Been some good replies!
p.s. Not sure what is going on with the formatting of my posts... It's all very spaced out.
p.p.s For the record, I like Dragon Age far more than Oblivion.
Drake Sigar wrote...
Of course Dragon Age is easy. We're hardcore RPGers who've tackled the most balls out frustrating RPG games there are. We laughed in Sarevok's face, escaped Sar-Sargoth, trapped Khull-Khuum, saved vault 13, travelled the multiverse and seduced a lot of elven maidens. And I mean A LOT!
But did you notice the flood of complaints claiming Dragon Age is too hard? And it wasn't just the players. Practically every magazine or site I read had "too hard" listed under as a negative point, albeit a minor one.
Yes that was worrying

I think it could just be a learning curve though for people. I bet most of the people who thought it was too hard, don't know the basics of having a warrior type "tank", while the others do the damage. If you have a party full of rogues and healers and stuff, it's not going to work very well. I think with some simple guides, most people could get up to speed, and then they would appreciate the challenge.
I hope..
Mintyone wrote...
its really despressing, and reading the fanboys praise recent games makes me feel really old. They just dont know what quality used to be, and thats the truth. Standards have fallen. Maybe its intentional; lower peoples expectations, bribe the review sites, get good sales for low investment and you have happy shareholders....
Yeah. I doubt it's a conspiracy actually, I think it's just a general slipping of standards year after a year. I was a gamer in the 80's too, and standards slipped in the 90's, and then in the 00's, and now we are in the 10's, it's been a long time... Plenty of times for a gradual shift to have a big effect.
I personally think it is the same with music too, and a lot of other cultural things. Think of the big bands of the 60's and 70's like The Who, The Doors, The Beatles, Led Zeppelin, Black Sabbath etc... and then look at what people are listening to now... Lady Gaga and all that. Standards have slipped a LOT. So I think gaming is the same. I think it has even happened in movies too. I'm not really sure if there is a solution. Like you said, it's just depressing. It wouldn't be so bad if I was a teenager or early 20's because I wouldn't know any different. But being old enough to see the change from start to finish is not nice.
Rendar666 wrote...
Are you serious? I'm am so annoyed by this insulting of "common", "Average Joe cheeto munching couch sitting gamers". It's ******* insulting and you need to stop. You literally called gamers who don't play RPGs dumb:
you have to dumb down the game for the *dumb mass* market gamer.
I'm getting sick of this ****. You are insulting an entire group of people because they don't play something you like. Your just a Gamer **** and as such I cannot, and will not, ever respect someone like you. Throw you MASSIVE ego out the window and ******* grow up.
It's true though I'm afraid. You can get as angry as you want, but it wont change anything. Play old games, and play new games, and then see for yourself.
Macadami wrote...
Here's the deal....Bioware could've released Dragon Age: Origins with tons of more character builds, much harder combat, complex attack/defense/armor setup(that made an actual difference in game) and basically just retain all of the things us 'hardcore' RPG fans love.......AND ALL OF YOU PEOPLE WOULD"VE STILL LOVED IT.
You bought this game because it's made by Bioware who is synonymous for creating good entertainment. A lot of you would've probably had a very difficult time on hard/nightmare but eventually when you learned the ins and outs(learning is fun kids) you'd completely agree with the OP.
Yes! That's exactly what I hope. And once they learned it, they would appreciate it and feel the same way.
AlanC9 wrote...
fsfsfsfsfsfsf wrote...
The problem with "growing with the new market" though is that at the moment they seem to be trying to satisfy both, and I'm not sure that's possible. I think they need to go one way or the other.
Get rid of the friendly fire, get rid of the full party and just have one "hero", get rid of the toolset, and go for a pure action RPG like all the other action RPG's out there and it might stand a better chance. Or go the other way and satisfy the likes of me and the legion of old Baldur's Gate fans.
I don't know if they are managing to satisfy both types of gamer at the moment, or are they trying to satisfy both but in fact disappointing both types. I'm sure they will do the right thing, whatever is best for them and EA. At least I had my say.
I'm still looking for some evidence of an actual problem. Dragon Age and Mass Effect are both successful games. You're saying that they somehow won't be in the future, but what's this based on?
It's based on games that do ok, well enough to get a sequel, but then people quickly get bored of it and move on to something else. Games like Dungeon Siege that aim squarely at the mass market, but forget how fickle the mass market is... As soon as something prettier comes along, they are instantly discarded and forgotten, with no chance of a comeback.
They are the "New Kids on the Block" of gaming. It wouldn't be so bad if they make zillions of dollars during their time in the limelight, but if they don't, then they screwed themselves. The old way was different, with games like Baldur's Gate, their goal was to make the greatest game they could possibly make, and the consequence of that is that people are still drooling over it over a decade later.
Which is best? Only time and sales figures vs the costs will tell. But I'm happy to let companies like Bioware know, there are still some of us serious gamers out there. And we will choose gameplay any day, over expensive graphics, voice overs, and Morrigan's boobs.
Modifié par fsfsfsfsfsfsf, 25 mars 2010 - 02:07 .