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Who does not have a problem with the Mako?


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114 réponses à ce sujet

#26
Guest_mrfoo1_*

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KainrycKarr wrote...

When I compare it with the new Hammerhead stuff, I wish I could go back to the Mako, have raunchy, dirty, naughty playtime with it, then marry it and have lots of fat children to bring into ME2.

For all its faults, at least YOU decided where to go on the planets with the Mako.


Not really. Every map was as set in stone as the maps in ME2 the only difference is you could drive around along the boarders playing ATV Man all you wanted.

#27
WilliamShatner

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Vanek86 wrote...

I found mako driving easy on pc but xbox must have been hell for most people.


I play it on XBOX and had no problem with the Mako.

#28
Embrosil

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I like the MAKO, started ME1 again and planets where you actually can use sinper rifles to snipe at a distance are really nice. The maps could be better so MAKO is not stucked so much, but that is not a problem of the MAKO, but the map design.

And I like MAKO even more now when I saw that crap DLC with Hammerhead...

#29
El Jueta

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Mako was never the problem, just some boring missions. the rest was fantastic. I think it was really iconic. I would be much pleased if the Hammerhead missions were played with a mako instead, because that kind of linear levels were the best mako missions in the 1st game.

#30
Joshua_Muerte

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i miss the mako my only beef with it was i wish it had rear thrusters for a speed boost at times

#31
Pocketgb

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Controlling and aiming was a bit annoying, so were the uncharted worlds. Personally preferred going infantry, though : )

#32
exxxed

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In my opinion the Hammerhead is "too Sci-Fi" for Mass Effect :P



Mako had a more "down to earth" feel to it, plus i loved to blast geth to smithereens with the cannon.


#33
Pepper4

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I don't understand you people. The Hammerhead is better than the Mako in every possible aspect. The driving is better, it is much quicker, no need to leave your tank to collect minerals, etc.
The levels designed for the Hammerhead, however, are too easy, include no dialog and feel "disconnected" from the game.
I just wish I could play levels similiar to those of ME1 with the Hammerhead instead of the Mako.

#34
Embrosil

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Pepper4 wrote...

I don't understand you people. The Hammerhead is better than the Mako in every possible aspect. The driving is better, it is much quicker, no need to leave your tank to collect minerals, etc.
The levels designed for the Hammerhead, however, are too easy, include no dialog and feel "disconnected" from the game.
I just wish I could play levels similiar to those of ME1 with the Hammerhead instead of the Mako.


Yes, vehicle made of paper, firing guided rockets without any limitation so all you have to do is to hold the trigger is definitely "better"...

Modifié par Embrosil, 24 mars 2010 - 09:52 .


#35
Dethateer

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I'm really curious what it's made of, considering the fact that it can (judging by the loading screen) survive atmospheric re-entry, but a single Geth soldier with an assault rifle can punch holes in it.

#36
Pepper4

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Embrosil wrote...

Pepper4 wrote...

I don't understand you people. The Hammerhead is better than the Mako in every possible aspect. The driving is better, it is much quicker, no need to leave your tank to collect minerals, etc.
The levels designed for the Hammerhead, however, are too easy, include no dialog and feel "disconnected" from the game.
I just wish I could play levels similiar to those of ME1 with the Hammerhead instead of the Mako.


Yes, vehicle made of paper, firing guided rockets without any limitation so all you have to do is to hold the trigger is definitely "better"...

Was the Mako's Canon any better? I remember blasting living-tanks on Insanity. They flew hundreds of meters in the air, then fell on the ground with 5% less health. It could take a couple of minutes to kill a single enemy on Insanity. The Mako's Machine Gun was useless on Hardcore+.
The low amount of health is indeed annoying, but the fights are barely challanging  even like that.

I hate english.

#37
Dethateer

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At least the Mako's cannon didn't have a mind of its own.

#38
exxxed

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Dethateer wrote...

At least the Mako's cannon didn't have a mind of its own.


Considering that the whole PC version is just a lousy port, given the controls and things like that, i'm not surprised that they kept the auto-aim bull'crap xD.

 And another thing... come on, i have to reset my controls for the blasted vehicle to even work right :o ...

Modifié par exxxed, 24 mars 2010 - 10:25 .


#39
Jalem001

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Pepper4 wrote...

Embrosil wrote...

Pepper4 wrote...

I don't understand you people. The Hammerhead is better than the Mako in every possible aspect. The driving is better, it is much quicker, no need to leave your tank to collect minerals, etc.
The levels designed for the Hammerhead, however, are too easy, include no dialog and feel "disconnected" from the game.
I just wish I could play levels similiar to those of ME1 with the Hammerhead instead of the Mako.


Yes, vehicle made of paper, firing guided rockets without any limitation so all you have to do is to hold the trigger is definitely "better"...

Was the Mako's Canon any better? I remember blasting living-tanks on Insanity. They flew hundreds of meters in the air, then fell on the ground with 5% less health. It could take a couple of minutes to kill a single enemy on Insanity. The Mako's Machine Gun was useless on Hardcore+.
The low amount of health is indeed annoying, but the fights are barely challanging  even like that.

I hate english.


If your enemy was a colossus or a thresher, sure a few minutes sounds about right.

If your enemy was anything else....not so much. 

#40
Lake88

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Mako was cool, but most of the environments were not. The main missions, Feros/Noveria/Illos used Mako well. The other 'explorable' planets had that horrible pea-soup texture/skin similar to 3D games in the late 90s.




#41
Autoclave

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I would take any day HH over Mako in ME1 missions. It's so nice to drive this thing!! And the speed is so great, that I would never stand for hours waiting for it to get to the destination.

#42
exxxed

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Aaaa... crap... tapped quote instead of edit -.-'

Modifié par exxxed, 24 mars 2010 - 10:24 .


#43
gen_silver

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I love the Mako. It's a BTR-60 IN SPACE. And you can ram giant robotic dinosaurs and zombies with it. The planet exploration was sometimes boring (considering the planets all looked alike... No trees ? Water ?), but the story missions were truly epic. It reminded me of one of my favorites games, Mercenaries.

#44
SantosCapela

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The mako had some problems in maneuverability and the missions were to alike in environment. There was also too much pointless driving at a slow velocity just to make some mining and hacking.

The hamerhead is good in maneuverability and rides fast. There is also no need to go out of the vehicle just to do some mining which I think it makes sense. On the bad side the hamerhead only weapon (there should be more) is bad and there is no real way to see the damage it receives since it gets on fire and explodes too rapidly. Also it is really weak against damage and at the same time it is overpowered in terms of movement and weapons, when the guided weapon system works. Regarding the missions the environment is fine but it is too closed, at least for now. I can see the hamerhead put to good use if some good missions are done for it with a more open map. Missions spanning through more than one planet and needing the hamerhead for some parts.

Modifié par SantosCapela, 24 mars 2010 - 10:48 .


#45
Dellling

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It's interesting how very different opinions can be...



I love(d) exploring the planets in the Mako, I actually think the maps are ok, even though not *all* should be full of really steep hills, as the planets should be in different geological (sp?) ages. I never, ever, have gone stuck anywhere, but several times I had to rethink my approach, not being able to follow the way I first thought would work and read the map. This is a good thing to me - keeps me awake. The handling/steering was no problem at all, took me probably around 5 sec to get it (mostly) right. (I'm on a PC, if that's makes a difference.)

I especially loved the way the Mako was able to bounce around in low-g (even if it probably was not very realistic at times), I wish the g-factor effected the handling more though. On a fun note - the other day I managed to do a full backflip, and land on all six without damage. :)



I did not enjoy as much the planets where you could only follow one track - way too linear for this type of game imho, but it was ok, and understandable from the game designer wiewpoint.



The scanning for resources in ME2 makes absolutely no sense to me. I'm in the most advanced warship in the known universe, with an illegal fully functional AI and full human crew, and *I*, the commanding officer, must sit and sweep a sensor slowly across the planet? Seriously?



Will play the Hammerhead pack now, but judging from the comments on this board, I might not like it as much as I hoped... :)

#46
Darth Drago

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Vanek86 wrote...

I found mako driving easy on pc but xbox must have been hell for most people.

-Not for this X-Box 360 player. The only thing I hated was when you were targeting something using the gun scope the Mako moved instead of just the turret.

Driving up the mountains was little problem either 90% of the time. All you needed to do was hit it at an angle instead of straight on. Even doing a zig-zag pattern made it easy. Using the map to look at what the terrain of the world your on was like also helped.

#47
Dante Lucef

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Tested-Faythe wrote...

Vanek86 wrote...

I found mako driving easy on pc but xbox must have been hell for most people.


This

I dont know how it is on PC, but I found myself parallel with a wall while getting fired at by 3+ geth collosus WAAAY more than once with the mako...


I've had it for both. PC controls, in my opinion, were much better.

I actually loved the Mako... probably the only one who liked the immersiveness of wandering the barren planets... I'm one of those weirdos the actually roleplay while playing a roleplaying game...

#48
Legonian

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I never had any problems driving the Mako when playing om PC. My only complain was about the montains: climbing that on the mako was not only ridiculous but a real pain. Apart from that, the Mako was a real tank and I enjoyed driving around alien planets to explore. Since I started the Hammerhead missions I actually started to miss ME1...

I was expecting exploration to come back to Mass Effect, instead I got a F-Zero knockoff with paper-thin armor and completely disconnected from the rest of the gameplay. No matter how I build my squad, it has no impáct on the firewalker missions.

Modifié par Legonian, 24 mars 2010 - 02:40 .


#49
cityhunter357

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I played Mass Effect 1 on Xbox360, and never had problems driving the Mako, on any kind of terrain...
It was really enjoyable, I don't know why people complained about the controls.

The real problem wasn't the Mako, but the planets, too much desert and the structure were all the same.
But seeing how it goes in ME2, I prefer free roaming deserts from ME1 than the new "corridors" of ME2.

Hate scanning in ME2, it has no sense to me, and is boring.

I would prefer driving the Mako 3 and the Normandy in 3d space in ME3, that would make sense.

Modifié par cityhunter357, 24 mars 2010 - 02:46 .


#50
Noobius_Maximo

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Mako was awesome.