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No Alistair, no romances, no fun.


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#76
Azaron Nightblade

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Ashrite wrote...

tbh where saying that it was a rush but maby there is going to be some patch that will make it longer... beside the expansion is barely a month old yet :P


Not gonna happen, making it longer means voice actors for the added scenes (unless they toss in an area with no dialogues whatsoever to make it "longer"), which is something i have yet to see any company do for a patch.
If Awakening gets longer it'll be through DLC.

#77
Hyper Cutter

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Miri1984 wrote...

I really think people went into Awakenings expecting more than was reasonable. It's an expansion. Was it just the price tag that did this to everyone?

People were expecting a Bioware-quality expansion, and didn't get it.

MelodicCure wrote...

I am still surprised so many people
complain about no Alistair considering that I thought he was a douche
bag.

I'm assuming you're male, in which case you probably
won't understand his popularity.

God knows I don't...

#78
layzeelaydee

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LaughingDragon wrote...

DA fans:
You don't need to read these forums to know awakenings is bad.

Go to any major gaming review site such as IGN or gamespot, and see for yourself. All of them like awakenings less than origins - all have negative feedback and the game scored a full point to point and a half lower than origins (9.0/9.5 down to 8.0/8.5 etc)

It's pretty obvious to everyone in the community that awakenings is a disappointment. In the case of awakening, the developers clearly lost touch with what the fans and community wanted and did their own thing and they epic failed.

I knew the game would be bad simply because they were bringing oghren back - bringing oghren back is a clear sign that the developers are out of touch - he is by far the least popular origins companion and hated by many viscerally - more so than any other companion - to bring him back was epic fail.

Bioware: want to know what your fans and customers want?

1. ROMANCE

2. GOOD COMPANIONS (you had good ones in origins, all you had to do to not fail was use one of them in awakening and you didnt)

3. GOOD COMBAT 

4. GOOD STORY

thats it. In awakening you failed companions, you failed story and you failed romance. Epic fail.


I agree 100%.  Sad to say but I really had no interest in my companions, with the possible exception of Nate. I really missed the interaction.  I much preffered the chat in Origins, trying to find triggers to chat with companions in Awakening got frustrating very quickly.

The ending had to be the biggest let down ever. Really couldn't believe it had finished, although I guess there wasn't a lot more than could have been done by that point.

Overall I played the game, finished the game and immediately went back to Origins where at least one could immerse oneself in the story.

Will be a little more wary I think before purchasing more expansions

Modifié par layzeelaydee, 27 mars 2010 - 12:53 .


#79
OneBadAssMother

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Hyper Cutter wrote...

Miri1984 wrote...

I really think people went into Awakenings expecting more than was reasonable. It's an expansion. Was it just the price tag that did this to everyone?

People were expecting a Bioware-quality expansion, and didn't get it.


You do know it's been a while since they last released one... they may be rusty. (Their last expansion pack was Hordes of the Underdark for NWN1 heh)

But then again...

If you remember too, NWN: Shadows of Undrentide was a rather "pffft" expansion, but then came freakin' Hordes of the Underdark which was 10x better and that expansion even surpassed the original's storyline!! Not to mention Throne of Bhaal which was a must-have for BG fans.

However, I just noticed, HoD and Tob both have something in common - they have completion. They finalised the events very well. It would seem Awakening is having the same problem as Shadows of Undrentide. Not enough "epicness" - in which epicness Bioware's trademark.

Modifié par OneBadAssMother, 27 mars 2010 - 01:11 .


#80
Feraele

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relhart wrote...

Tandtroll wrote...

I think you all who talk about "if you want a dating sim, go play one" are unfair. It's really condescending. I don't think I'd mind the lack of Alistair and Dog as much if there had been a viable explanation for why they left. At the end of my DA:O story, it said specifically that Alistair went to rebuild the grey wardens with me. And aren't those dogs supposed to stay with their master 'til death? Even a simple note saying "this takes place during the time when Alistair was paying his respects to his dead mentor" would've sufficed.

While the relationsships were not the only things I liked about DA, to me they were what made me buy the expansion, what would've made me stay on the DA train for years. Without them, I might aswell just go play Oblivion or some other roleplaying game without companions.


No, it's honest, and rational.  I don't expect someone relying on psychosis fueled fantasies as an emotional crutch, to appreciate honesty and rationality, I'm not the type of person to smile and empower that behavior though. 
If all the OP wants in a video game is the ability to have a fantasy "romance" suggesting they look somewhere besides rpg/action games is a perfectly rational suggestion.


Thank you Doctor Freud...I promise I will no longer yearn to carry on existing relationships in Origins or expacs even if they are written into the story........................far be it from me to interact with companions that were provided with those options.  :D

I am now converted....KEEL MOAR MOBS...thats what roleplaying means doesn't it?

Oh and if you didn't manage to detect this...../SARCASM

#81
Isavald

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Tandtroll wrote...

I think you all who talk about "if you want a dating sim, go play one" are unfair. It's really condescending. I don't think I'd mind the lack of Alistair and Dog as much if there had been a viable explanation for why they left. At the end of my DA:O story, it said specifically that Alistair went to rebuild the grey wardens with me. And aren't those dogs supposed to stay with their master 'til death? Even a simple note saying "this takes place during the time when Alistair was paying his respects to his dead mentor" would've sufficed.

While the relationsships were not the only things I liked about DA, to me they were what made me buy the expansion, what would've made me stay on the DA train for years. Without them, I might aswell just go play Oblivion or some other roleplaying game without companions.


Just realised I was in the no spoiler forum *Don't read this post if you have not finished either game* My bad :)

To be fair, some of the epilogues, especially with Awakening, mention things that happen waaaay down the road. King Harrowmonts death, or the different Awakening members leaving the order after years pass.

Who's to say you won't end up rebuilding the Wardens with Allistair to some degree? He's still very new to the throne in Awakening and has a lot of responsibilities after a major event like a BLIGHT just ending. At the end of Origins Wynne stated she currently had no interest in adventuring with you. Also, you didn't exactly do a whole lot of recruiting during Awakening unless you count the 5 companions which really isn't much of an order IMO. So theres still plenty of time gap from Origins - Awakening- and beyond.

And stop worrying about your dog people, I'm sure he's fine.

Modifié par Isavald, 27 mars 2010 - 02:57 .


#82
Phonantiphon

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layzeelaydee wrote...

LaughingDragon wrote...

DA fans:
You don't need to read these forums to know awakenings is bad.

Go to any major gaming review site such as IGN or gamespot, and see for yourself. All of them like awakenings less than origins - all have negative feedback and the game scored a full point to point and a half lower than origins (9.0/9.5 down to 8.0/8.5 etc)

It's pretty obvious to everyone in the community that awakenings is a disappointment. In the case of awakening, the developers clearly lost touch with what the fans and community wanted and did their own thing and they epic failed.

I knew the game would be bad simply because they were bringing oghren back - bringing oghren back is a clear sign that the developers are out of touch - he is by far the least popular origins companion and hated by many viscerally - more so than any other companion - to bring him back was epic fail.

Bioware: want to know what your fans and customers want?

1. ROMANCE

2. GOOD COMPANIONS (you had good ones in origins, all you had to do to not fail was use one of them in awakening and you didnt)

3. GOOD COMBAT 

4. GOOD STORY

thats it. In awakening you failed companions, you failed story and you failed romance. Epic fail.


I agree 100%.  Sad to say but I really had no interest in my companions, with the possible exception of Nate. I really missed the interaction.  I much preffered the chat in Origins, trying to find triggers to chat with companions in Awakening got frustrating very quickly.

The ending had to be the biggest let down ever. Really couldn't believe it had finished, although I guess there wasn't a lot more than could have been done by that point.

Overall I played the game, finished the game and immediately went back to Origins where at least one could immerse oneself in the story.

Will be a little more wary I think before purchasing more expansions

Ha ha ha I love this - suggest you guys all go here: http://www.hotgamesf...mance-game.html for the romance games.
Try Facebook or Bebo for the chat, that way maybe the people who actually want to to play an RPG for proper,
rather than as a way of "meeting people" can get the sorts of games that we want.
Alternatively you could try getting out and having a Real Relationship with a Real Person...

#83
Wrathra

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relhart wrote...

No, it's honest, and rational.  I don't expect someone relying on psychosis fueled fantasies as an emotional crutch, to appreciate honesty and rationality, I'm not the type of person to smile and empower that behavior though. 
If all the OP wants in a video game is the ability to have a fantasy "romance" suggesting they look somewhere besides rpg/action games is a perfectly rational suggestion.


Considering the fact that rich character interaction and a strong story is one of the things that sets Bioware games apart from run of the mill RPGs, this argument is nothing but a strawman. 

A great deal of characters and story in video games are excuses to dump you in the middle of something so you can go on a killing spree.  Perhaps the people that prefer those types of experiences in their games have some fantasies that we all should be concerned about, yes, if we are going down this road?

In my opinion, the characters in this expansion fail, and the story was weak and thrown together. It was nowhere near Bioware's best work, and certainly not worth $40.

#84
Phonantiphon

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Wrathra wrote...

relhart wrote...

No, it's honest, and rational.  I don't expect someone relying on psychosis fueled fantasies as an emotional crutch, to appreciate honesty and rationality, I'm not the type of person to smile and empower that behavior though. 
If all the OP wants in a video game is the ability to have a fantasy "romance" suggesting they look somewhere besides rpg/action games is a perfectly rational suggestion.

Considering the fact that rich character interaction and a strong story is one of the things that sets Bioware games apart from run of the mill RPGs, this argument is nothing but a strawman. 

A great deal of characters and story in video games are excuses to dump you in the middle of something so you can go on a killing spree.  Perhaps the people that prefer those types of experiences in their games have some fantasies that we all should be concerned about, yes, if we are going down this road?

In my opinion, the characters in this expansion fail, and the story was weak and thrown together. It was nowhere near Bioware's best work, and certainly not worth $40.

There's a big difference between a strong storyline and engaging characters and the idea that - if you can't "get off" with one or more of your party then that's a fail.
WTF is it with the whole "Oh we need more romance in it or it's rubbish" deal anyway?
And it's only £15 in the UK :o)

Modifié par bassmunkee, 27 mars 2010 - 03:09 .


#85
Wrathra

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bassmunkee wrote...

Wrathra wrote...

relhart wrote...

No, it's honest, and rational.  I don't expect someone relying on psychosis fueled fantasies as an emotional crutch, to appreciate honesty and rationality, I'm not the type of person to smile and empower that behavior though. 
If all the OP wants in a video game is the ability to have a fantasy "romance" suggesting they look somewhere besides rpg/action games is a perfectly rational suggestion.

Considering the fact that rich character interaction and a strong story is one of the things that sets Bioware games apart from run of the mill RPGs, this argument is nothing but a strawman. 

A great deal of characters and story in video games are excuses to dump you in the middle of something so you can go on a killing spree.  Perhaps the people that prefer those types of experiences in their games have some fantasies that we all should be concerned about, yes, if we are going down this road?

In my opinion, the characters in this expansion fail, and the story was weak and thrown together. It was nowhere near Bioware's best work, and certainly not worth $40.

There's a big difference between a strong storyline and engaging characters and the idea that - if you can't "get off" with one or more of your party then that's a fail.
WTF is it with the whole "Oh we need more romance in it or it's rubbish" deal anyway?
And it's only £15 in the UK :o)



I have not seen anyone in this thread complaining about the ability to "get off."    People are complaining about the lack of interaction with your party, romantically or otherwise, and while this may offend some people's manly sensibilities, romance is a big part of the fantasy genre. 

The missing romances are sloppy, because they were a large part of many epilogues. 

The characters failed because they were extremely weak. Period.

edit:  too cranky to make sense. Don't listen :P

Modifié par Wrathra, 27 mars 2010 - 03:22 .


#86
worksa8

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Not just romances- almost no choices carried through at all.

#87
Azriel77

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I am confused about the people who think its fan girls complaining about companion interaction and romances.  It is GUYS who are the biggest buyers of games like DA:O and ME, it is US who want the great dialog and romances in bioware games.  It should not really surprise anyone, the best scifi/fantasy stories usually have a great cast of characters that you learn a gret deal about(everything from important information to random silly stuff), a grand mission to save the world/universe, side missions/adventures, interesting villians and side character, action, and romancs(get the girl, guy, whatever).  Why does some people think we only want the action and bare bones dialog?   The whole point of playing an RPG is to play these characters with their intersting lives.  there needs to be something worth fighting for besides revenge or a mission, You need some connection with a character, this can be a friend or love interest, family and/or some stranger that touched you with their story, but it has to be something that drives you and gives you hope that at the end of it all, it was worth fighting for.

Dragon age pulled this off, awakening didn't.  As stated, bioware should check its own polls to see what fans want.

#88
ctrimm

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no romance = no not as much fun

#89
tatteredandtorn

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I was pretty disappointed with it, there was just too many groups of darkspawn one after another and not enough character/npc interaction, it's like 5 things to do, kill hordes of darkspawn and BAM, end of the game, lol. I'm sad, I miss the relationships, even though I was always stuck on Alistair. Why did they bother to put the relationship indicator in the game if it wasn't used?

#90
Elhanan

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I missed not the romance that was here no longer, as I do not need or seek out such in a RPG. I liked what I have seen of the story, and the combat.

But I was disappointed in the depth of the companions when compared to DAO. Does this still equate to an Epic Fail? Not for myself, but each has to reach their own conclusions.

#91
Bitterfoam

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If the nay-sayers bashing Awakening could prove they know about construction of narrative and about characterization, it would add much to their side of things.



But they usually don't, so.

#92
alhana

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They tried to put Anders instead of Alistair, but I think Nathaniel and Oghren was far enough rather than an awkward mage.

#93
Fathus

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 I honestly loved the expansion pack. The characters, the story the quests. Everything. I seem to be the only one, though. I would have loved a bit more interaction between the new characters (Mostly because I'd have loved to have participated in some hot hate-sex with Nathaniel. It's the voice.) but, it's still a fantastic expansion pack.

#94
NativityInBlack

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I agree with the Original Poster. I only bought the expansion out of respect to Bioware but leaving the storytelling romance out, was a huge mistake.

#95
ladydesire

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NativityInBlack wrote...

I agree with the Original Poster. I only bought the expansion
out of respect to Bioware but leaving the storytelling romance
out, was a huge mistake.


Why was it a mistake? I happened to like the fact that I didn't have to tell someone that I wasn't interested in getting to know them intimately because I was already in a relationship; the one I took the farthest through was the Queen of Ferelden, in addition to being Knight-Commander of the Gray Wardens and Arl. Besides, it's my understanding that the relationships from Origins are on hold for Awakening, to be resumed in either the next expansion or DA2.

#96
Cariborne

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While I myself haven't played Awakening, (Picking it up for myself tomorrow morning) I have watched my room mate play through it twice now, and for someone who has played through Origins six times (Possibly Seven) I wasn't let down with Awakening.

Now for Story, with Awakening I wasn't expecting some Epic-Story about a Blight potentially destroying the land, I was expecting a short story, kind of like a Side Chapter to Origins that cleaned up what remained of the Blight, and thats exactly what I saw happening in this one.

Vigil Keep, and being the Warden Commander is something I loved to see, you're rebuildling the Wardens of Fereldan, something that you're able to discuss all through Origins with Alistair, something that is needed, and with how its going I can see this being mentioned and supported in the sequel.

With Companions and Romancing, Yeah, it sucks that all your friends aren't there to support you, but everyone is young still, except for possibly Sten, Zevran Oghren and Wynne. They all have other things to do in there lives, and when it all boils down to it they didn't help you with the Blight to be your friend, they helped you because they cared about the events that could potentially destroy there homes. Romances also made sense to me, sure you're in Vigil Keep, but why did they have to be with you as well? When a soldier goes off to war, or to check out an outpost, his wife doesn't go with him, even if she's also a Soldier. Sure, they might travel together sometimes, but not always, thats how I saw that.

The new companions I was quite fond of, In my play through I plan on using Anders, Nathanial and Oghren simply because I always use the Drunken Dwarf, and Anders and Nathanial were my two favourite that I saw in Awakening. Thats not to say that I didn't like the others, but my team is usually Tank/Ranged/Melee/Healer. My Human GW is my Tank, Oghren is my Melee, Nathanial is my Ranged, and Anders is my Healer. I see Siggy as more of a Zevran/Melee Rogue, and I didn't really want to throw a bow at her, Vel strikes me as too hostile to be a reliable healer, so why force her into it? Justice I could possibly see dealing the damage, but he strikes me as more of a Tank as well, so for keeping them in my image I don't change them, and the only companion I ever really change is Alistair because I turn him into a DW Warrior in Origins until I get Oghren.

Now, in terms of Graphics and Gameplay Bugs, yeah, I saw these coming as well. I've played Mass Effect 1, Mass Effect 2, and Dragon Age Origins (clearly) and they all had bugs as well, with how Awakening is, it's the first expansion I've seen come from Bioware for this form of gaming, so of course they have bugs. The only one I really saw was Sigurn getting 100% Approval like, instantly, BUT I've read about the others like Warden Keep DLC Issues, but that one really isn't so bad.

You guys complain about pricing, and how its close to a full game. I don't know where you shop, but the games I see when they come out are close to 70$ without tax. and almost all expansions are between 35-45$, which is exaclty how it is with this game. You may call it a larger DLC, but at the core it's still an Expansion. DLC adds maybe an hour of two of gameplay with a few perks here and there, Awakening adds almost as much time as Dragon Age Origins, like, comparing 20 hours with Awakening with 26 hours of Origins, although Origins still has more pull towards a replay. This falls down to it being an Expansion, and not a full blown game. Awakening in my eyes was designed to close off the Blight in Fereldan for good, possibly open up new stories for the sequel.

But thats my outlook on it, Awakening is a good game, and I look forward to finally dragging my Warden through it tomorrow, watching my room mate play the last week has really gotten me excited for it. People who complain about the lack of companions and romances, you just need to learn that its an Expansion, not a full on game, so don't say you wont buy it because of that, because you're just screwing yourself over in the end while others enjoy this great experience without you.

Anyways, I'm done ranting for now, take the Wall of Text Crit if you want.

#97
Gaxhung

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In the mentioned poll, 60% of voters, over 7000 people voted for this:
The NPCs, dialogs and romances

It was NOT this:
The  romances

#98
ITSSEXYTIME

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Personally I don't understand the fascination with romances.

I get the wanting more dialogue and character development point of view though.


"Go to any major gaming review site such as IGN or gamespot, and see for yourself. All of them like awakenings less than origins - all have negative feedback and the game scored a full point to point and a half lower than origins (9.0/9.5 down to 8.0/8.5 etc)"

Oh lawdy I had to remark upon this.

8.0/8.5 isn't bad.  No Awakening is not as good as Origins. (How could it be?  Less development resources and time, smaller budget, etc) but it's still a quality expansion.

Modifié par ITSSEXYTIME, 24 juin 2010 - 04:25 .


#99
tulwar

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so, what where you expecting? a whole new DA. come on, this was an expansion pack for god's sake. yeah there was no real interaction with NPCs like the original, but you got a good deals worth for your money ( in my opinion) I loved awakening. the runcrafting may have been a little arduous and time consuming, but I thought the game in itself was very enjoyable.
In general no complaints, very happy with it.

#100
Trooper Guy1

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The romances is not that big a deal to me, I may go after one if it fits my characters personality(the dashing rogue that gets any girl/boy or the guy that just happens to fall in love) though what I loved about Origins..the depth. It seems like each character just fit into the world and the lore and background to everything was great. I have yet to try Awakening but I know it will be what I expect..an expansion. It expands upon the main story some and goes as much in-depth as an expansion should. It's not suppose to be like a sequel. Really I felt the purpose of the expansion was to give us something to do when we finished up Origins(like most expansions do, give you more to do after you beat the amazing main-game like 10 times). 

So for you people who need romance, just wait. It will come in time, Bioware is not utterly stupid. They may be hounded by EA, but they won't let EA completely mess everything over.

Modifié par Trooper Guy1, 24 juin 2010 - 10:12 .