hi all, i have nearly finished a mod im making but i need to make an NPC attack the player after a conversation is finished.. does anyone know how to do such a thing? thanks in advance.
NPC attack player after convo
Débuté par
Grimygohst
, mars 23 2010 03:31
#1
Posté 23 mars 2010 - 03:31
#2
Posté 23 mars 2010 - 03:46
I've done this. there's a pre-built script which you might be able to use which is called something like "team goes hostile after conversation ends," you might want to look into that.
for whatever reason, I didn't end up using that though---I just had it set a plot flag, and then had my area script turn the team hostile if that plot flag was true.
for whatever reason, I didn't end up using that though---I just had it set a plot flag, and then had my area script turn the team hostile if that plot flag was true.
#3
Posté 23 mars 2010 - 04:29
thanks, just got it sorted.. problem is now i need to work out how to get it to use my VO's instead of robot.. there in the rite files and are the rite format but it wont use them..





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