oh sorry but we're spending time on another game or that game's DLC...

#364
javierabegazo

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Gaddmeister wrote...


Too bad the Hammerhead missions are crazy hard on insanity. I had to resort to taking cover, then jump up and spam missiles, take cover again etc.. If I tried to fly around shooting enemies I lasted about 3 seconds. I could easily get wiped out by a single trooper. <_<


Lol, I know exactly what you mean. I only ever play on Insanity with ME2. But with this Hammerhead, it's just silly. Why is my Shepard more capable of taking hits from a Geth Trooper than an armored assault tank? WTF?

What I ended up having to do is just sit back at a safe distance and hold down the right trigger, waiting for every other 3rd missile to actually hit the dang target. I'm just glad we didn't pay for this

#365
cruc1al

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ToJKa1 wrote...

llinsane1ll wrote...

ToJKa1 wrote...

llinsane1ll wrote...

yowave wrote...

Hope they won't destroy kasumi DLC -.-.


I actually HAVE faith in that DLC. Wow, that's the 1st time...
I hear it's about 1h 30 min of gameplay, which is not bad imo. Really excited about it really


Well, you know... "Hope is the first step in the road to disappointment".

I'm not holding my breath on that one if BioWare's previous DLCs are any indication. Another Shale would be great, but it looks to be another Zaeed. His mission was nice, and the flamethrower proved useful for my Vanguard, if Kasumi's mission is longer than that, then great, but the lack of interaction and recruitment mission are pretty big negatives IMO.


Idk why people say the Shale DLC was great. I honestly didn't think it was. It was cool, but for $15?! No way in hell. Luckily I reserved it and got it day 1


Had i paid that price i would be whining about it, loudly. However the fact she had both a recruitment and loyalty mission, and had dialogue in some of the cutscenes ("Somebody PLEASE kill somebody!") made her a much better addition to the game than Zaeed.


Why compare them? Zaeed was free

#366
Doctor_Jackstraw

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Well I dunno i've died like 4 times already from not tracking geth properly (The kinds of deaths that feel like my fault) or miscalculating a jump and landing in acid (another my fault kinda death)





Anyone else think it's suspicious that the hammerhead has a VOICE now? (The GTTV special the guy asked if the hammerhead would have a voice too like edi, and the bioware guys laughed at that and made jokes. I think that they totally listen to feedback more than we think guys!)

#367
Gaddmeister

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cruc1al wrote...

Crazy hard? You must be kidding me. Insanity felt like baby casual.


No, I'm not. Well, it wasn't all that hard when I was in cover all the time spamming missiles, but then it was incredibly boring instead. Perhaps I should go to the strategy forum to learn something useful. =]

#368
javierabegazo

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cruc1al wrote...


Why compare them? Zaeed was free


On a related note, Shale was free for me too

#369
cruc1al

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Gaddmeister wrote...

cruc1al wrote...

Crazy hard? You must be kidding me. Insanity felt like baby casual.


No, I'm not. Well, it wasn't all that hard when I was in cover all the time spamming missiles, but then it was incredibly boring instead. Perhaps I should go to the strategy forum to learn something useful. =]


Huh. I was crashing to geth colossi and running over rocket troops. Didn't bother to shoot because it was more fun that way.

#370
Doctor_Jackstraw

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Maybe it's because I'm not intentionally using cheap tactics and am actually maneuvering and jumping and running over geth as I fight. I'd rather have fun being a badass than just secure a surefire victory from bait and shoot tactics. Dodging and ramming is alot more fun than sniping in this case. If you're CHOOSING to be a sniper then you are CHOOSING to use less interesting tactics that cheapen the experience. (Missiles seem to be just as effective if not moreso at close range since you can aim before the arc takes over)

#371
llinsane1ll

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cruc1al wrote...

ToJKa1 wrote...

llinsane1ll wrote...

ToJKa1 wrote...

llinsane1ll wrote...

yowave wrote...

Hope they won't destroy kasumi DLC -.-.


I actually HAVE faith in that DLC. Wow, that's the 1st time...
I hear it's about 1h 30 min of gameplay, which is not bad imo. Really excited about it really


Well, you know... "Hope is the first step in the road to disappointment".

I'm not holding my breath on that one if BioWare's previous DLCs are any indication. Another Shale would be great, but it looks to be another Zaeed. His mission was nice, and the flamethrower proved useful for my Vanguard, if Kasumi's mission is longer than that, then great, but the lack of interaction and recruitment mission are pretty big negatives IMO.


Idk why people say the Shale DLC was great. I honestly didn't think it was. It was cool, but for $15?! No way in hell. Luckily I reserved it and got it day 1


Had i paid that price i would be whining about it, loudly. However the fact she had both a recruitment and loyalty mission, and had dialogue in some of the cutscenes ("Somebody PLEASE kill somebody!") made her a much better addition to the game than Zaeed.


Why compare them? Zaeed was free


I liked the Zaeed DLC. It was short, but it was still pretty cool. Beautiful environment and challenge on Insanity.

#372
cruc1al

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.... ok

#373
llinsane1ll

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Doctor_Jackstraw wrote...

Maybe it's because I'm not intentionally using cheap tactics and am actually maneuvering and jumping and running over geth as I fight. I'd rather have fun being a badass than just secure a surefire victory from bait and shoot tactics. Dodging and ramming is alot more fun than sniping in this case. If you're CHOOSING to be a sniper then you are CHOOSING to use less interesting tactics that cheapen the experience. (Missiles seem to be just as effective if not moreso at close range since you can aim before the arc takes over)


Then it's BioWare's responsibilty to ensure that you don't use cheap tactics and actually play the game/DLC the way it was intended?

#374
TJSolo

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ToJKa1 wrote...

llinsane1ll wrote...

Idk why people say the Shale DLC was great. I honestly didn't think it was. It was cool, but for $15?! No way in hell. Luckily I reserved it and got it day 1


Had i paid that price i would be whining about it, loudly. However the fact she had both a recruitment and loyalty mission, and had dialogue in some of the cutscenes ("Somebody PLEASE kill somebody!") made her a much better addition to the game than Zaeed.


Shale is awesome. Shale reminds me of HK-47 who is by definition awesome.(Which is paradox because I got a copy of Kotor after DAO) That how awesome Shale is.

Zaeed is no Shale and I would be thoughly surprised if that meatbag Kasumi had half the personality of Shale.

#375
DaBigDragon

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aaroxmi wrote...

I thought it was alright, I wasn't expecting them to sort of magically let people use the hammerhead on random planets like the mako, only thing that annoyed me was the lack of any auto save on there, I get to the last item and BAM! my crappy armor gets destroyed by a normal geth shooting his rifle and I have to start over again


Agreed! Lack of any saving is my only gripe with this.