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#1
Guest_Skeleborn_*

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There's just this one thing I've been wondering about.

Is it just me, or does anyone else think it's sort of odd when in a universe where full-body armor suits are commonplace, some of Shepard's team, who are all supposedly experienced combatants, run around in nothing more than basic uniforms, or in Jack's case, pretty much nothing at all. I understand this is probably to give more individuality to the characters and to make them easily idenfiable, but it just bothers me. Like Miranda. She's supposed to be exceptionally smart and all but I'm having a hard time believing that when she chooses to go into a firefight wearing nothing more than a skintight latex uniform. Same goes for Jacob's attire. I'd have no problem if they only wore their uniforms on the ship or something but in combat, I don't see any excuse for that. It's not like Shepard's crew is some rag-tag mercenary band, they're supposed to be well-funded and surely Cerberus could spare a few armor suits. Not to mention that even the lowliest mercenaries are wearing full armor most of the time.

Also, how come they can survive in hazardous environments like vacuum with only a simple breathing mask and parts of their skin exposed. And how the quarians let them on their ship?

It's like there's this bizarre dichotomy between the character design and the rest of the fiction.

Modifié par Skeleborn, 24 mars 2010 - 03:33 .


#2
Sabresandiego

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The game isnt realistic by any stretch. Air pressure variations would require a full body suit at all times.

#3
et2cetera

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Yes, it's strange all right, and considering that in ME1 - your squad members would switch between combat gear and dress gear.

Oversight on Bioware's part or just another dumb decision?

#4
OniGanon

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I find it funny in the opening where Joker can apparently get carried through vacuum in a short sleeve shirt.

#5
Sdesser

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But then again, Joker is really a reaper.. Wait.. what?

Modifié par Sdesser, 24 mars 2010 - 05:14 .


#6
Moe Szyslak

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Could be their personal preference or to accomodate their "combat styles". No doubt Thane would lose some of his stealth and agility in an armored suit and be unable to drop from the ceiling and take out three armed and armored mechs. And the biotic and tech characters are supposed to be squishy, maybe armor hampers their ability to quickly cast their powers on enemies.
I don't mind it at all, except something more than just colour palette swaps would be nice.

Modifié par Moe Szyslak, 24 mars 2010 - 05:53 .


#7
Meglivorn

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OniGanon wrote...

I find it funny in the opening where Joker can apparently get carried through vacuum in a short sleeve shirt.

Actually that's possible. Would be painful but nothing fatal or permanent. :)
http://imagine.gsfc....ers/970603.html

To tell the truth I don't really understand the great armor mania around. Ther are the kinetic barriers and those hold up most of the incoming damage. Armor can protect against explosion particles and debris but overall it's like when people hide behind a car's door in a firefight. The door doesn't protect at all, a bullet easely goes through the whole car (except the engine block). The helmet is only for protect the wall behind you not to get messy when the bullet smash your brain out :)

So it's not a big loss not have a big and heavy armor, unconfortable and making movement harder and look stylish :) Especially when someone is not a trained marine but an adept, engineer expert or sniper.

Modifié par Meglivorn, 24 mars 2010 - 07:55 .


#8
swk3000

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OniGanon wrote...

I find it funny in the opening where Joker can apparently get carried through vacuum in a short sleeve shirt.


Actually, there was a barrier at the entrance to the cockpit that kept air in. There was no vacuum there. You had to walk through it to get to Joker on your way in.

#9
Kronner

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They just went too far from ME1, some changes were needed, but some of the stuff in ME2 makes me cringe. (no armor for squadmates, mission completed screen, no EXP for killing enemies etc.)

#10
Ocelot83

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The reasons why I'm so bothered with the lack of armor on the squadmates:
-it contradicts with the codex (the new healing system)
-the squadmates miraculous survivality in hazardous areas
-the high heels in combat
-removal of personal upgrades from the squadmates

I think that Bioware just got lazy in this area.

#11
gauntz

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Is it only me that finds it unrealistic that people in action/crime tv-shows based on the real world, where heavy-grade military armor, like dragonskin armor, exists often wears casual clothes, suits or at most a bulletproof vest? Hello, is James Bond really that stupid?

#12
Grand_Commander13

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Meglivorn wrote...

To tell the truth I don't really understand the great armor mania around. Ther are the kinetic barriers and those hold up most of the incoming damage. Armor can protect against explosion particles and debris but overall it's like when people hide behind a car's door in a firefight. The door doesn't protect at all, a bullet easely goes through the whole car (except the engine block). The helmet is only for protect the wall behind you not to get messy when the bullet smash your brain out :)

Yeah, except that the armor plating on heavier armors is effective.  Looking at the gameplay, you can take ME1: which would you survive longer with, the shields of a Predator H X and the DR of an Onyx I, or the DR of the Predator H X and the shields of an Onyx I (the answer is, of course, the DR, and that's taking the armor with the highest shields in the game and not the best DR).

I'm hesitant to mention ME2 because it abstracted protection to the extreme, but even there you have no more shields than health and your armor seems to be assumed to be responsible for some of your health (Aegis Vest, etc...).  Until Kasumi comes out, anyway, when we find out that the armor does nothing except announce to enemies that Shepard is a soldier.

I will say though, that game mechanics so often do not reflect the realities of the game world (KOTOR's 1d8 blaster rifles come to mind), so maybe we should look to the codex.  Oh yeah, those plates do provide extra protection...  Wow, it's almost like enemies wear heavy, bulky armor for a reason now...

Modifié par Grand_Commander13, 24 mars 2010 - 08:54 .


#13
Guest_Commandr Bond_*

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gauntz wrote...

Is it only me that finds it unrealistic that people in action/crime tv-shows based on the real world, where heavy-grade military armor, like dragonskin armor, exists often wears casual clothes, suits or at most a bulletproof vest? Hello, is James Bond really that stupid?

He's made it 22 movies without being shot; at this point it probably doesn't matter.

#14
Zyros

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Commandr Bond wrote...

gauntz wrote...

Is it only me that finds it unrealistic that people in action/crime tv-shows based on the real world, where heavy-grade military armor, like dragonskin armor, exists often wears casual clothes, suits or at most a bulletproof vest? Hello, is James Bond really that stupid?

He's made it 22 movies without being shot; at this point it probably doesn't matter.

Oh, I'm pretty sure he's been shot at least once. Besides, He's a secret agent. The guy that you're trying to kill is going to think something's up when you arrive at a fancy party in full body armor.

Modifié par Zyros, 26 mars 2010 - 01:11 .


#15
tanarri23

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Two things that bother me are running around hazardous environments with skin and eyes exposed, and wearing high heels in combat. Other than that, just bring on the biotic barriers on latex :)

#16
WarChicken78

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Meglivorn wrote...

OniGanon wrote...

I find it funny in the opening where Joker can apparently get carried through vacuum in a short sleeve shirt.

Actually that's possible. Would be painful but nothing fatal or permanent. :)
http://imagine.gsfc....ers/970603.html

To tell the truth I don't really understand the great armor mania around. Ther are the kinetic barriers and those hold up most of the incoming damage. Armor can protect against explosion particles and debris but overall it's like when people hide behind a car's door in a firefight. The door doesn't protect at all, a bullet easely goes through the whole car (except the engine block). The helmet is only for protect the wall behind you not to get messy when the bullet smash your brain out :)

So it's not a big loss not have a big and heavy armor, unconfortable and making movement harder and look stylish :) Especially when someone is not a trained marine but an adept, engineer expert or sniper.


Wow, great article. I've been wondering about that quite a long time.
Thanks for clearing that up!