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20 réponses à ce sujet

#1
Kempeorlaxan

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Ok when I start playing loading times take a moment, almost an instant.


After 20-30 minutes playing they increase up to 5 minutes each.


I have to exit to main menu then reload to fix it.

#2
LordOfLA

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You are not alone :( The longer you play the longer load times get.




#3
MisterBeefie

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I also had weird loading times. The loading times didn't affect me until I got to redcliffe. Afterwards I would be able to play for like 30-60 minutes and then have to restart the DaO client. I ended up getting this memory optimizer from major geeks, set it to automatically fix the memory X amount of minutes. This resolved my issue with loading times. Hopefully this helps others, if not, sorry. :)

#4
TheSmilingDude

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Same here, it's a memory leak and I'm not installing another program to make up for bad products, DA is looking more and more like a game I shouldn't even have bothered to remember the title of.

#5
Freesight

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Having the same loading time issue, I'm hoping for a fix in a patch soon.

#6
TallBearNC

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It's a memory issue. This game takes a HUGE ammount of ram it will eventually use over 2GB of ram. So on systems with only 1-3GB of available ram, it will get VERY slow after a time. The game has MASSIVE ammounts of textures and IMO their system reqs for the game should have been raised much higher.



I'm on a 64bit OS with 12GB so I don't have the slowdown issue....



but my laptop is win 7x32 with only 3GB of available ram.. so about once eveyr 1-2 hours I will exit and reload the game.



I don't see any fix or patch for this issue. It's just a game that uses a LOT of ram.



Shoving a 4GB flash drive into your system and flagging it for Readyboost WILL help significantly

#7
Freesight

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TallBearNC wrote...

It's a memory issue. This game takes a HUGE ammount of ram it will eventually use over 2GB of ram. So on systems with only 1-3GB of available ram, it will get VERY slow after a time. The game has MASSIVE ammounts of textures and IMO their system reqs for the game should have been raised much higher.

I'm on a 64bit OS with 12GB so I don't have the slowdown issue....

but my laptop is win 7x32 with only 3GB of available ram.. so about once eveyr 1-2 hours I will exit and reload the game.

I don't see any fix or patch for this issue. It's just a game that uses a LOT of ram.

Shoving a 4GB flash drive into your system and flagging it for Readyboost WILL help significantly


I have to disagree here.  Indeed it requires a large amount of ram but what makes it slower after a while is a bad software function that prevents the ram from being purged, cleaning itself up properly.  Additionally I have high doubts they made the game so it would handle over the 32bit ram limitations.  Sorry but I get a feeling the comment was not based on any factual knowledge of the source coding.

A patch to fix the purge ram or one to allow the user to determine cache size is foreseeable

#8
balin the palin

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What ever is causing the problem it does not change the fact that this issues is making the game all the more less enjoyable. It is sad that such a great game creator (bioware) has stooped to such levels and released a game with so many bugs. I have bashed my keyboard against my wall too many times and im off to the store to buy a playable RPG such as Demon Souls or even Borderlands. Thanks for the wasted hours of looking at lag and loading screens bioware.. ill be sure to pass the my gaming experience along to others! ~Sheez

#9
Mewkayisi

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I was having a simular issue. If you have an AMD 9500 or 9600 CPU chip...like I do, you'll have to download a program or enter your bios, find the setting to turn off the TFL "Fix", I believe it's called. It helps your load times tremendously. For some reason...it's been a longstanding issue and for me, of course...only DA:O made it rear it's ugly head.



I'm running a Windows 7 - 64bit system with a 9500 AMD Phenom Quad-core chip with 4gig of DDR2 1088mhz RAM. Also with an Nvidia overclocked 1gig DDR3 video card. Runs everything else fine I can throw at it but not DA:O. Currently my only issue has been with the Toolkit and DLC which have both been fixed...but I still have this strange loading issue. While loading a new zone/area...with almost each time infact...the program goes Non Responsive for at least 10-20sec...giving me maybe a 25sec load to a minute. Otherwise all is peachy.



It's rather strange. But I can deal with that now that I don't have 5 minute load screens at times..

#10
Neccrid

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Mewkayisi wrote...

I was having a simular issue. If you have an AMD 9500 or 9600 CPU chip...like I do, you'll have to download a program or enter your bios, find the setting to turn off the TFL "Fix", I believe it's called. It helps your load times tremendously. For some reason...it's been a longstanding issue and for me, of course...only DA:O made it rear it's ugly head.

I'm running a Windows 7 - 64bit system with a 9500 AMD Phenom Quad-core chip with 4gig of DDR2 1088mhz RAM. Also with an Nvidia overclocked 1gig DDR3 video card. Runs everything else fine I can throw at it but not DA:O. Currently my only issue has been with the Toolkit and DLC which have both been fixed...but I still have this strange loading issue. While loading a new zone/area...with almost each time infact...the program goes Non Responsive for at least 10-20sec...giving me maybe a 25sec load to a minute. Otherwise all is peachy.

It's rather strange. But I can deal with that now that I don't have 5 minute load screens at times..


Could you maybe pass along a link?

I'm having the same problem as everyone else.  Load times and lag become unbearable after about 20-30 minutes and I am forced to F5 and exit.   Getting old.  I purposely went out and bought a new Video card and PSU so I can run games like mass effect and dragon age origins great.  I run Mass Effect flawlessly on ultra high but Dragon age is killing me with load times after 30 minutes.

#11
Freesight

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I'm with an intel Q9550 so I don't know if there's a similar feature in the bios as the TFL thingy from AMD. I have to say that the game is still enjoyable even though the load times are killing me. The trick given by the OP is a good way to circumvent it from happening, but it gets annoying to do.

#12
Magz

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During some gameplay I will get severe frame loss and have found hitting pause, esc to bring up menu, change video from 8xAA to 4XAA and enable ok, will have the game bounce right back after about 15 sec. This is on an 8800OC gtx thats liquid cooled. I have 8 gigs of ram on a 64bit windows 7 install. I run the game on 2 raptors in raid 0 so my normal load times are in 2-3 seconds through transitions. I do not use a paging file but do have a permanent 4 gig stick of Readyboost setup up inside my case so it doesn't accidentally get yanked. CPU is a Quad core Yorkfield extreme.

I have found that some dlc kills certain areas of play where the load times crawl but by doing the AA switch on video it does bounce back.





Magz

#13
Bobeagle77

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I am having major loading times from 3-10 minutes. My graphics cards is old but reliable, ATI x1650 , 2 gig of ram windows xp, I am playing it at medium graphics. At first it was running as smooth as butter, but once I pass Redcliffe, I started to notice the lag and loading times after 30-60 minutes of play. I really hope Bioware is aware of this problem. And maybe next patch will get a fix.

#14
-Zippi-

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This is a common problem on many computers (but not all). As Dragon Age is the only software i have problems with, I wont risk my PC by disabling patches, turn of cores, antivirus++



Really hope the upcoming patch fix this. Bioware plan to release it early next week. Until then I enjoy the PS3 version. It is not much worse than the PC-game... Feels a bit odd the first 10 minuttes, but then great - and smooth with short loadingscreens. Also fun with some stats and more info appearing in the loadingscreens.

#15
CFL2000

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If you haven't tried it...uncheck the persistent gore option. It seems to be a problem for many people out there. I'm guessing because the gore elements don't remove themselves from your PC's memory.



It worked for mine.

#16
Smugcloud

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What is the TFL fix? I looked all throughout my sons bios and couldnt find it. The load times are getting ridiculous for him.

#17
B33ker

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Smugcloud wrote...

What is the TFL fix? I looked all throughout my sons bios and couldnt find it. The load times are getting ridiculous for him.


It's not a BIOS setting, it's a software patch to fix an issue with AMD cpu's.

The loading time bug has been known since day 1 of release pretty much, do a search on these forums for "memory leak" and notice how many threads there are.

It's not patched yet, and might not be for some time.  Memory leak bugs are notoriously tough to track down sometimes.

If the load times are getting bad, just save the game (F5), quit to the desktop and relaunch/resume and it will be fine again for a while.  Do it as often as you need to.

#18
Smugcloud

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Thanks for the response B33ker

#19
Hellfurian

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Loading screen pops up for 20 mins and I cant even contrl, alt, del to the desktop without rebooting pc. High end pc but patch is a piece of ****.

#20
Franpa

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Freesight wrote...

TallBearNC wrote...

It's a memory issue. This game takes a HUGE ammount of ram it will eventually use over 2GB of ram. So on systems with only 1-3GB of available ram, it will get VERY slow after a time. The game has MASSIVE ammounts of textures and IMO their system reqs for the game should have been raised much higher.

I'm on a 64bit OS with 12GB so I don't have the slowdown issue....

but my laptop is win 7x32 with only 3GB of available ram.. so about once eveyr 1-2 hours I will exit and reload the game.

I don't see any fix or patch for this issue. It's just a game that uses a LOT of ram.

Shoving a 4GB flash drive into your system and flagging it for Readyboost WILL help significantly


I have to disagree here.  Indeed it requires a large amount of ram but what makes it slower after a while is a bad software function that prevents the ram from being purged, cleaning itself up properly.  Additionally I have high doubts they made the game so it would handle over the 32bit ram limitations.  Sorry but I get a feeling the comment was not based on any factual knowledge of the source coding.

A patch to fix the purge ram or one to allow the user to determine cache size is foreseeable

You are right about it not freeing up unused RAM thus leaving very little after a extended play session. The game will not reserve more then roughly 2 gigabytes of RAM even after several hours of play, as RAM is not recycled this 2gigs of RAM quickly becomes very unuseful to the program.

The v1.03 patch may fix some/all problems people experience regarding long load times.

Modifié par Franpa, 12 mars 2010 - 04:25 .


#21
Zejna90

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The patch fix isn't called TFL but TLB, and it's for amd processors only(mostly the new phenom and some other quad cores as well).
Tried it and it seems it doesn't work for me. Here's the link:

http://www.3fl.net.a...&t=3210&p=42273

Good luck!

Modifié par Zejna90, 28 mars 2010 - 09:47 .