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Hammerhead DLC Impressions: Post your thoughts here! + Poll


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#176
TJSolo

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Starscream723 wrote...

gunmanthing wrote...

It is a shame they aren't putting the effort they hyped into the Cerberus dlc's, i mean did you see the costume pack... wtf.


The costume pack wasn't Cerberus, you had to pay for it. Image IPB


The pack is on Cerberus but is it not free on Cerberus...confusing, sneaky and just begging to take advantage of people that do pay attention.

#177
llinsane1ll

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Habelo wrote...

Man i ****ing hate this forum... please bioware do not listen to this ****tards...


Calling us ****tards when you say 'do not listen to 'this' instead of 'these'...

If you hate this forum, why are you here participating? Go somewhere else.

Please everyone keep this forum clean so it does NOT get locked down

Modifié par llinsane1ll, 23 mars 2010 - 07:14 .


#178
AceTrilby101

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I'm pretty sure the new costume pack is far more warranting of critique right now.
Tank (supposedly) > Costumes.
Yet Tank price > Costumes price?
Seriously BioWare? You're awesome, but c'mon!
I just want someone to tell me why this is sound logic... I just can't see it. Prove me to be a narrow-sighted idiot, by all means.

Modifié par AceTrilby101, 23 mars 2010 - 07:16 .


#179
Mimaiselphenai

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Image IPB

#180
Homebound

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Hammerhead missions DLC was ok. It wasn't groundbreaking, but it was good enough.

#181
llinsane1ll

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AceTrilby101 wrote...

I'm pretty sure the new costume pack is far more warranting of critique right now.
Tank (supposedly) > Costumes.
Yet Tank price
I want someone to tell me why this is sound logic... I just can't see it. Prove me to be a narrow-sighted idiot, by all means.


The fact that BioWare made our expectations so high, saying they're taking months to work on the DLC, that it was going to be great.

Missions were beyond shorter than any DLC in VG history, and was pointless at that. Has nothing to do with being free or paid

Modifié par llinsane1ll, 23 mars 2010 - 07:17 .


#182
Kolos2

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its annoying and a shame that the DLC doesnt open the level 5 deck of the Normandy; dunno why since all is there already including the loading sequence

#183
Mimaiselphenai

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Remember when you used to buy video games for fifty dollars, and there was no such thing as DLC? And you had fun, anyway? Then along comes the perk of free extra content, and people find something to complain about. I don't get it.

#184
Starscream723

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BanditGR wrote...

As for VA, I just cannot see how they could provide all these things, without voice acting from both the companions and external sources (=other NPC's). In a way, they chose to walk that path in terms of immersion and "feeling" that any other approach (datapads & emails) just seems subpar.


I'm assuming it's because they planned it to be free. Perhaps they couldn't pay the voice actors without losing too much money? I'm assuming that the Kasumi DLC has voices, but then, we're paying extra for it.

Then again, Zaeed's DLC had voices too, and that was free. But then, it was also ready for launch, so presumably all of that dialogue was recorded alongside the main game.

But then, perhaps they could have recorded dialogue for this alongside the Kasumi dialogue?

Oh well, who knows? But clearly, the lack of voicing and the need to rely on telling the story through text is the main problem people are having with this DLC. The other is the level design (too short, too linear, etc) but that is down to personal taste. Some like it, some don't. I doubt anybody wouldn't prefer to have voices and conversations rather than datapads and emails though.

#185
Ragnadaam

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llinsane1ll wrote...

AceTrilby101 wrote...

I'm pretty sure the new costume pack is far more warranting of critique right now.
Tank (supposedly) > Costumes.
Yet Tank price
I want someone to tell me why this is sound logic... I just can't see it. Prove me to be a narrow-sighted idiot, by all means.


The fact that BioWare made our expectations so high, saying they're taking months to work on the DLC, that it was going to be great.

Missions were beyond shorter than any DLC in VG history, and was pointless at that. Has nothing to do with being free or paid


Ahh this^
Bioware was working on this since before the game came out,heck it was initially supposed to be in.I find it hard to believe in all that time they made 5 missions with only one being longer than 7
minutes(for me atleast) [smilie]../../../images/forum/emoticons/angry.png[/smilie],rest were short 4 or so minute missions.Felt like a platformer at times,with mindless firefights since the missiles kinda lock on.I'm way beyond disspointed :pinched:.

Modifié par Ragnadaam, 23 mars 2010 - 07:23 .


#186
Beastfoot

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Whats the quantity of resources that can be gathered in these missions? are they enough to reduce the time needed for scanning?

My xbox is not online pr default, so is there any "need" for the hammerhead dlc?

#187
Warlock Angel22

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Starscream723 wrote...

Warlock Angel22 wrote...

Starscream723 wrote...

Warlock Angel22 wrote...

the Mako flipping off of a mountain and the crew surviving is absurd.


But funny.
 
Power jumping off the top of a mountain and flipping all over the place as you crash your way down
the side of it... good times...Image IPB


Well, that's different than trying to say one vehicle is steeped in science and the other is like a comic book.

Agreed.

Warlock Angel22 wrote...
If you liek the Mako, fine, but let's not make things up. Don't try to act like it's more scientifically sound than the Hammerhead.

That wasn't me, I was just adding my 2 cents to the discussion. Let's be honest, barely anything in either game is scientifically sound. Nor does it bother me Image IPB

Warlock Angel22 wrote...
Personally, I'd like both vehicles gone forever. If I spend the time to create a character, I want to see my character, not bounce around like Mario Cart.

Agreed.


Starscream, I was mainly referencing WilliamShatner's post. What you said about it being fun was a valid argument. It is one thing to say I like the Mako over the Hammerhead because the experience was more fun. It's totally different to try and say one has some "semblance" of scientific reality moreso than the other. Instead of making such a silly argument, it would be better just to say, "I dislike ME2 and I plan to dislike everything that comes out about it."

#188
Barhador

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It is not as bad as some people say it is and it definitely cannot be finished within 20 minutes (more like 1h+). The vehicle feels nice and the missions are somewhat entertaining. The whole pack lacks integration with the main storyline however, although that was not totally unexpected.



All in all a decent mission pack. I would like to see further DLCs taking a different approach to the whole DLC-concept. Rather than being focused on fluff (like the appearance pack) and unintegrated content, I would like to see DLC's building upon the existing story - not necessaily post-suicide mission. It can be focused on the squadmembers (which have anyway being described as the most developed squadmembers in a game, so why not make that even better?), or maybe (relevant and integrated) sideplots.



Oh, and check the captains cabin after you've found the artifact. At least something got integrated.

#189
llinsane1ll

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Mimaiselphenai wrote...

Remember when you used to buy video games for fifty dollars, and there was no such thing as DLC? And you had fun, anyway? Then along comes the perk of free extra content, and people find something to complain about. I don't get it.


I hope if you promise a girl to get engaged with her, she doesn't get a ring from the 25 cent machine...

What I mean is when BioWare makes you believe that the DLC they're bringing out for ME2 is going to be great and numerous DLC, that they live up to what they say...

#190
hojo101101

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wasn't worth money but then I didn't pay for it, so I don't really care.

#191
bjdbwea

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It's not that bad. At least it doesn't consist only of mindless shooting stuff. Controls are flawless. And the levels look nice.

That said, it's certainly way too short, way too easy, has way too little content, and no RPG value whatsoever. Plus, the space exploration aspect that the Mako had, is virtually nonexistant.

I have never purchased any DLC so far, and I would certainly never pay for something like this. Why don't you rather put your efforts into something like BdtS again, BioWare?

#192
Starscream723

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Beastfoot wrote...

Whats the quantity of resources that can be gathered in these missions? are they enough to reduce the time needed for scanning?

My xbox is not online pr default, so is there any "need" for the hammerhead dlc?


You can get quite a bit of platinum on one mission, but only small amounts of iridium and eezo on the others, as far as I could tell.

You do get a whole bunch more planets to scan though, if you like depleting everything (I don't).

You also get research project Biotic Damage 6/6 that adds 10% to.... something biotic. It came up under the armour, so to be honest I'm not sure if it's protection, or damage to attacks. I also don't know if it's totally new, or if it's just one you would normally have to buy from a store, which I hadn't.

Modifié par Starscream723, 23 mars 2010 - 07:33 .


#193
UKnowmeasMEFreak

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I too, am disappointed... sadly to say... It just wasn´t what I expected...



I mean, the tank had no health monitor, its weapon made its own targets so felt like I had no control, u could´nt just get out of the tank: only some places, the maps they made was, in my opinion, way too small and too easy to complete.



I´m criticizing, and I´m sorry for it Bioware, but I just felt like telling u the bad stuff about it, so u can improve ME2 as much as possibly = )



And of course the good stuff!! = D



Finally u made a driving vehicle again!, u can literally fly to places instead of walking there, its really powerful and the rapid-fired-guided-missile-weapon kills everything!, and the design... just... WOW!

#194
Tasker

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Why do people keep saying, "But it's free."

Yes it's free, but lets face it, it's only free because Bioware want use it in future paid for DLC, and they don't want to have to include the code for it in every DLC pack.

Basically, it's a patch.

Modifié par Orkboy, 23 mars 2010 - 07:38 .


#195
Beastfoot

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Starscream723 wrote...

Beastfoot wrote...

Whats the quantity of resources that can be gathered in these missions? are they enough to reduce the time needed for scanning?

My xbox is not online pr default, so is there any "need" for the hammerhead dlc?


You can get quite a bit of platinum on one mission, but only small amounts of iridium and eezo on the others, as far as I could tell.

You do get a whole bunch more planets to scan though, if you like depleting everything (I don't).

You also get research project Biotic Damage 6/6 that adds 10% to.... something biotic. It came up under the armour, so to be honest I'm not sure if it's protection, or damage to attacks. I also don't know if it's totally new, or if it's just one you would normally have to buy from a store, which I hadn't.


Hmm, I guess I'm not really interested. Thanks for the reply though Image IPB

#196
Mimaiselphenai

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llinsane1ll wrote...

Mimaiselphenai wrote...

Remember when you used to buy video games for fifty dollars, and there was no such thing as DLC? And you had fun, anyway? Then along comes the perk of free extra content, and people find something to complain about. I don't get it.


I hope if you promise a girl to get engaged with her, she doesn't get a ring from the 25 cent machine...

What I mean is when BioWare makes you believe that the DLC they're bringing out for ME2 is going to be great and numerous DLC, that they live up to what they say...


It'd be funny if your analogy actually had any relevance. I accept free gifts as they are, so that makes me a cheap ass?

Anyway, you bought the game for the game, not in hopes of having super awesome DLC for it. Regardless of whether or not Bioware hyped the DLC (that's their job, guy), it's free. You lose nothing, they gain nothing. It's a gift from the company. They could have turned it into a glorified Pong, and it'd STILL be a gift. Just enjoy it for what it is and save your complaints for the DLC that Bioware actually charges for.

#197
Warlock Angel22

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llinsane1ll wrote...

Mimaiselphenai wrote...

Remember when you used to buy video games for fifty dollars, and there was no such thing as DLC? And you had fun, anyway? Then along comes the perk of free extra content, and people find something to complain about. I don't get it.


I hope if you promise a girl to get engaged with her, she doesn't get a ring from the 25 cent machine...

What I mean is when BioWare makes you believe that the DLC they're bringing out for ME2 is going to be great and numerous DLC, that they live up to what they say...


Yeah, they also said that with ME1 and we ended up with a halfway decent dl and a tacky add-on. Bioware has yet to prove that they can produce great dlc with any of their games. Bethesda still does it better than anyone when it comes to rpg dlc (except for the horse armor which might be an all time low point in dlc history).

#198
Collider

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I wasn't really disappointment. Although, had I not been reading how horrible the hammerhead would be in advance, I'd probably be less impressed. Over all I thought it was great, although the combat against the geth was weak and needed to be worked on. I would pay for more Hammerhead DLC.

#199
KotOREffecT

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scyphozoa wrote...

Warlock Angel22 wrote...

Haha. Someone brought up swoop racing from Kotor. Thanks for reminding me, that was one of the horrible things about a great game that I forgot. :)

So do people think it's time for Bioware to drop the vehicle play? They don't seem to do vehicles that well. Maybe they can spend that time making larger, more indepth worlds. I'd rather take a shuttle down to a well designed planet than drive around or swoop race around a barren planet.


i liked swoop racing and thought it was a very fun mini-game. but the standard i hold a mini-game to and the standard i hold an epic space opera to are very different. planetary space exploration was integral to ME1 feeling like an epic odyssey.

i do not think bioware needs to give up on the vehicle section, i think they need to do better research about what their fanbase want. i love bioware but entirely removing vehicle planetary exploration is a big mistake. i hope they figure that out for ME3.


Yea I thought swoop racing in KotOR was sick! It def was a mini-game that had me on edge at times, and was challenging at least. As far as the Mako goes, it wasn't that bad to some people, but it def could have had more polish to it.

Here's hoping that they maybe incorporate the mako and hammerhead together and let us explore planets in better DLC or in ME 3. I tryed to tell people that this whole hammerhead thing was just a test anyway...

Modifié par KotOREffecT, 23 mars 2010 - 07:41 .


#200
Stoko981

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Why do I have no health bar? Not that I've ever come close to dying, but it'd be a bit more intuitive than a warning klaxon and some smoke.

Since when can a Geth Colossus's energy projectile act like an insanely accurate homing missile, to the point of chasing you around corners?

Since when do Geth Colossii have no health, only armour and shields? That would've made Haestrom a bit more of a breeze.

How is it exactly that random pieces of rock can hold retrievable data?

And why does the craft have to visibly and violently shake when interfacing with that data?

I haven't finished all the missions, so forgive me if this question is one that gets answered along the way, but why do the Geth - either faction - care about two human scientists and a Prothean artifact?