PseudoEthnic wrote...
implodinggoat wrote...
ME1 and ME2 both have their strengths and weaknesses. ME1 had a better story, more meaningful choices, and better character, squad, armor, and weapon customization. ME2 has a vastly more entertaining combat system, a less clunky inventory (though perhaps oversimplified), and a collection of weapons and powers which provide far more variety than their ME1 counterparts.
Overall I'd say that ME2 is the superior game due to the more entertaining combat; but ME1 (like KOTOR) has a soft spot in my heart that ME2 doesn't. ME1 was the more ambitious game, while ME2 was the better executed game. Somewhere between the two lies perfection.
This. I'm playing ME1 again right now, and while I think that ME2 is a better game, ME1 has that special something that keeps bringing me back.
Yeah, ME1 is the sort of game I'll wax God damned nostalgic about 10 years from now, and ME2 isn't. ME2 is far more replayable and ultimately more fun due to the far superior combat; but the story doesn't stick in your memory like ME1's did. I think ME1 gives me the warm fuzzies in a way that ME2 doesn't simply because I enjoy the ME1 storyline so much more.
The scale of the events in ME1 (particularly the battle for the Citadel) feels far more grand than anything that occurs in ME2. On top of that none of the character's in ME2 ever succeeded in endearing themselves to me in the same way that Wrex or Liara did (although the way Bioware developed Tali and the Quarian's in ME2 was exceptional).
So What is that special something that ME2 is missing? FREEDOM. More than anything else though ME1 gave me a sense of freedom and power that ME2 doesn't. In ME1, I was an elite agent tracking down a rouge operative and investigating an ancient mystery on my own damned terms. While in ME2, I'm the Illusive Man's damned errand boy, going where he tells me, dancing to his tune and generally playing the part of a good little puppet. Hell, I was hoping that I'd get the chance to systematically exterminate every last Cerberus agent in the galaxy; but in ME2 the game makes me work for them while going to extreme lengths to try and make them seem noble. Worst of all though the game not only leashes the formerly antiauthoritarian badass Shepard, it doesn't even give him the chance to resist.
In ME1 I was a lone wolf, in ME2 I'm a docile sheep.