UpiH wrote...
Nukenin wrote...
I don't believe the item received event will trigger on added money.
Haven't tampered with the toolset, but I remember getting that message upon stealing (money) from Rogek in the Dust Town. The "cooldown" for those messages is sometimes too long to my liking at least.
I just tested with my fix and Qwinn's fixpack disabled (I have a savegame right at Rogek). There's no notification on inventory transfers from mark to thief (which is how the 20g coin haul is moved from Rogek's inventory to the thief).
Now if Qwinn's fixpack were enabled, which fixes stealing without my added notifications, you'd see "Item received" because there's a random item grab in addition to the inventory transfer grab, which without any stealing fix you would only see if you were penniless (or if the random item were determined to be money, in which case you'd see the normal paltry coin notification but nothing for the 20g inventory grab). With my Stealing fix prior to 1.2, you'd see the random item notification (or coin notification) and then a cryptic " stolen!", because MoveItem apparently dereferences the item moved, and I was doing my notification
after the move (on a no longer valid item reference).
As for my floaty notifications, they all are set at 4.2 seconds. Not too long, not too short, and 42/10.