Wicked 702 wrote...
Maria Caliban wrote...
Wicked 702 wrote...
No it's not an expansion, and here's why:
An expansion, taking the literal meaning of the word, must expand upon the original game. It must add something new, say a new campaign, while also integrating itself into the base.
There are two problems here.
1. The literal meaning of a word isn't the only meaning of a word. Take the phrase, "I'm an aspiring author." The literal meaning of the word aspire is 'to breathe.' It's a literal meaning that *no one uses,* instead aspire means to have a specific, often lofty goal, which is a figurative meaning.
2. You're adding to the literal meaning. The literal meaning of expansion is 'a spreading out.' It merely means to increase in some capacity. There are no specifications as to what that capacity would be. Awakening expands the story of the Dragon Age, which is part of the game.
I disagree with you simply for the reason I have posted before. If I take Dragon Age: Origins, by itself, it exists in a bubble. For something, to me mind you since we are arguing semantics, to be considered an expansion it needs to make that bubble grow in some way. Awakenings does not. It is a separate bubble. Linked the first perhaps but the first remains totally unchanged. Since nothing from Awakenings carries back into Origins, it is not an expansion.
The new prestige classes in NWN carried back into the original. The new units in Starcraft: Broodwar were able to be used with all the old maps (way fun by the way). I simply assert that in order to be an expansion, the original must change in the some way with it's addition. In this case, it does not. To me it's a module.
And by changing the original by adding in the new content would over power your character and make it too easy.





Retour en haut






