FatalieTensei wrote . . .
Overall Mass Effect 2 felt like a videogame more than anything else, it didn't really immerse you in another world the way the first game did. ME2 is a great game and defintely worht multiple playthroughs, but it just has lost quite a bit of the magic the first game had.
Now that I've posted in here twice, and not at all on topic, time to rectify that!
I think that the reason ME 1 lures us in more, is that we are getting introduced to the ME universe, everything is introductory. Like the player, humanity is new to the intergalactic community as well, so BW did an amazing job pulling off that parrallel from the player/first game of the trilogy to SHepard/humanity in the game.
In ME2, we are used to the game, Shep and humanity is used to the galaxy, and we see the ugly sides, both in the game, and the 'improvements' from Me1.
Ok, part of that was facetious, but overall, I have to agree with the OP. In playing ME2, I feel less connected to the game itself. COuld be that Kaidan and Liara are no longer by my Sheps' sides, or it could be that the overall plot seems to get lost in the recruitment and loyalty missions. The middle of the game feels a bit convoluted, major plot points are rushed and at the end-game, you're left with this "That's it?" feeling.
In my experience.
Modifié par Shavon, 24 mars 2010 - 02:53 .