Stanley Woo wrote...
Let's be honest, DreDk.
Different people enjoy different aspects of games. It is impossible to please everyone all the time. Sometimes you will agree with our decisions and love the game we release, sometimes you won't. Is it impossible for us to predict what you as an individual will and won't enjoy, and it is a little misguided to believe that a) we can cater our games to individual gamers' tastes and preferences, andthat you have to like everything we do.
I'm sorry you don't feel ME2 was as good as ME1. Perhaps you will like future products better.
Making a target-audience switch with a sequel will always result in people beeing dissappointed, more so than with independent franchises. It is one thing to make a sequel more attractive for a bigger audience but its another thing to concentrate on that new audience completely and forget about the existing one, the fans. And the real Mass Effect fans are mostly not hardcore shooter players. Since ME1 shooter combat was not that well developed, those people that really enjoyed the game loved other things about it then the shooting aspects. And most of these other things are inferior represented in the sequel, namely immersion, story, exploration, character progression, freedom.
Not only that the improved combat could have been done without sacrificing the mentioned aspects (which I would have loved) but so drasticly changing the design focus for a sequel will naturally result in a lot of dissappointed and for the futur turned off fans, which are those people that brought you where you are now with their support.
When I want to listen to classical music then I listen to Vivaldi when I want to listen to Metal then I listen to All Shall Perish (or others). If All Shall Perish release a classical album everyone will hate it, if a lost metal album of Vivaldi will be discovered (lol) then it wont really be well precieved, no matter how good they are individually.
Modifié par Vena_86, 24 mars 2010 - 05:36 .





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