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The "feel" of ME1 vs ME2


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#1
FataliTensei

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Bear with me because this is going to be hard to explain.

When you play the first Mass Effect game, it's fun, it's a great videogame, but possibly the greatest thing about it is that the game actually feels like it's putting you in the shoes of Commander Shepard and you are actually going and exploring all these planets with different climates and terrain, if you got to a planet that's going to collide with another one, you see in the sky and environment the immenent doom of the place you explore. Different colonies with far differing policies and atmospher, Feros, secretive and eerie, Noveria, cold and sterile. when you go to the citadel you actuall feel like you're in a space station so large it's more than city, you move from ward to ward via back alleys, stairs, passageways and elevators. The lighting of the wards making everything seem alien and mysterious but all so fun to explore. You can travel from the Wards, packed with people and business, to the Presidium, where the powerful stay and make decisions; with it's less crowded areas, almost disturbingly clean floors and walls and the conversations being held by the people around you, it really does feel different. So many different stores with different wares, some carrying one thing, some carrying the other, none specifically limited to one array of items. When you're on the Normandy it feels like a state of the art ship, with dramatic lighting, a crew entranced in their jobs of keeping the ship running smoothly, a soft and barely noticeable background music and characters who you can have quite a few conversations with before they run out of anything to say. In combat you have an array of abilities all with many different uses, some are best for offense, some are best for defense and unless you are awful at strategy you are never entirely with out an ability to use, each ability is independent, using a tech power does not hinder biotic or vice versa. However to use any power you ahve to bring up a clunky power wheel that seems to break combat somewhat. Guns can be found in weapon lockers and on the bodies of your dead enemies, ammo and mods can be applied to each individual weapon to get how you want, and the ammo types offer rewards but understantable drawbacks. You can use medigel as you wish and your sheilds actually act like they belong in the 22nd century.

When playing the first game it really feels like you're exploring this alien galaxy that still has many secrets to uncover.

Mass Effect 2 feels quite a bit different. Instead of landing on a planet and exploring it, you scan for mineral deposits over the entire planet using manual scanner even though you have an AI that could do it for you. The dramatic lighting is gone on your ship, replaced by well lit system that leaves little interesting shadow and light contrasts on your characters, your music is gone replaced by the conversations of operatives who seem to have no actual task to do, leaving you to wonder why they're on the ship in the first place. You can now explore cities, which have their own unique feel and populace, the dirty and gritty Omega, the beautiful but deadly Metropolis of Illium, the dusty and barren wastes of Tuchanka, yet while they each have their own unique flavor, it is not as strong as when compared to the first game. The citadel now seems more crowded, but more by metal and structural components than people. The largeness of the wards is gone, replaced by a cramped and less interesting shopping areas, with storest that understandbly focus on one type of product. The presidium is now gone, replaced only by a relatively undetailed view from the window of the human concilor's office. The characters you interact with seem less evolved and some are almost sterotypical, conversations are generally short and it seems as if there really isn't much to say at times. While many of the changes are negative, there are some positive. Combat was amped up and much more fluid, no longer does the power wheel need to be brought up to use every power, a single button press can use an ability and gun combat was vastly imrpoved. However while strides were made in combat there were also drawbacks. Powers in general have become less varied and useful. A tech expert now freezes and burns his enemies instead of overloading their weaponry, or stopping their tech/biotic abilities. Most of a biotic's powers are useless on an enemy with sheild or armor, a force that would normally send someone flying only causes a small stagger effect. For a story so focused on getting powerful biotics on your team you would think biotics would be stronger and have more impact in combat. Sheilds now seem to have little to no use, failing under enemy fire relatively quickly, making you take cover behind impervious boxes and you also seem to be able to heal on your own without the use of medigel. Infinte ammo is gone from your guns and they are now replaced with thermal clips. Ammo is now considered a power and mods are universal for all weapons. Use of biotics prevents the use of tech abilities and vice versa, which makes no sense. Guns now have to be found lying around, instead of simply taking a superior one from an enemy you just killed you have to wait until you find one laying on a table somewhere.

Overall Mass Effect 2 felt like a videogame more than anything else, it didn't really immerse you in another world the way the first game did. ME2 is a great game and defintely worht multiple playthroughs, but it just has lost quite a bit of the magic the first game had.


Wow that is a wall of text. Now I know that the first comments on this thread(if there are any) will most likely be people who prefer ME2 just because of the imrpoved gunplay telling me to shut up, or that I'm whining, or whatever, I'm pretty sure someone will throw a waffle around too. But I have tried to lay out my viewpoint on it as best I can and I want to hear what other people think, hopefully there will be at least some articulate responses to this. :whistle:

#2
Collider

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Mass Effect 1 had more scale and you had a better sense of how large the galaxy was. I do prefer Mass Effect 2, it is far more polished than Mass Effect 1, which had terrible gameplay in comparison.

#3
FataliTensei

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Collider wrote...

Mass Effect 1 had more scale and you had a better sense of how large the galaxy was. I do prefer Mass Effect 2, it is far more polished than Mass Effect 1, which had terrible gameplay in comparison.


I wouldn't say terrible,  the combat did get a bit clunky at times, but it was still very fun.

#4
DarthCaine

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You had that "feeling" because ME1 was an introduction into the ME series and everything was new to you

That "feeling" is mostly just nostalgia. It's the same reason no RPG can match my KOTOR "feeling". It's the same reason why people say BG2 is the best RPG ever

ME2 was a much more emotional game

To me ME1 felt like a bland version of KOTOR. All the worlds were boring as hell and the Mako and the inventory were terrible

ME1's character were all boring rip-offs of KOTOR's characters (Wrex=Canderous, Kaidan=Carth etc.)

Modifié par DarthCaine, 24 mars 2010 - 12:11 .


#5
Guest_Spuudle_*

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In terms of the feeling you got from ME1< I couldnt agree more. In that sense I prefer ME1, although the actual gameplay in ME2 was more polished. I felt a little let down by the size of the citadel, and lack of planetary exploration in ME2. They cant please everyone though. Both fantastic games, roll on ME3

#6
Anima3x3

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DarthCaine wrote...

You had that "feeling" because ME1 was an introduction into the ME series and everything was new to you

That "feeling" is mostly just nostalgia. It's the same reason no RPG can match my KOTOR "feeling". It's the same reason why people say BG2 is the best RPG ever

ME2 was a much more emotional game

To me ME1 felt like a bland version of KOTOR. All the worlds were boring as hell and the Mako and the inventory were terrible


For me, it's not really nostalgia. ME1 felt more real, more deep and interesting. However, it was also a little bland. ME2 feels more colourful and livelier, but feels artificial and disjointed.

[meta-physical semantic comparisons FTW! :lol:]

#7
kraidy1117

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I was more connected to my Shepard in ME2 then one. ME2 expanded the galaxy, focusing less on the main story (which some people hated) and focused on characters and the galaxy.Also scaning to be felt more natural, getting resources in ME was so random and boring it made no sense, with ME2, you are scanning which takes under a minute. Also as Cain said it's just nostalgia. Omega was IMO one of the best designed places in the game and the one world that realy made me feel bad because of the crap that happen.



The thing is that's how you feel and I don't want to start a flame war but ME2 haters are minoarty and pleese don't become a troll. Me and Cain can make a nasty pyramid.

#8
epoch_

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Nostalgia is a hell of a thing.

#9
CMP023

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Collider wrote...

Mass Effect 1 had more scale and you had a better sense of how large the galaxy was. I do prefer Mass Effect 2, it is far more polished than Mass Effect 1, which had terrible gameplay in comparison.

This are 100% my thoughts friend.

Mass Effect 1 had more of a feeling of an RPG. The OP is right, you felt as you where inside Shepards shoes.

But in Mass Effect 2, you feel like you are in the shoes of someone who has endured hard circumstances and know how to handle almost any situation. You can even feel the change Sheppards revival influenced over himl althought said change was not ever mentione ever in the game.

Overall, Mass Effect 1 is my second favorite game. My first is Mass Effect 2. Probably, when Mass Effect 3 comes out, 3 will be my favorite, 2 my second, and 1 my third. Mass Effect will forever be the game that changed my perspective about videogames.

#10
kraidy1117

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Spuudle wrote...

In terms of the feeling you got from ME1< I couldnt agree more. In that sense I prefer ME1, although the actual gameplay in ME2 was more polished. I felt a little let down by the size of the citadel, and lack of planetary exploration in ME2. They cant please everyone though. Both fantastic games, roll on ME3


how was exploring vast wasteland planets fun? The new wards in ME2 gave the feeling that wards in ME lacked, the cultural heart. In ME the wards felt like a mall to me while in ME2 it realy felt like the cultural heart.

#11
kraidy1117

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CMP023 wrote...

Collider wrote...

Mass Effect 1 had more scale and you had a better sense of how large the galaxy was. I do prefer Mass Effect 2, it is far more polished than Mass Effect 1, which had terrible gameplay in comparison.

This are 100% my thoughts friend.

Mass Effect 1 had more of a feeling of an RPG. The OP is right, you felt as you where inside Shepards shoes.

But in Mass Effect 2, you feel like you are in the shoes of someone who has endured hard circumstances and know how to handle almost any situation. You can even feel the change Sheppards revival influenced over himl althought said change was not ever mentione ever in the game.

Overall, Mass Effect 1 is my second favorite game. My first is Mass Effect 2. Probably, when Mass Effect 3 comes out, 3 will be my favorite, 2 my second, and 1 my third. Mass Effect will forever be the game that changed my perspective about videogames.


Speak for your self, I was more connected to my Shepard and felt more like him in ME2 then in ME.

#12
TrueHD

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Well, in ME2 you feel like you're surrounded by a bunch of bros who can own the room, so the game accomplished its purpose.



I just thought the first one had a better camera.

#13
BaladasDemnevanni

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DarthCaine wrote...

You had that "feeling" because ME1 was an introduction into the ME series and everything was new to you

That "feeling" is mostly just nostalgia. It's the same reason no RPG can match my KOTOR "feeling". It's the same reason why people say BG2 is the best RPG ever

ME2 was a much more emotional game

To me ME1 felt like a bland version of KOTOR. All the worlds were boring as hell and the Mako and the inventory were terrible


HK-47. That is all.

#14
Guest_Spuudle_*

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kraidy1117 wrote...

Spuudle wrote...

In terms of the feeling you got from ME1< I couldnt agree more. In that sense I prefer ME1, although the actual gameplay in ME2 was more polished. I felt a little let down by the size of the citadel, and lack of planetary exploration in ME2. They cant please everyone though. Both fantastic games, roll on ME3


how was exploring vast wasteland planets fun? The new wards in ME2 gave the feeling that wards in ME lacked, the cultural heart. In ME the wards felt like a mall to me while in ME2 it realy felt like the cultural heart.


I enjoyed the scale of exploring on a planet, particularly BDTS.  I wasnt saying explore endless planets, but maybe a couple in the old style for side quests.  I felt like i was in the shopping mall in the ME2 citadel, although omega, illium, tuchanka was great. 

#15
CMP023

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Speak for your self, I was more connected to my Shepard and felt more like him in ME2 then in ME.


Huh?

Thats what I meant....... I felt more conected to ME2, since you really feel the development of Sheppards personality.....

Modifié par CMP023, 23 mars 2010 - 11:54 .


#16
kraidy1117

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Spuudle wrote...

kraidy1117 wrote...

Spuudle wrote...

In terms of the feeling you got from ME1< I couldnt agree more. In that sense I prefer ME1, although the actual gameplay in ME2 was more polished. I felt a little let down by the size of the citadel, and lack of planetary exploration in ME2. They cant please everyone though. Both fantastic games, roll on ME3


how was exploring vast wasteland planets fun? The new wards in ME2 gave the feeling that wards in ME lacked, the cultural heart. In ME the wards felt like a mall to me while in ME2 it realy felt like the cultural heart.


I enjoyed the scale of exploring on a planet, particularly BDTS.  I wasnt saying explore endless planets, but maybe a couple in the old style for side quests.  I felt like i was in the shopping mall in the ME2 citadel, although omega, illium, tuchanka was great. 


LOL I consider the wards in ME a mall. I just found the wards in ME2 had more heart to them.

#17
kraidy1117

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CMP023 wrote...

Speak for your self, I was more connected to my Shepard and felt more like him in ME2 then in ME.


Huh?

Thats what I meant....... I felt more conected to ME2, since you really feel the development of Sheppards personality.....


Sorry i misread what you said, I thought you where saying you where more connected to Shepard in ME, my bad.

#18
Dinkamus_Littlelog

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ME2s focus on shooter gameplay and cinematic conversations cant override my own view that in all the import areas, I consider ME1 the far superior game.



By comparison to ME1, ME2 was a ****** and mediocre shooter title.

#19
Collider

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EDIT: I think that ME1 and ME2 had an equal sense that were you Shepard - or ME2 had it better.

Modifié par Collider, 23 mars 2010 - 11:56 .


#20
tonnactus

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Ilos and the citadel endfight still beats everything you got in the second game.The bossfights,like with benezia and the thorian clone are also better then the assuming control spam and the baby terminator.

#21
Guest_Spuudle_*

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kraidy1117 wrote...

Spuudle wrote...

kraidy1117 wrote...

Spuudle wrote...

In terms of the feeling you got from ME1< I couldnt agree more. In that sense I prefer ME1, although the actual gameplay in ME2 was more polished. I felt a little let down by the size of the citadel, and lack of planetary exploration in ME2. They cant please everyone though. Both fantastic games, roll on ME3


how was exploring vast wasteland planets fun? The new wards in ME2 gave the feeling that wards in ME lacked, the cultural heart. In ME the wards felt like a mall to me while in ME2 it realy felt like the cultural heart.


I enjoyed the scale of exploring on a planet, particularly BDTS.  I wasnt saying explore endless planets, but maybe a couple in the old style for side quests.  I felt like i was in the shopping mall in the ME2 citadel, although omega, illium, tuchanka was great. 


LOL I consider the wards in ME a mall. I just found the wards in ME2 had more heart to them.


well thats ure opinion mate, and ure entitled to it Posted Image

#22
FataliTensei

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CMP023 wrote...

Speak for your self, I was more connected to my Shepard and felt more like him in ME2 then in ME.


Huh?

Thats what I meant....... I felt more conected to ME2, since you really feel the development of Sheppards personality.....


I felt connected with shepard only a bit more in the first one, but I fel more connected with the the galaxy in the first game

#23
Ecael

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FataliTensei wrote...

Wow that is a wall of text. Now I know that the first comments on this thread(if there are any) will most likely be people who prefer ME2 just because of the imrpoved gunplay telling me to shut up, or that I'm whining, or whatever, I'm pretty sure someone will throw a waffle around too.

Posted Image


Anyway, there doesn't seem to a point in comparing Mass Effect 1 to Mass Effect 2 at this stage - Mass Effect 3's gameplay is going to be much more like Mass Effect 2 than 1 (not story-wise though), with a few RPG elements thrown in to make it a little less like a full third-person shooter.

:wizard:

Modifié par Ecael, 23 mars 2010 - 11:57 .


#24
FataliTensei

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BTW i don't know if I'd call what I'm feeling Nostalgia considering I still play the first Mass Effect >_>

#25
kraidy1117

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Dinkamus_Littlelog wrote...

ME2s focus on shooter gameplay and cinematic conversations cant override my own view that in all the import areas, I consider ME1 the far superior game.

By comparison to ME1, ME2 was a ****** and mediocre shooter title.


Then gues what, heres a solution. Bring back the game, leave these forums, go to the ME forums and talk about ME if you love it so much. The point that you said ME was better then ME2 means you think the gameplay was better and that shows you hate change.