crashes, crashes and crashes again... help me please
#51
Posté 08 novembre 2009 - 11:42
#52
Posté 09 novembre 2009 - 12:06
Dateranoth wrote...
Oyclo wrote...
It was a coincidence, froze the same way after about 30 mins.
I
take the beta drivers didn't help either? Any other details on the
crash? Is it straight to desktop or does it actually freeze and you
have to shut down? Any sound looping?
I haven't had a chance to try the beta drivers yet though I will (though I heard they don't help),
Basically I just get what looks like a graphics corruption. It can be in a cut scene, it can be in combat, it can be just walking around or even once leveling up. It can happen 5 minutes into play or an hour. Its a hard lock, but interestingly on my last one I was running a internet radio feed in the backround and that was still working even though the screen was frozen.
Meimumo wrote...
I noticed crashes with running a wide screen. Thats the memory leak issue which can cause all kinds of nasty crashes. Lucky I had two monitors one being a normal format instead of the 16:10 I usually run. That fixed the game for me.
I do run in widescreen but I can't imagine a game made in 2009 would have a wide screen issue.
#53
Posté 09 novembre 2009 - 01:28
I'm playing on an HDTV in 1280x720 and the Brecilian woods completely crash my PC to a black screen at certain points and I have to shut it down by hand and start it back up. All the time my CPU is at 100% usage but everything is nice and cool thanks to a bunch of fans and heatsinks and whatnot. Now I don't know what is wrong with the forest but I was able to play the game with only minor problems until then.
First, I changed my res to 800x600 and played it windowed because my TV stretches my picture when I'm below a certain resolution. CPU wasn't all hogged anymore. Then I tried 1024x768 in fullscreen and it crashed again. Then I tried my usual 720p in window and guess what!! My CPU is fine. Haven't actually tried playing it, yet. This is stupid. I think I'm gonna play some more Torchlight until a patch is out.
Edit:
No dice. That thing still crashed on me, so that CPU-spike-thing is not what's causing my crashes. But the game ran soooo much smoother now. I think I was having full 60fps the whole time through with everything maxed out but AA turned off. Quite a miracle for my PC.
Modifié par CoinMatze, 09 novembre 2009 - 01:41 .
#54
Posté 09 novembre 2009 - 02:00
#55
Posté 09 novembre 2009 - 03:58
JackDorito wrote...
I too had numerous crashes to the desktop when I first started playing. I tried many things including grapics drivers, checking for overheating, changing game settings, etc. What it finally turned out to be, and I can be sure as I've played for two days now without any issue, was my antivirus software. I disable that before I start the game and all is good. I leave it running and it will eventually crash whether that's five minutes in or 2 hours in. I'm running the free version of Avast for any that want to know.
I'd go ahead and drop Avast for Microsoft Security Essentials (free!).
#56
Posté 09 novembre 2009 - 04:13
The longest time I played was about TWO hours .....it runs smooth in this TWO hours, except long loading time. After the game crashed, I used to save after every action, talk, fight, run, .....its annoying and thus, I stop playing it now.
Is there any response / feedback from Bioware ???????
#57
Posté 09 novembre 2009 - 05:18
JackDorito wrote...
I too had numerous crashes to the desktop when I first started playing. I tried many things including grapics drivers, checking for overheating, changing game settings, etc. What it finally turned out to be, and I can be sure as I've played for two days now without any issue, was my antivirus software. I disable that before I start the game and all is good. I leave it running and it will eventually crash whether that's five minutes in or 2 hours in. I'm running the free version of Avast for any that want to know.
I think you may be on to something. I just enabled "gaming mode" on AVG and it's been running stable for about half an hour now. I'll update if anything changes.
#58
Posté 09 novembre 2009 - 06:12
the afffinity workaround , thankfully, seems to have worked for me.
AMD X2 5000+
2gb ram
Radeon HD 4800 series, 512mb onboard
Modifié par DthBlayde, 09 novembre 2009 - 06:13 .
#59
Posté 09 novembre 2009 - 06:28
Might want to check on your RAM for defects that can easily exacerbate the situation, something that plagued gf's Dell when she play WoW, incompatible RAM/Mobo on top of defective RAM.
my spec:
Vista Ultimate 64 SP1 (I noticed the game actually runs like crap on my laptop before upgrade to SP1)
Intel i7 920
G.Skill DDR3 6GB @1600 FSB
Nvidia GeForce 9800 GTX+ x 2 (running SLI) running latest Driver off Nvidia
Game setting is @
1920 x 1080, Very High, 8x FSAA, High, Vsync + Frame-Buffer effect
--------------------------
#60
Posté 09 novembre 2009 - 08:34
I played DAO on one core for 4 hours without any problems. switched back to two cores and crashed after 5 minutes.
Looks like a problem with the cpu usage on dual-core systems...
#61
Posté 09 novembre 2009 - 09:12
#62
Posté 09 novembre 2009 - 09:28
#63
Posté 09 novembre 2009 - 09:32
Gilia wrote...
I found a strange solution for my crashing problems.
I played DAO on one core for 4 hours without any problems. switched back to two cores and crashed after 5 minutes.
Looks like a problem with the cpu usage on dual-core systems...
How do you play DAO on one core? I have a AMD Athlon 64 X2 Dual Core Processor 6400+
Update: Nvm found how on an earlier post...wish me luck!
Modifié par Neikia, 09 novembre 2009 - 09:57 .
#64
Posté 09 novembre 2009 - 09:58
Neikia - see Dateranoths earlier post. Go to Task Manager when running the game, then processes. Right click daorigins.exe and select Affinity. If you have switched off User Account Controls (which I forgot to do before) you can deselect either core.
#65
Posté 09 novembre 2009 - 10:11
Went from crashing every 20 minutes or so to no crashes in about 6 hours.
#66
Posté 09 novembre 2009 - 11:09
#67
Posté 09 novembre 2009 - 11:27
This is lame haha.
#68
Posté 09 novembre 2009 - 11:33
Gilia wrote...
I found a strange solution for my crashing problems.
I played DAO on one core for 4 hours without any problems. switched back to two cores and crashed after 5 minutes.
Looks like a problem with the cpu usage on dual-core systems...
This worked wonders for me.
Couldnt play the game for more than a couple of minutes earlier, now it has been running for 2 hours with crashing. =)
#69
Posté 09 novembre 2009 - 11:34
#70
Posté 09 novembre 2009 - 12:01
Neikia wrote...
Another Update: Been playing for about an hour now and zero crashes! Cheers!
Me too - Whoopee !!
#71
Posté 10 novembre 2009 - 12:34
#72
Posté 10 novembre 2009 - 12:36
#73
Posté 10 novembre 2009 - 12:51
#74
Posté 10 novembre 2009 - 02:14
I was putzing around with settings in a completely non-scientific way, I turned AA to 2x, graphics down from max to high, and turned off forced stereo for head phones. Seems much more stable, no idea which one did it. Maybe I've just been lucky since.
#75
Posté 10 novembre 2009 - 11:30
Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1
System Manufacturer: Gateway
Processor: Intel® Core2 Quad CPU Q8200 @ 2.33GHz (4 CPUs), ~2.3GHz
Memory: 8190MB RAM
DirectX Version: DirectX 10
Card name: NVIDIA GeForce GT 120
DAC type: Integrated RAMDAC
Display Memory: 3054 MB
Dedicated Memory: 1007 MB
Shared Memory: 2046 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)





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