Trying to change my CPU's in Windows 7 task manager just gives me "Access Denied".
Do i need to set something else?
crashes, crashes and crashes again... help me please
Débuté par
beastly_ike2k
, nov. 08 2009 11:31
#151
Posté 13 novembre 2009 - 07:52
#152
Posté 13 novembre 2009 - 07:55
you might need to check if you're running as administrator...
#153
Posté 13 novembre 2009 - 07:56
JironGhrad wrote...
you're talking about a Sempron then Hade... if it's actually a single core... according to AMD's website all the Athlon 64s have dual core architecture.... http://www.amd.com/u...l-features.aspx
I think only the X2s and Athlon II's had dual cores, the athlons that came before them (939 series) only had a single core. The diagram on their site on that link is a bit misleading as its for an X2 processor.
If you look at the link on the left of that page you will see the standard Athlon at the box "just" above the Semprons
http://www.amd.com/u...or-desktop.aspx
Or a review of it below from wayyy back in 2005 (think I got mine in 2006).
http://www.cdrinfo.c...ArticleId=14488
Therefore I have no option to disable one core under settings, so it looks like it can affect single cores as well (would be interesting to see if anyone rocking an old Pentium4 is having the same problems)
#154
Posté 13 novembre 2009 - 07:57
Do you have UAC Turned on?
If you do then when you are in task manager on the processes tab select 'Show processes from all users' Accept the UAC prompt.
This will run Task Manager with your administrator privileges. You should now be able to set affinity.
If you do then when you are in task manager on the processes tab select 'Show processes from all users' Accept the UAC prompt.
This will run Task Manager with your administrator privileges. You should now be able to set affinity.
#155
Posté 13 novembre 2009 - 07:58
I've actually got a P4 3.2 OC'd to 4.9 Ghz, no issues except that both systemresourcelabs and the yougamer game-o-meter told me I couldn't run the game
#156
Posté 13 novembre 2009 - 08:00
Hade01 wrote...
JironGhrad wrote...
you're talking about a Sempron then Hade... if it's actually a single core... according to AMD's website all the Athlon 64s have dual core architecture.... http://www.amd.com/u...l-features.aspx
I think only the X2s and Athlon II's had dual cores, the athlons that came before them (939 series) only had a single core. The diagram on their site on that link is a bit misleading as its for an X2 processor.
If you look at the link on the left of that page you will see the standard Athlon at the box "just" above the Semprons
http://www.amd.com/u...or-desktop.aspx
Or a review of it below from wayyy back in 2005 (think I got mine in 2006).
http://www.cdrinfo.c...ArticleId=14488
Therefore I have no option to disable one core under settings, so it looks like it can affect single cores as well (would be interesting to see if anyone rocking an old Pentium4 is having the same problems)
if that's what you've got it does have the hypertransport which works like hyperthreading... effectively a 2nd "virtual" core
I guess you just can't turn it off
Modifié par JironGhrad, 13 novembre 2009 - 08:02 .
#157
Posté 13 novembre 2009 - 08:06
Yeah Im still surprised it runs newer games as well as it does considering its age.
I guess technology has slowed down its advance a bit in recent years, or a decent amount of ram and a video card can prop it up.
This issue actually reminds me of a similar problem that happened with Warhammer online not long after release. Random crashes.
I think they found out it was a memory leak in the end.
Heres hopeing the layoffs at EA havent affected Bioware and any of their programmers from the Dragonage team so that they can solve this mystery (and also cos they make darn good games)
I guess technology has slowed down its advance a bit in recent years, or a decent amount of ram and a video card can prop it up.
This issue actually reminds me of a similar problem that happened with Warhammer online not long after release. Random crashes.
I think they found out it was a memory leak in the end.
Heres hopeing the layoffs at EA havent affected Bioware and any of their programmers from the Dragonage team so that they can solve this mystery (and also cos they make darn good games)
Modifié par Hade01, 13 novembre 2009 - 08:07 .
#158
Posté 13 novembre 2009 - 08:11
you mentioned that the thread you saw (it was on the daforums.bioware.com?) suggested that the problem was related to 64bit OSs? Now, that interests me also because the issues I've seen have been cross platform (everything from x86 XP to Win 7 64)... so maybe we have two problems with similar symptoms
#159
Posté 13 novembre 2009 - 08:16
Set the game to one CPU same crash after 5 seconds.
I give up. Got me a $50 drink coaster now
I give up. Got me a $50 drink coaster now
#160
Posté 13 novembre 2009 - 08:18
JironGhrad wrote...
try disabling sound in game kritanu and report back
I am crashing all the time, not every 5-10 mins. Past 3 times launching it crashed within 2 mins. Jinon, ill try this out and post back. But who really wants too play an RPG with good V/O mute?
Oh and if it helps, I am getting "AppCrash" every time. Ill get some exact data next time...
Modifié par Klaym0r, 13 novembre 2009 - 08:20 .
#161
Posté 13 novembre 2009 - 08:20
which CPU did you use Jam?
#162
Posté 13 novembre 2009 - 08:34
Set to CPU 1. I assume 0 is where everything else runs
#163
Posté 13 novembre 2009 - 08:41
that's right Jam... want to try one more thing?
Download the EADM:
http://eastore.ea.com/eadm
uninstall your game (leave the saves but remove the settings) and use the DVD key from your box with the EADM
Download the EADM:
http://eastore.ea.com/eadm
uninstall your game (leave the saves but remove the settings) and use the DVD key from your box with the EADM
#164
Posté 13 novembre 2009 - 09:15
lots of crashes here to but missed to install the directX on the CD hope that fix it
#165
Posté 13 novembre 2009 - 09:33
Ok im having a very frustrating game bug here, i have played the game for about 20 or so hours i come to do the Circle Mages Tower area and without spoiling it their is a certain point in the mission where changes happen, after this point i manage to get a few hours worth of play before the game crashes and just shows a corrupt mosaic of colours across my screen with a corrupt white-ish box around where my mouse cursor was and then the computer locks up this is all accompanied by some random sound corruption.
I managed to complete the Circle Mages Tower with many quick saves and computer resets i was hoping that the issue was just with that area but i was wrong i then played for another few hours with out a crash but upon doing the Derilict Warehouse mission in Denerim the crashes started again i completed that area again with many saves only to be greeted by just random crashes whilst going about my business in denerim i.e looking at the codex or the map or trying to lvl a character.
I have tried running the game in lower graphics, windowed mode, checked the heat issues, tried the 1.01 patch though many say that is bugged, i have not had their problems but i have tried rolling back from the latest Nvidia drivers to the previous versions ...nothing seems to work, i am hoping that someone out their might have had this same issue or may have advice that can help me in my efforts i have included below some basic system specs.
------------------
System Information
------------------
Time of this report: 11/11/2009, 17:27:39
Machine name: MONSTER
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)
Language: English (Regional Setting: English)
System Manufacturer: EVGA__
System Model: nForce 750i SLI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel® Core2 Quad CPU Q9550 @ 2.83GHz (4 CPUs), ~2.8GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 1534MB used, 8699MB available
Windows Dir: C:\\\\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7100.0000 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 280
Manufacturer: NVIDIA
Chip type: GeForce GTX 280
DAC type: Integrated RAMDAC
Device Key: Enum\\\\PCI\\\\VEN_10DE&DEV_05E1&SUBSYS_24001682&REV_A1
Display Memory: 2796 MB
Dedicated Memory: 1005 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1200 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: W2452
Monitor Id: GSM5694
Native Mode: 1920 x 1200(p) (59.950Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 8.16.0011.9107 (English)
Driver Version: 8.16.11.9107
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 9/27/2009 16:12:22, 9441384 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-46A1-11CF-A156-0B041EC2C535}
Vendor ID: 0x10DE
Device ID: 0x05E1
SubSys ID: 0x24001682
Revision ID: 0x00A1
I managed to complete the Circle Mages Tower with many quick saves and computer resets i was hoping that the issue was just with that area but i was wrong i then played for another few hours with out a crash but upon doing the Derilict Warehouse mission in Denerim the crashes started again i completed that area again with many saves only to be greeted by just random crashes whilst going about my business in denerim i.e looking at the codex or the map or trying to lvl a character.
I have tried running the game in lower graphics, windowed mode, checked the heat issues, tried the 1.01 patch though many say that is bugged, i have not had their problems but i have tried rolling back from the latest Nvidia drivers to the previous versions ...nothing seems to work, i am hoping that someone out their might have had this same issue or may have advice that can help me in my efforts i have included below some basic system specs.
------------------
System Information
------------------
Time of this report: 11/11/2009, 17:27:39
Machine name: MONSTER
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7100) (7100.winmain_win7rc.090421-1700)
Language: English (Regional Setting: English)
System Manufacturer: EVGA__
System Model: nForce 750i SLI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel® Core2 Quad CPU Q9550 @ 2.83GHz (4 CPUs), ~2.8GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 1534MB used, 8699MB available
Windows Dir: C:\\\\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7100.0000 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 280
Manufacturer: NVIDIA
Chip type: GeForce GTX 280
DAC type: Integrated RAMDAC
Device Key: Enum\\\\PCI\\\\VEN_10DE&DEV_05E1&SUBSYS_24001682&REV_A1
Display Memory: 2796 MB
Dedicated Memory: 1005 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1200 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: W2452
Monitor Id: GSM5694
Native Mode: 1920 x 1200(p) (59.950Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 8.16.0011.9107 (English)
Driver Version: 8.16.11.9107
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 9/27/2009 16:12:22, 9441384 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-46A1-11CF-A156-0B041EC2C535}
Vendor ID: 0x10DE
Device ID: 0x05E1
SubSys ID: 0x24001682
Revision ID: 0x00A1
#166
Posté 13 novembre 2009 - 09:51
Hi I've been having similar problems as many have in this thread, game crashing randomly after 10 - 20 minutes with odd coloureds boxes randomly appearing./As suggested i've tried using only one core and this did fix the problem however I'm now having random moments every odd 10 minutes where the screen goes checkerbox of black squares and it requires an alt-tab in and out to fix it. Any suggestions?
My specs are:
------------------
System Information
------------------
Time of this report: 11/13/2009, 20:49:05
Machine name: WEBB-C2QUAD
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090804-1435)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: P35-DS3
BIOS: Award Modular BIOS v6.00PG
Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs)
Memory: 3582MB RAM
Page File: 395MB used, 5068MB available
Windows Dir: C:\\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GT
Manufacturer: NVIDIA
Chip type: GeForce 8800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\\PCI\\VEN_10DE&DEV_0611&SUBSYS_34681458&REV_A2
Display Memory: 512.0 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.9107 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/27/2009 16:12:22, 5900416 bytes
My specs are:
------------------
System Information
------------------
Time of this report: 11/13/2009, 20:49:05
Machine name: WEBB-C2QUAD
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090804-1435)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: P35-DS3
BIOS: Award Modular BIOS v6.00PG
Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs)
Memory: 3582MB RAM
Page File: 395MB used, 5068MB available
Windows Dir: C:\\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GT
Manufacturer: NVIDIA
Chip type: GeForce 8800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\\PCI\\VEN_10DE&DEV_0611&SUBSYS_34681458&REV_A2
Display Memory: 512.0 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.9107 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/27/2009 16:12:22, 5900416 bytes
#167
Posté 13 novembre 2009 - 10:19
Hello,
I'm having the same problems: randomly crashes to desktop.
I'm using public beta of Windows 7 Ultimate x64 and my specs are:
- Intel Core i7-920
- 6GB RAM DDR3-1600
- Asus GTX295
- Creative X-Fi Titanium Fatality Pro
I have updated VGA and soundcard drivers, set the affinity to proccessor 0, set the priority to highest option: real-time and disabled the online options from the game, but nothing worked for me, the game still crashing.
Any idea?
I'm having the same problems: randomly crashes to desktop.
I'm using public beta of Windows 7 Ultimate x64 and my specs are:
- Intel Core i7-920
- 6GB RAM DDR3-1600
- Asus GTX295
- Creative X-Fi Titanium Fatality Pro
I have updated VGA and soundcard drivers, set the affinity to proccessor 0, set the priority to highest option: real-time and disabled the online options from the game, but nothing worked for me, the game still crashing.
Any idea?
#168
Posté 13 novembre 2009 - 10:21
kmatxo - I managed to get my game working and after looking at some other help thread in various places it seems that you need to set the affinity to core 1 not core 0.
I also disabled PhysX in the Nvidia control panel and have just enjoyed 3 hours of uninterrupted game play!
Thanks for the info!
I also disabled PhysX in the Nvidia control panel and have just enjoyed 3 hours of uninterrupted game play!
Thanks for the info!





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