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crashes, crashes and crashes again... help me please


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#76
Arnagast

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Three crashes in the first hour of play so far.



Vista HP 64 SP-2

Intel Duel core 2x 2.8 1333mhz

Nvidia/Asus ENGTX285

DDR2 PC6400 800mhz 4MB

Creative X-FI xtreme audio 24bits

#77
Oyclo

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Just a update, one of those settings (and I'm not going to putz around to figure it out) I changed in my above post must have worked. Played all night no crashes.


#78
LarsLarsen

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found a solution at the forum for those who are stuck in the chantry in Lothering, you know the CTD when trying to leave the area. It appears that when you disable the sound it won't crash. but its stupid to play without sound.... soooo waiting for a patch, aren't we.

#79
JironGhrad

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@ Lars it "sounds" like you need to update your drivers for that audio card, another user also had some luck with turning down his acceleration slider in DirectX Diag

#80
LarsLarsen

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@JironGhrad will try that next, thanks for that "sound" advise

#81
BlackJonGaunt

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I have a very particular CTD problem that I don't see anywhere else on the forums. Hopefully someone on this post can help.



I ALWAYS crash on the Tower of Ishmal quest in Ostogar. I cross the bridge, meet up w/ the mage and guard, the mage joins my party, I engage the first 6 darkspawn, kill most of the darkspawn, and then when I engage or kill the darkspawn archer that is off to my left the game crashes. Always at that exact moment. At least 10 times. It certainly doesn't see random. Has anyone else had this problem?



I'm running Vista 64, dual core, 8800 GTS. I've updated drivers (although not to beta) and Vista, and have reloaded the game.



Thanks ahead of time for any help.

#82
JironGhrad

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try setting core affinity to the 2nd core only, and you might want to try the beta drivers too as some people have had success with them

#83
BlackJonGaunt

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Yep, that's next on my list. I just thought it odd that I always crashed at the same place instead of at random, and was hoping someone else had seen the same thing.



Thanks JironGhrad.

#84
Jimbomobo

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@BlackJonGaunt. I had the exact same problem. Try turning off all the options in the Online option tab and see if that helps - worked for me in the short term but i still get that error again every now and then at random times

#85
LarsLarsen

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JironGhrad wrote...

@ Lars it "sounds" like you need to update your drivers for that audio card, another user also had some luck with turning down his acceleration slider in DirectX Diag


i updated and it turns out the audio drivers were not the issue, still crashing when trying to leave the chantry with sound enabled, but not when disabled... and it only crashes there, so far.

#86
LarsLarsen

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JironGhrad wrote...

... another user also had some luck with turning down his acceleration slider in DirectX Diag


no luck there either

#87
JironGhrad

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@ Lars... not sure how savy you're feeling, but if you've got a few extra $$ to spend on a stand-alone audio card you might try installing that and disabling the on-board audio.



Independent sound cards are good because they free up at least 64mb of RAM and often as much as 5% of the processor usage when in-game

#88
BlackJonGaunt

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I tried running single core and turning off online updating. Neither worked. But just reducing video quality and texture quality fixed the problem. No crashes and smooth running now. Guess it's time for a new PC again. :-)



Thanks for all the help gents.

#89
bman654

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Hmm. I am having the same problem (crashes when leaving the Chantry in Lothering). If I disable sound as suggested above then I do not have the crash! But of course the game is a pale shadow of itself without sound :( FYI I am running XP with a SoundBlaster Audigy card.



Could it be a codec thing? I notice when the game starts (with sound enabled) I get a little blue ffdshow audio icon in my system tray which makes me think it is using ffdshow to play the audio. Anyone know how I can switch back to some system default to see what happens?

#90
JironGhrad

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try updating your audio drivers bman... creative has an autoupdater available on their website that will ID the card and install the appropriate software (I recommend installing all the available optional updates as well)

#91
LarsLarsen

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JironGhrad wrote...

@ Lars... not sure how savy you're feeling, but if you've got a few extra $$ to spend on a stand-alone audio card you might try installing that and disabling the on-board audio.

Independent sound cards are good because they free up at least 64mb of RAM and often as much as 5% of the processor usage when in-game

 
yeah, i've forgot to mention this, i use a Soundblaster X Fi Fatal1ty and the on-board sound is disabled. I am already tempted do deactivate the SB card and switch to on-board instead, just to see what happens. So far i use to work around this chantry issue by quiting the game when i want to leave the chantry, disable the sound, load the saved game, running around in Lothering a while, then quiting again to enable the sound and play the rest of the game with sound enabled. (I'm not so much into programming but if you ask me, a problem that only appears in one particular circumstance and not randomly throughout the whole game can't be a drivers issue, what do you think?)
 
@JironGhrad but nevertheless I appreciate your support, at least i can play, considering the quality of the rest of the game, especially the narration, i'm willing to make some effort....

#92
JironGhrad

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when you did the driver update what did you use to get it, Lars?

#93
metalherc

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I was playing fine the first few days without a single crash. Today I put the graphics to max and upped the resolution. After doing that I crash every 15 minutes, and cinematics freeze. Putting it back down seems to fix any issues, just a heads up for anyone having problems.

#94
LarsLarsen

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JironGhrad wrote...

when you did the driver update what did you use to get it, Lars?


i downloaded the current drivers/software-pack from the creative homepage (though considering the version number it appears they made only little changes since my last update ten month ago and then only for vista users) and then i run the Creative Software Autoupdate just to make sure.
 
and because i forgot to post it earlier, here are some of my system specs:
Win XP Pro SP3 32bit
Intel Core2 Duo 6600
3,25 GB RAM
NVIDIA Geforce 9800 GT driver ver. 191.07
Soundblaster X Fi Fatal1ty  driver ver. 2.18.0013
Dragon Age ver. 1.01

#95
Hawkahn

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Randomly crashing all the time. Standard ed. on a quadcore with ATI card. Fresh drivers. Very frustrating...

#96
Twainer

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bman654 wrote...

Could it be a codec thing? I notice when the game starts (with sound enabled) I get a little blue ffdshow audio icon in my system tray which makes me think it is using ffdshow to play the audio. Anyone know how I can switch back to some system default to see what happens?


Yeah ffdshow could be interfering (although probably just with intro videos). It has a blacklist so it isn't used inside games, but dragon age won't be on it yet.

If you right click on the icon when it appears and select ffdshow audio decoder you should get the config screen. Then on the left hand pane select Directshow control, you should now have some options including "Don't use ffd show in ...". Click the edit button and add the Dragon Age executable.

Modifié par Twainer, 11 novembre 2009 - 08:18 .


#97
Trixkid

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Ok, so I had the same problem as the rest of you guys; except mine went from a random crashing to a crash like clockwork. Anyways, it was getting bad, and I think I found a fix for it.

After messing with a million settings to see if anything changed, I finally found that by setting graphics to medium instead of high, the crashes stopped completely. I left textures on high, and I really don't see any noticable difference between having graphics on high and graphics on medium while keeping textures on high.

I hope this works for the rest of you, I was getting pretty ticked off at the crashing over and over, and now it's completely stopped after changing that setting.

GL!

#98
Hawkahn

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Trying medium setting now then. Though it still sucks even if it works. The game worked flawlessly on very high. Framespersec-wise at least. Crashwise not so good :-x

#99
Hawkahn

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Ok medium setting and it still crashes. Wtf...

This is really ruining the fun of the game.

#100
Trixkid

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Aw, man. Sorry it didn't work for you. I know how you feel, it sucks when this stuff happens. Perhaps it was a coincidence it worked for me and later on it will crash. I reinstalled the game before tweaking the settings and even after the reinstall, it still crashed. Perhaps the game working on medium was a coincidence, but...beggars can't be choosers lol.