Lemonwizard wrote...
Of course it's not, and it's also surely not the only thing that the Geth are shooting at either. I never considered the save the council option to be focusing only on the Destiny Ascension, rather "the citadel fleet as a whole is about to be trounced, will you help them out or will you wait to join the battle?". Though there's a clear focus in assaulting the ships that are about to take out the DA over random turian cruiser number 6, my impression of the way the battle was going is: All the geth are fighting the citadel forces outside in one big battle, Sovereign is alone inside. I chose to win the battle outside rather than allowing it to be lost and giving the Geth a free pass to devastate my exposed flank while I took on sovereign.
Even doing enough damage to give the citadel forces the ability to win on their own or hold them off for 10 more minutes would make all the difference in the world in my ability to finish sovereign.
But that isn't the choice you're given in-game. The Arcturus Fleet doesn't move in and win the battle, then move through the Ward Arms. They fly through the battle, blow up the immediate ships around the Destiny Ascension, and then fly through the Ward Arms. That's it. The decision is literally "Go through the Geth fleet" or "Go around the Geth fleet".
That's it. One decision causes casualties flying into battle, the other takes longer by flying around the battle. The Ward Arms open at the same rate either way.





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