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Who loved the game but was disappointed with the final Boss


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#1
DragonShepard138

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Me.

I didn't think The Mother is an all powerful being that should be fought as the main boss. Shes just a psycho broodmother to me. The Queen of the Blackmarsh (spectral dragon) would've seemed a better canditate considering the continuity of the game series with dragons being high beings in the series. OR even the Architect as the final boss; he has the intellect to devise plans that would be worthy of a good end boss.

#2
WARDEN9652

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i found the mother rather annoying and not worth being the final boss as well, you barely know anything about her except the fact that shes a broodmother and psychotic

#3
robwell

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whose the queen of the blackmarsh? i am on my second play through of the game and have never faced the queen of the blackmarsh? or are yall referring to the baronness? and i do agree that the mother was a very poor choice for the final boss. to me having played the expansion through once and most of a second time(about to face the mother again) i think bioware rushed this expansion pack. i mean the game hadnt even been out a year yet. i just wish you could keep doing quests and stuff and exploring after you beat the game.

#4
WARDEN9652

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queen of the blackmarsh is the spectral dragon that you can face in the blackmarsh (optional)

#5
ObserverStatus

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Oh you mean awakening? Yeah, it's bosses were fun I thought you mean ME2, I sure as he'll didn't expect to fight the terminator.

#6
Luder09

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I was a little choked when after defeating the High Dragon, before entering the Mother's Lair, all I received was a friggan stamina poultice.

#7
sylvanaerie

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The cut scene at the end was pretty good. My PC had this whole "I am so sick of this crap" expression on her face, kind of mirrored my mood at the time. Overall I enjoyed the expansion but ya broodmother...kind of a meh feeling. Maybe the Architect should have been the last boss though as he was a bit more interesting. Mostly the boss fights in this (except for the Baroness who I thought was fun) were kind of...HUH? for me. The whole feeling was heavy hack N slashy (which can be fun but lack that emotional investment there is only so far whack whack whack will carry me in a game) Not enough time to really get a hate on like it was for Loghain or Howe (Both of whom I took much more pleasure in killing than the AD mostly cause I was so emotionally invested in their story). I didn't really have that same connection emotionally with the broodmother though the Architect came close.

Modifié par sylvanaerie, 24 mars 2010 - 02:48 .


#8
DragonShepard138

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bobobo878 wrote...

Oh you mean awakening? Yeah, it's bosses were fun I thought you mean ME2, I sure as he'll didn't expect to fight the terminator.


Well for his battle, I'm sure it was good that we fought him in an early form lol; the only places you could hurt him were the eyes and the tubes that fed him otherwise they'd need to give us much better weapons that could penetrate Reaper armor.

#9
DJ0000

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I think there are a couple of things that ruin the battle. First of all, the imported Warden is overpowered and can go through the whole thing without injury so by the time you reach the final battle the difficulty is pretty much zero. Mabey it would be more challenging for an Orlesian Warden but I haven't tried an Orlesian yet.



And second of all, it is pretty much exactly the same the Broodmother in the main game, just with more minions.



For me, this battle was a little annoying thanks to the fact that Overwhelm is thrown all over the place to pin you down but none of the enemies except the Mother herself can actually do enough damage to kill you. But it was just to easy for an imported Warden.



Better leveling and more creativity would have made it so much better. If they had made her a broodmother with the ability to move and given her some more unique talents it could have been a lot more intrigueing.



Also, as much as I liked her as the antagonist, she would have seemed so much more of a threat if she was more than some some phychotic, mutated living underground. She just seems like any other broodmother.

#10
Serissia

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I too thought that the Architect was far more interesting than the Mother. This was my first play through so, I'm sure I missed something. Regardless, it seemed like aside from a couple of cut scenes that there wasn't much info given about either the Architect or Mother throughout the game. It made killing them feel a bit hollow. I didn't get the satisfaction from their deaths that I got from Loghain or Howes.


#11
Gaharia

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bobobo878 wrote...

Oh you mean awakening? Yeah, it's bosses were fun I thought you mean ME2, I sure as he'll didn't expect to fight the terminator.



#12
ChaosUndivded

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and where was the architect and his help in the last fight... i knew he was a p*ssy.. meh, only took like 20 something seconds to kill her anyway, not like the archdemon.. that was a fight.. so yes, was very let down by DAO:A, not just the end fight, but the whole thing really..

#13
keesio74

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I thought the Mother was tougher than the Archdemon in DA:O. The Archdemon fight was really disappointing.

#14
keesio74

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ChaosUndivded wrote...

and where was the architect and his help in the last fight...


You can call on him to cast an inferno.

#15
Nerdage

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I only had Justice attacking the mother, Oghren, Sigrun and my mage just killed adds for pretty much the whole fight, yet even on hard I got her down quite quickly. It was a fun fight but not really the climax I was expecting, and when my PC just gave it a shock and walked off afterwards I couldn't help going "Cut off it's head, it's not dead yet!", I asume warriors and rogues got a more convincing finisher.

Modifié par nerdage, 29 mars 2010 - 06:27 .


#16
Altered Idol

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Loved DA:O and the final battle was intense.



Awakenings just didnt have that epic feel to it and the Mother was slightly disappointing. She only appeared about 2/3's of the way through and as was previously mentioned we knew next to nothing about her.

#17
micmar15

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I thought she was disappointing too. They could've written a much better background for her, for example, she could've had a tragic background, driven mad by darkspawn, forced to breed more of them, and then you finally kill her. She could've been a powerful mage and her powers could've transferred to her broodmother mutation. In many ways, there was a lot of space for more, and Bioware had enough material to make a really great story. But it's like they fired whoever wrote Origins or maybe they ran out of money. As a result, the bosses remain frustratingly anonymous and are nothing but simple monsters that impose no moral considerations, no emotional conflicts and are completely void of deeper interest. I'm not saying the final boss in Origins was a masterpiece of literature, but at least it required a big sacrifice to defeat and in this way, involved the player emotionally and gave that "epic feeling" we all lust for. x)

#18
DragonShepard138

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I agree micmar, this broodmother was the same as the one in Orzamaar but on a slighly higher scale of difficulty because of the children assisting her in the battle.

#19
BewareTheDrow

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The final battle in awakening inspired me to go back to Baldur's Gate 2 and beat it again. Other than that yeah, awakening final boss and the game in general was really "meh".

#20
BushidoForgotten

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nerdage wrote...

I only had Justice attacking the mother, Oghren, Sigrun and my mage just killed adds for pretty much the whole fight, yet even on hard I got her down quite quickly. It was a fun fight but not really the climax I was expecting, and when my PC just gave it a shock and walked off afterwards I couldn't help going "Cut off it's head, it's not dead yet!", I asume warriors and rogues got a more convincing finisher.


Yeah, my warrior stuck a sword through her head and just kinda left it there...

#21
Lord Aravail

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I concur with everyone. The Architect was certainly a much deeper villain than the broodmother, and, judging by the trailers and The Calling, I assumed him being the final boss was a given. When I heard about The Mother from the First, I assumed she'd just be the boss of one of the three main quest branches, or maybe a Landsmeet pre-final-boss type deal. But defeating the Architect before the Mother felt like defeating the Archdemon before Loghain: anticlimatic to the extreme. And, honestly, I enjoyed the battle with the Architect and Utha a lot more than the actual final battle.



I can't help but wonder if perhaps the writers (Gaider especially) might have wanted an outcome where the Architect lives so that they can make it the 'canon' ending and save him for a future expansion or game. I definitely think he has a ton of potential that's barely been tapped into at this point.

#22
Ceridraen

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I couldn't even get my rogue behind Her Bloatedness. The Architect might have been more interesting, but he did come off as something of a bungler. Not sure that's terribly intimidating. I found the dragon just before somewhat out of place, & my rogue killed him before the tank got there. I think he was pinned down by something else. (and this was on Nightmare) For some reason, I LOVED the winding stairs down.



I might have found the Hormonal One more interesting if I'd known who she once was - if we had any inkling as to who we were killing. (as we did somewhat in Origins) She just seemed like a weird, hysterical fear-of-woman creature.

#23
Burningwolf

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Hummm....

Change the begining of it,Mahri(sp) survives the joining only to be taken by darkspawn at some scene,then she became the broodmother.Now that would have been interesting...

#24
Ceridraen

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That would have been MUCH more interesting! I think it would have worked to have that beautiful, poignant sense of loss that Hespith has with Laryn. That was haunting, & beautifully sad, as well as eerie (esp to a female) I guess that's part of why I hoped there was something of Duncan to be found - that would matter. (clone duncan, or whatever) But it needs to be part of THIS game - so Mhair/whatever would work. I'd rather know her a bit more before losing her, so that I'd care - so that she's more than the Red Shirt, but that would have helped a lot.



Or have Velanna recognize her sister - anything, to give it some emotional weight. Once, this was a woman - so who was she? That would be really good. As it was, I felt like I jabbed at a gross talking spider with way too many breasts.