All powers should never turn off until depleted
or
During the duration the Sheilds always come back to the boosted amount after depleted
Barrier
Heavy: 100% Sheilds for 60's + 5% Biotic Damage
Improved: 75% Sheilds for 60's + 15% Biotic Damage + 15% Biotic Power Effect Radius
Fortification
Heavy: 100% Sheilds for 60's + 5% Weapon Damage
Improved: 75% Sheilds for 60's + 15% Weapon Damage + 15% Combat Power Damage
Geth Sheild Boost
Heavy: 100% Sheilds for 60's + 5% Tech Damage
Improved: 75% Sheilds for 60's + 15% Tech Damage + 15% Tech Duration
These powers with these changes should not be stackable with Tech Armor.*
* I understand that this is unfair for Sentinels but I fail to see how else this would work. I guess having these work with TechArmor would be fine seeing as how the player would have to give up on another power for these ones.
Modifié par ODST Steve, 23 mars 2010 - 10:45 .




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