General advice: always demand rewards; never give anyone anything unless you have to in order to get experience, money, or items in return; steal everything; kill everyone unless they pay you not to; and only be nice if you’re tricking people into giving you quests or items.
Bold text means this is the name of the quest.
Origins
Most of the things you do here don't have much effect on the game.
City Elf: let Vaughan keep the elf women. Though you can’t keep the bribe if he’s alive when you
visit the Arl of Denerim’s dungeons (much later in the game) you can make him give you a key for his lockbox which contains 40 sovereigns.
Tell the guards Soris was involved so he gets sent to prison.
Dalish Elf: kill the 3 humans.
Dwarf Commoner: kill Oskias.
Dwarf Noble: side with the Shaperate talking with the noble and demand a reward.
Have the merchant kill the messenger who delivered the dagger.
Side with Lord Dace in exchange for money, sell his note for 100 sovereigns for 25 sovereigns (you can't collect the 100 sovereigns).
Sell everything you don't need before going to the Deep Roads. After the Deep Roads all your possessions will be confiscated but you keep your money.
Kill Trian and lie to Harrowmont to get the Fine Dwarvern Blade.
Magi: lie to Irvin and say the 'Blackened Heartwood Staff' is yours so you can keep it.
Human Noble: no evil choices.
Joining the Grey Wardens
The Mabari Hound: help and demand a reward. The Dog is the only companion that won’t leave you no matter what you do.
The Hungry Deserter: ask why he’s in the cage, kill him and steal the key, loot the chest. If you have the ‘Return to Ostagar’ DLC delay looting the chest until after returning to Ostagar for a better staff.
Intimidate Pick the Elven Messenger to get Ser Garlen's Sword. If your intimidate skill isn't high enough you can kill him and take the sword.
Find Rigby’s lockbox in the Korcari Wilds and open it.
Lothering
Tell people by Doomsayer that his is right and convince them to give you their money.
Lothering is destroyed no matter what you do after you complete the Broken Circle, Arl of Redcliffe, Paragon of Her Kind, or Nature of the Beast quests.
Arl of Redcliffe
Entering Redcliffe and leaving without completing the Village Under Siege quest will result in the village being destroyed (easy and evil) but taking part and looting the dead gives you their equipment and experience, so ‘help’
them to help yourself.
The Missing Child: got to Kaitlyn’s house, convince Bevin (hiding in the cupboard) to give you the key to the chest, get ‘The Green Blade’, return Bevin to Kaitlyn, don’t give her any money for the sword.
Village Under Siege: kill Owen, take ‘bundle of equipment’; intimidate Berwick and Dwyn so they'll fight the undead; intimidate Lloyd and threaten to kill him so he gives you his tavern, the militia free beer, and will fight the undead; have Bella give you Lloyd’s stock.
The Attack at Nightfall: let everyone die, loot their dead bodies (area affect spells and friendly fire make this much easier).
Redcliffe Castle: if you're a mage leave Jowan alive, sacrifice Isolde, make a deal with the Desire Demon so she temporarily leaves Connor, convince Teagan to execute Jowan.
If you're not a mage you can't enter the Fade and make a deal with the Desire Demon so kill Jowan, fight Connor, and make Isolde kill him.
Broken Circle
Tell Wynn you don’t need her (she’s attack you sooner or later because you’re so evil).
Kill Blood Mage and Godwin.
Kill Desire Demon and the Bewitched Templar (they’re not evil).
Agree with Cullen to kill the all mages. Kill them all during the fight with Uldred.
Nature of the Beast
Elora's Halla: examine Halla and lie, kill the Halla.
Cammen's Lament: seduce Gheyna, tell Cammen about this, get the ‘The Tale of Iloren’ from Cammen. If you talk to Layana after doing this she will convince Varathorn to stop trading with you.
Wounded in the Forest loot Deygan, take him back to the camp, give him back his bone figure in exchange for a sapphire.
Lost to the Curse: trade the scarf to the Mad Hermit, force Danyla to give you a reward.
Kill the Grand Oak.
Steal from the Mad Hermit and kill him.
The Warden's Choices: siding with the Werewolves and killing the elves is very evil but killing the Werewolves and double crossing Zathrian gives you more experience and equipment plus you can still buy things from the elves. Your choice.
The Urn of Sacred Ashes
Kill the guard in Haven.
Go to the back room of the village’s store, kill the store keeper and villagers.
Side with Kolgrim, defile the ashes of Andraste, get Reaver specialisation, kill Kolgrim, use Kolgrim's Horn to summon the High Dragon, kill the High Dragon.
Let Genitivi live, go to his house in Denerim and get a Master Dweomer Rune. Since you defiled the ashes he later kills himself so there’s no point in killing him yourself.
A Paragon of Her Kind
Kill Loghain’s emissary.
Due to a game breaking bug known as the 'Orzammar glitch' do not try to complete both the quests ‘A Prince's Favor: The First Task’ and ‘A Lord's Trust: The First Task’. Only do what the guide tell you to.
‘A Lord's Trust: The First Task’: help Baizyl and demand a reward (15 sovereigns). DO NOT FIGHT IN THE PROVING GROUNDS until you've completed ‘A Prince's Favor: The First Task’. Once you've gotten the ‘A Prince's Favor: The Second Task’ quest you can fight in the proving grounds without making it impossible to complete Dragon Age Origins.
‘A Prince's Favor: The First Task’: show the letters to Lord Helmi, Lady Dace, and Lord Dace. Ask Lord Dace for a discount, rather than supporting Bhelen.
After getting the ‘A Prince's Favor: The Second Task’ go to Harrowmont's Estate and convince Dulin Forender you want to undermine Bhelen. You'll then get the 'Shifting Allegiances' quest. Go to Dust Town, kill Jarvia, get the evidence, go to Harrowmount and betray Bhelen, then get a reward from Bhelen.
You’re siding with Harrowmount because he cuts ties with the surface, which weakens Human-Dwarf relationships. Bhelen strengthens them, which leaders to a better Human-Dwarf relationship. Also if you're a noble dwarf Bhelen betrays you (origin story) while Harrowmount may make you his heir if you support him.
If you want to support Bhelen don't go to Dulin Forender or betray Bhelen.
The Chant in the Deeps: help Brother Burkel preach. In the epilogue it will state this caused his death and the Chantry is unhappy about this.
An Unlikely Scholar: help Dagna join the Circle of Mages (only works if you sided with the mages). This annoys the Chantry and they plan an exalted march against the dwarves if you haven’t also helped Brother Burkel. Though I recommended siding with the templars I included this information for completeness.
A Mother's Hope: search for Ruck (if you don't Filda won't give you Ruck's shield), either kill him or tell him you're going to tell his mother where he is (if you kill him you can't buy any of his items), tell Filda what her son has become.
Thief in the House of Learning: sell the stolen book to Jertrin (Milldrate doesn't give you a reward).
Zerlinda's Woe: tell Zerlinda to leave her child in the Deep Roads and go home.
Asunder: free the Fade Beast (it rewards you very well).
Anvil of the Void: side with Branka and keep the anvil (the golem army is very useful).
Landsmeet
Unrest in the Alienage: aggravate the healers and guards outside the hospice (try to get as many bystanders killed as possible); either intimidate Caladrius so he gives you his profits and the documents but leaves with the slaves, or fight him and when he surrenders allow him to sacrifice the elves to give you a +1 constitution bonus.
Convince Anora to marry you so you can become king (human male noble only), let Loghain live, don’t spare Alistair.
Convince Alistair to become king and to marry you so you can become queen (human female noble only), kill Loghain, imprison Anora.
Convince Alistair become king so you can become his lover (Alistair must be hardened, and the Warden must be female), kill Loghain, imprison Anora.
If you can’t become king / queen I’d recommend sparing Loghain, and either sparing Alistair so he becomes a drunk or let him be executed. This will force Anora to rule alone.
Winning the Landsmeet gives you an attribute bonus, so win by any means.
The Battle of Denerim
Your army are meat shields, don’t be afraid to sacrifice them to make the battle easier for you.
If Alistair sacrifices himself a female character cannot become the Queen or his lover.
Don’t sacrifice your own life (this isn’t evil). Sacrifice Alistair or Loghain, or accept Morrigan’s offer.
Companions
Do their quests as they will give you experience and items.
The Stone Prisoner: let the demon ‘kitty’ possess the little girl.
If you don't want any companions you should:
Alistair: spare Loghain during the Landsmeet or have him sacrifice himself to
defeat the Archedemon.
Dog: don't help heal him in the Ostagar camp.
Leilana: leave her in Lothering (if you don't go into the Inn you won't meet Leilana).
Logain: kill him during the Landsmeet or have him sacrifice himself to defeat the Archedemon.
Morrigan: unknown how to avoid getting her.
Oghren: unknown how to avoid getting him.
Shale: do not activate her.
Sten: leave him in Lothering.
Wynne: say you don't want to take her with you.
Zevran: kill him when he tries to assassinate you.
Your companions will turn on you or leave if you do the following:
Alistair: spare Loghain during the Landsmeet.
Dog: will never betray you.
Leilana: will turn on you if you defile the Ashes of Andraste (unless you've hardened her).
Logain: will never betray you.
Morrigan: will leave if you refuse to take part in 'Morrigan's Ritual'. You can also tell her you want her to leave.
Oghren: tell him you want him to leave.
Shale: tell her you want her to leave.
Sten: tell him you want him to leave.
Wynne: will turn on you if you agree with Cullen to kill the mages or defile the Ashes of Andraste.
Zevran: if you don't have a high enough influence he will betray you when Taliesin appears.
Side Quests
Dead Drops: do not defuse the ‘payments’ (Interested Parties quest).
Interested Parties: support K, kill D. K bombed people, D didn’t so K seems more evil.
A Change in Leadership: kill Raelnor and make the Blackstone Irregulars more evil.
Modifié par uanime5, 11 avril 2010 - 01:30 .





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