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The Hammerhead vs The Mako


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#26
fivefingaslap18

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kraidy1117 wrote...

fivefingaslap18 wrote...

kraidy1117 wrote...

fivefingaslap18 wrote...

Can Bioware just tell EA that they shouldn't meddle into their affairs now? I know the official story is that people didn't like the Mako, but unofficially it is quite obvious the culprit as to why Mass Effect 2, storywise, is a completely giant pile of ****. EA wants it to be for the masses when Mass Effect never was meant to be for the masses.

Bioware has always been about an epic story. EA has always been about profit margins. EA has never been about making quality games, and rather popular games. Epic games are popular games. The problem is that no gamer has that mentality if it's longer then 10 hours. Sorry, but we need to make people's attention spans grow if you play Bioware RPG's.

Mako over Hammer**** anyday.


and ME had a good story? It was one of BW worse stories ever, not even close to BG1+2, KOTOR and Jade Empire. ME2 had a more personal story. The only good thing of ME story was Saren.


So you would say that ME2 was better than BG1+2, KOTOR, and Jade Empire? Wow, way to go and say that ME1 is worse than ME2 when it came to story. Character development was there, certainly. It was certainly better than ME1's character development. The surprise was better than all the other games put together in ME1. It's hard to top's KOTOR's twist, but you can always expect a twist in Bioware games. I knew from before the game came out that the Collectors were Protheans. It just so happened I was wrong in the manner of action they took and how they became Collectors but I proposed they were not just Collectors, but Protheans long ago on this website before the game came out.


No I would not, I said ME2 story was better then ME. BG2 and KOTOR are two of the best stories in gaming. Don't put words in my mouth. Also the big twist in ME2 was how Reapers where made and what they realy are (and no I am not talking about the Human-Reaper, I am talking about the process to make them. The Human-Reaper is was lame, not as lame as frog Saren tho...)


Really? I think you're just trying to cover your own *** at this point. I never played the BG duology or Neverwinter Nights. However, I do know a bad game when I see it. The game was not about gameplay when it came to ME1. ME2 was only about gameplay.

Jacob, stereotypical "gangsta" black man.
Miranda, oversexualized femme fattele.
Tali and Garrus, real characters due to ME1.
Zaeed, nothing special because he is random mercenary.
Samara, overly sexualized character that would not be in her own culture yet somehow is because she's an Asari.
Thane, loner who lost wife and cannot come back to make connections to the world long after his wife dies.
Mordin and Legion, the only characters that felt like BIOWARE characters and not EA additions.
Grunt, kids like cursing and things that bullrush the stage except for Bioware's nice touch: nothing to him.
Jack, look at the above.
Morinth, evil seductress succubus that is overly sexualized.

Want to go over these characters again and tell me which of them were truly fleshed out that were original squad mates?

You certainly know how to pick it up. So, you're basically saying don't put words in my mouth when I'm trying to say that ME2 was a piece of ****. Yet I never said that ME1 was the end all be all either. I just say that ME2 was absolute garbage. I say that, now, just because it is a bridge of the game does not mean that the story has to suffer in it. The Empire Strikes back was not just a bridge, but the character development was a huge part of the story and the story did not suffer for it. Neither was the story suffering from itself. ME2's did. In fact, I would call Bioware's ME trilogy so far, storywise a complete failure if not for the fact that the point is to show you can transfer stuff from one game to another to the T. That is why I like this series. I think it will be a game system that will be followed for a long time and Bioware will become very well known for it.

You however seem to be wanting to talk out of your *** for the sake of it. That's fine, but know that someone will call you out on it.

#27
kraidy1117

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Raphael diSanto wrote...

T-35 wrote...

I much prefer the Hammerhead over the Mako, I like the speed and nimbleness. It doesn't stand up to getting hit like the Mako but  the rate of fire of the guided missles cannot be beat. To top it off you can do pop up attacks :o

On top of that you don't have to drive up any  *#@$ 80 degree slopes :wizard:


So if they make you attempt to fly up 80 degree slopes (or the equivalent in the HH) you'd hate that vehicle too?

Don't hate the vehicle, hate the terrain designers who drank too much jolt cola before being let loose on the terrain meshes.


The Hammerhead would be fine for the Terrain tho. Realy there should be two vehicles. One for exploring (Hammerhead is very good for that) and one for heavy combat (something like the MAKO)

#28
kraidy1117

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fivefingaslap18 wrote...

kraidy1117 wrote...

fivefingaslap18 wrote...

kraidy1117 wrote...

fivefingaslap18 wrote...

Can Bioware just tell EA that they shouldn't meddle into their affairs now? I know the official story is that people didn't like the Mako, but unofficially it is quite obvious the culprit as to why Mass Effect 2, storywise, is a completely giant pile of ****. EA wants it to be for the masses when Mass Effect never was meant to be for the masses.

Bioware has always been about an epic story. EA has always been about profit margins. EA has never been about making quality games, and rather popular games. Epic games are popular games. The problem is that no gamer has that mentality if it's longer then 10 hours. Sorry, but we need to make people's attention spans grow if you play Bioware RPG's.

Mako over Hammer**** anyday.


and ME had a good story? It was one of BW worse stories ever, not even close to BG1+2, KOTOR and Jade Empire. ME2 had a more personal story. The only good thing of ME story was Saren.


So you would say that ME2 was better than BG1+2, KOTOR, and Jade Empire? Wow, way to go and say that ME1 is worse than ME2 when it came to story. Character development was there, certainly. It was certainly better than ME1's character development. The surprise was better than all the other games put together in ME1. It's hard to top's KOTOR's twist, but you can always expect a twist in Bioware games. I knew from before the game came out that the Collectors were Protheans. It just so happened I was wrong in the manner of action they took and how they became Collectors but I proposed they were not just Collectors, but Protheans long ago on this website before the game came out.


No I would not, I said ME2 story was better then ME. BG2 and KOTOR are two of the best stories in gaming. Don't put words in my mouth. Also the big twist in ME2 was how Reapers where made and what they realy are (and no I am not talking about the Human-Reaper, I am talking about the process to make them. The Human-Reaper is was lame, not as lame as frog Saren tho...)


Really? I think you're just trying to cover your own *** at this point. I never played the BG duology or Neverwinter Nights. However, I do know a bad game when I see it. The game was not about gameplay when it came to ME1. ME2 was only about gameplay.

Jacob, stereotypical "gangsta" black man.
Miranda, oversexualized femme fattele.
Tali and Garrus, real characters due to ME1.
Zaeed, nothing special because he is random mercenary.
Samara, overly sexualized character that would not be in her own culture yet somehow is because she's an Asari.
Thane, loner who lost wife and cannot come back to make connections to the world long after his wife dies.
Mordin and Legion, the only characters that felt like BIOWARE characters and not EA additions.
Grunt, kids like cursing and things that bullrush the stage except for Bioware's nice touch: nothing to him.
Jack, look at the above.
Morinth, evil seductress succubus that is overly sexualized.

Want to go over these characters again and tell me which of them were truly fleshed out that were original squad mates?

You certainly know how to pick it up. So, you're basically saying don't put words in my mouth when I'm trying to say that ME2 was a piece of ****. Yet I never said that ME1 was the end all be all either. I just say that ME2 was absolute garbage. I say that, now, just because it is a bridge of the game does not mean that the story has to suffer in it. The Empire Strikes back was not just a bridge, but the character development was a huge part of the story and the story did not suffer for it. Neither was the story suffering from itself. ME2's did. In fact, I would call Bioware's ME trilogy so far, storywise a complete failure if not for the fact that the point is to show you can transfer stuff from one game to another to the T. That is why I like this series. I think it will be a game system that will be followed for a long time and Bioware will become very well known for it.

You however seem to be wanting to talk out of your *** for the sake of it. That's fine, but know that someone will call you out on it.


Speak for your self, I enjoyed the characters alot more in ME2 then ME. The only characters that I liked in ME where Wrex, Garrus and Tali. Thats it. The others where borining. Also Jack has some of the deepest character dev ever.

Modifié par kraidy1117, 24 mars 2010 - 05:02 .


#29
ExtremeOne

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fivefingaslap18 wrote...

Can Bioware just tell EA that they shouldn't meddle into their affairs now? I know the official story is that people didn't like the Mako, but unofficially it is quite obvious the culprit as to why Mass Effect 2, storywise, is a completely giant pile of ****. EA wants it to be for the masses when Mass Effect never was meant to be for the masses.

Bioware has always been about an epic story. EA has always been about profit margins. EA has never been about making quality games, and rather popular games. Epic games are popular games. The problem is that no gamer has that mentality if it's longer then 10 hours. Sorry, but we need to make people's attention spans grow if you play Bioware RPG's.

Mako over Hammer**** anyday.

 


what the hell is wrong with games being for everyone. Video games should be made for everyone its how gaming got started on consoles anyway. you are another stupid elitist and so called hardcore gamer that can not accept the fact that games are being made so everyone can enjoy them.  EA did the right thing by having Mass Effect 2 more appealing to all gamers than just the stupid hardcore gamers 

#30
fivefingaslap18

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ExtremeOne wrote...

fivefingaslap18 wrote...

Can Bioware just tell EA that they shouldn't meddle into their affairs now? I know the official story is that people didn't like the Mako, but unofficially it is quite obvious the culprit as to why Mass Effect 2, storywise, is a completely giant pile of ****. EA wants it to be for the masses when Mass Effect never was meant to be for the masses.

Bioware has always been about an epic story. EA has always been about profit margins. EA has never been about making quality games, and rather popular games. Epic games are popular games. The problem is that no gamer has that mentality if it's longer then 10 hours. Sorry, but we need to make people's attention spans grow if you play Bioware RPG's.

Mako over Hammer**** anyday.

 


what the hell is wrong with games being for everyone. Video games should be made for everyone its how gaming got started on consoles anyway. you are another stupid elitist and so called hardcore gamer that can not accept the fact that games are being made so everyone can enjoy them.  EA did the right thing by having Mass Effect 2 more appealing to all gamers than just the stupid hardcore gamers 


Is it a problem that I like good games? I don't want everything diluted so that I am playing stuff like Call of Duty in every single game that has guns. Some people want to play games for the online multiplayer capabilities. Others want to play a game that has story. If this was a game, from the start, that was planned to be an RPG/Adventure game than leave it as it was intended to be unless you can really change it well.

It's like the difference between Alien and Aliens. Alien was a horror suspense film that had it's background in sci-fi. Aliens was an action/adventure film and it was just as liked and in some cases more liked than it's predecessor. You don't change the style unless you do it better than the first because it shows that you don't know what you want it to be. The problem with that is, if you don't know what it is then how can the audience enjoy it for what it is.

I don't play Call of Duty, and I don't play games like God of War because they're for the masses. I rarely get games except from people I can trust quality from. I like going to movies that way and I like food. It's being educated in knowing the difference between quality and depression of quality. If you choose friends you go with what you like as opposed to what you dislike. The same goes for games. I don't hate people that don't hang out with me (unless their complete and utter jerks) yet I don't say they can't hang out with me. I also don't say that they can't have friends either. I don't like it when you change the basis of my group though because you don't like what we do.

#31
Commissar Gash

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kraidy1117 wrote...

gashgfjaskgfkagh wrote...

kraidy1117 wrote...

gashgfjaskgfkagh wrote...

kraidy1117 wrote...

The Hammerhead because of it's handling. All the Hammerhead needs is a secondary gun and a health bar and we are set to go. I never died once because unlike the MAKO which was clunky and slow, the Hammerhead was fast and very easy to avoid bullets. I only came close to getting killed by a colosus once. Also the health recharging time is alot faster which is a plus sie for higher difficulties.


Speed beats brute strength anyday.

But The Hammerhead doesn't have a secondary gun.... We're not bulding a M45 Infantry Fighting vehicle, we're using the current models. Mako's canon can't be dodged if it's used by a skilled shooter, it's to fast the same goes for the machine gun, but the machine gun isn't accurate over long distances. But The Mako can dodge missiles, Hammerheads missiles doesn't appear to have a very good guiding system.


Does not matter, the MAKO is very slow, the Hammerhead is fast and has heat sinking rocket. All the Hammerhead needs to do is strife around it and do the huge jumps in the air and shower it with missles. Plus unlike the MAKO, the Hammerhead has a fast recharging rate. The MAKO would lose because the Hammerhead has speed.

The Mako is very slow? Why do I get the feeling that you one of the Mako haters. The Mako has a better power/speed belance then the Hammerhead. The Mako can survive mutiple misslie hits. The Hammerhead can't survive multiple hits from a 155mm Mass Accelerator and a machine gun. And let the Hammerhead make huge jumps in the air, it makes more difficult to aim for it and The Mako would get a bigger target (instant hit 155mm canon:whistle:). 

I don't know why but I get the feeling when driving The Hammerhead that I'm driving a flynig Ghost with a rocket launcher...


I take it your a MAKO lover. The Hammerhead is faster then the MAKO and can strife, something the MAKO lacks, also the Hammerhead has heatseeking rockets, jump in the air and shower the MAKO with rockets, and the Hammerhead is easy to dodge bullets. Also you have to take recharging times. MAKO's recharge time is very slow, Hammerhead has a fast recharge time. The Hammerhead can beat the MAKO.


I actually like both of them. The Hammerhead is fun to drive, but the Mako is more fun in combat. They both have their flaws, but I still like them. If the pilot of the Mako is skilled The Hammerhead doesn't stand a chance. The Hammerhead isn't Neo, Mako's canon can't be dodged if used properly and if The Hammerhead is hit by it it's f*cked or atleast badly damaged. I won't call Mako's recharge time very slow and it still has a machine gun.
And atleast the driver of the Mako can exit he's vehicle and then you will be facing a lvl60 Shock Trooper with Colossus X and HMWA X.:P

And now I'm done with this discussion, it won't end well if we continue this.:police:

#32
Daeion

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ExtremeOne wrote...

fivefingaslap18 wrote...

Can Bioware just tell EA that they shouldn't meddle into their affairs now? I know the official story is that people didn't like the Mako, but unofficially it is quite obvious the culprit as to why Mass Effect 2, storywise, is a completely giant pile of ****. EA wants it to be for the masses when Mass Effect never was meant to be for the masses.

Bioware has always been about an epic story. EA has always been about profit margins. EA has never been about making quality games, and rather popular games. Epic games are popular games. The problem is that no gamer has that mentality if it's longer then 10 hours. Sorry, but we need to make people's attention spans grow if you play Bioware RPG's.

Mako over Hammer**** anyday.

 


what the hell is wrong with games being for everyone. Video games should be made for everyone its how gaming got started on consoles anyway. you are another stupid elitist and so called hardcore gamer that can not accept the fact that games are being made so everyone can enjoy them.  EA did the right thing by having Mass Effect 2 more appealing to all gamers than just the stupid hardcore gamers 


HAHA, you're still throwing around the elitest arguement?  LOL, you really need to come up with something new.  Just because someone does not agree with you does not make them an elitest.  You also need to learn that your definition of a hardcore gamer is going to be different then other peoples so you should probably use a different word.

#33
kraidy1117

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gashgfjaskgfkagh wrote...

kraidy1117 wrote...

gashgfjaskgfkagh wrote...

kraidy1117 wrote...

gashgfjaskgfkagh wrote...

kraidy1117 wrote...

The Hammerhead because of it's handling. All the Hammerhead needs is a secondary gun and a health bar and we are set to go. I never died once because unlike the MAKO which was clunky and slow, the Hammerhead was fast and very easy to avoid bullets. I only came close to getting killed by a colosus once. Also the health recharging time is alot faster which is a plus sie for higher difficulties.


Speed beats brute strength anyday.

But The Hammerhead doesn't have a secondary gun.... We're not bulding a M45 Infantry Fighting vehicle, we're using the current models. Mako's canon can't be dodged if it's used by a skilled shooter, it's to fast the same goes for the machine gun, but the machine gun isn't accurate over long distances. But The Mako can dodge missiles, Hammerheads missiles doesn't appear to have a very good guiding system.


Does not matter, the MAKO is very slow, the Hammerhead is fast and has heat sinking rocket. All the Hammerhead needs to do is strife around it and do the huge jumps in the air and shower it with missles. Plus unlike the MAKO, the Hammerhead has a fast recharging rate. The MAKO would lose because the Hammerhead has speed.

The Mako is very slow? Why do I get the feeling that you one of the Mako haters. The Mako has a better power/speed belance then the Hammerhead. The Mako can survive mutiple misslie hits. The Hammerhead can't survive multiple hits from a 155mm Mass Accelerator and a machine gun. And let the Hammerhead make huge jumps in the air, it makes more difficult to aim for it and The Mako would get a bigger target (instant hit 155mm canon:whistle:). 

I don't know why but I get the feeling when driving The Hammerhead that I'm driving a flynig Ghost with a rocket launcher...


I take it your a MAKO lover. The Hammerhead is faster then the MAKO and can strife, something the MAKO lacks, also the Hammerhead has heatseeking rockets, jump in the air and shower the MAKO with rockets, and the Hammerhead is easy to dodge bullets. Also you have to take recharging times. MAKO's recharge time is very slow, Hammerhead has a fast recharge time. The Hammerhead can beat the MAKO.


I actually like both of them. The Hammerhead is fun to drive, but the Mako is more fun in combat. They both have their flaws, but I still like them. If the pilot of the Mako is skilled The Hammerhead doesn't stand a chance. The Hammerhead isn't Neo, Mako's canon can't be dodged if used properly and if The Hammerhead is hit by it it's f*cked or atleast badly damaged. I won't call Mako's recharge time very slow and it still has a machine gun.
And atleast the driver of the Mako can exit he's vehicle and then you will be facing a lvl60 Shock Trooper with Colossus X and HMWA X.:P

And now I'm done with this discussion, it won't end well if we continue this.:police:


Do you know what recharge time I am talking about? I am talking about shields and health. Hammerhead is fast and can dodge easy, the MAKO has slow shield recharge rate and you have to use omi gel to repair it. The Hammerhead does not need that and you can exit the hammerhead too, so I don't see where you are getting at. Just use overload for your guys shield and a couple of headshots from a sniper and your dead. Hammerhead is good for exploring, not combat.

#34
kraidy1117

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fivefingaslap18 wrote...

ExtremeOne wrote...

fivefingaslap18 wrote...

Can Bioware just tell EA that they shouldn't meddle into their affairs now? I know the official story is that people didn't like the Mako, but unofficially it is quite obvious the culprit as to why Mass Effect 2, storywise, is a completely giant pile of ****. EA wants it to be for the masses when Mass Effect never was meant to be for the masses.

Bioware has always been about an epic story. EA has always been about profit margins. EA has never been about making quality games, and rather popular games. Epic games are popular games. The problem is that no gamer has that mentality if it's longer then 10 hours. Sorry, but we need to make people's attention spans grow if you play Bioware RPG's.

Mako over Hammer**** anyday.

 


what the hell is wrong with games being for everyone. Video games should be made for everyone its how gaming got started on consoles anyway. you are another stupid elitist and so called hardcore gamer that can not accept the fact that games are being made so everyone can enjoy them.  EA did the right thing by having Mass Effect 2 more appealing to all gamers than just the stupid hardcore gamers 


Is it a problem that I like good games? I don't want everything diluted so that I am playing stuff like Call of Duty in every single game that has guns. Some people want to play games for the online multiplayer capabilities. Others want to play a game that has story. If this was a game, from the start, that was planned to be an RPG/Adventure game than leave it as it was intended to be unless you can really change it well.

It's like the difference between Alien and Aliens. Alien was a horror suspense film that had it's background in sci-fi. Aliens was an action/adventure film and it was just as liked and in some cases more liked than it's predecessor. You don't change the style unless you do it better than the first because it shows that you don't know what you want it to be. The problem with that is, if you don't know what it is then how can the audience enjoy it for what it is.

I don't play Call of Duty, and I don't play games like God of War because they're for the masses. I rarely get games except from people I can trust quality from. I like going to movies that way and I like food. It's being educated in knowing the difference between quality and depression of quality. If you choose friends you go with what you like as opposed to what you dislike. The same goes for games. I don't hate people that don't hang out with me (unless their complete and utter jerks) yet I don't say they can't hang out with me. I also don't say that they can't have friends either. I don't like it when you change the basis of my group though because you don't like what we do.


So God of War is not a good game? That game can be brutal at times and is not ment for "causal" gamers. Hell play the first on God mode and tell me it's easy. Last time I cheacked God of War series is  hit with gamers and reviewrs, just because you don't like it does not make it bad game, it's only a bad game to you.

#35
Raphael diSanto

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kraidy1117 wrote...

fivefingaslap18 wrote...

ExtremeOne wrote...

fivefingaslap18 wrote...

Can Bioware just tell EA that they shouldn't meddle into their affairs now? I know the official story is that people didn't like the Mako, but unofficially it is quite obvious the culprit as to why Mass Effect 2, storywise, is a completely giant pile of ****. EA wants it to be for the masses when Mass Effect never was meant to be for the masses.

Bioware has always been about an epic story. EA has always been about profit margins. EA has never been about making quality games, and rather popular games. Epic games are popular games. The problem is that no gamer has that mentality if it's longer then 10 hours. Sorry, but we need to make people's attention spans grow if you play Bioware RPG's.

Mako over Hammer**** anyday.

 


what the hell is wrong with games being for everyone. Video games should be made for everyone its how gaming got started on consoles anyway. you are another stupid elitist and so called hardcore gamer that can not accept the fact that games are being made so everyone can enjoy them.  EA did the right thing by having Mass Effect 2 more appealing to all gamers than just the stupid hardcore gamers 


Is it a problem that I like good games? I don't want everything diluted so that I am playing stuff like Call of Duty in every single game that has guns. Some people want to play games for the online multiplayer capabilities. Others want to play a game that has story. If this was a game, from the start, that was planned to be an RPG/Adventure game than leave it as it was intended to be unless you can really change it well.

It's like the difference between Alien and Aliens. Alien was a horror suspense film that had it's background in sci-fi. Aliens was an action/adventure film and it was just as liked and in some cases more liked than it's predecessor. You don't change the style unless you do it better than the first because it shows that you don't know what you want it to be. The problem with that is, if you don't know what it is then how can the audience enjoy it for what it is.

I don't play Call of Duty, and I don't play games like God of War because they're for the masses. I rarely get games except from people I can trust quality from. I like going to movies that way and I like food. It's being educated in knowing the difference between quality and depression of quality. If you choose friends you go with what you like as opposed to what you dislike. The same goes for games. I don't hate people that don't hang out with me (unless their complete and utter jerks) yet I don't say they can't hang out with me. I also don't say that they can't have friends either. I don't like it when you change the basis of my group though because you don't like what we do.


So God of War is not a good game? That game can be brutal at times and is not ment for "causal" gamers. Hell play the first on God mode and tell me it's easy. Last time I cheacked God of War series is  hit with gamers and reviewrs, just because you don't like it does not make it bad game, it's only a bad game to you.


Ey, I'm getting the impression from fivefingaslap18 that if the masses like it, it must obviously be bad.

Popular = bad, cult hit = good, and nothing can prove otherwise.

Meh.

#36
VutaatVerd

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Mako wins "Do a Barrel Roll" need I say anything else?

#37
Commissar Gash

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kraidy1117 wrote...

Do you know what recharge time I am talking about? I am talking about shields and health. Hammerhead is fast and can dodge easy, the MAKO has slow shield recharge rate and you have to use omi gel to repair it. The Hammerhead does not need that and you can exit the hammerhead too, so I don't see where you are getting at. Just use overload for your guys shield and a couple of headshots from a sniper and your dead. Hammerhead is good for exploring, not combat.

I wasn't serious about the getting out of the vehicle part, I thought it was quite obvious. btw ME1 shock troopers have a tendancy to spam Imunity and then they also have Shield Boost and ME1 adrenaline rush. Collossus X can take alot of hits. And if you want to use overload, you can't have a sniper. And there will also be a never ending stream of bullets (frictionless materials X FTW!) from the deadly accurate and powerful HMWA X coming your way. This isn't a balanced enemy, he's in God mode.
I though you meant the gun recharge time...:pinched: you're right it's slow, but the repairing of both vehicles is more a gameplay thing, i don't know how pushing a button will repair my wheels and waiting in the corner also shouldn't repair your vehicle, but it's needed in-game.

And you're right The Hammerhead is better for exploration then combat, I think it should rather be called M44 Hammerhead HRV (Heavy Reconnaissance Vehicle) then M44 Hammerhead Infantry Fighting Vehicle.
I'm sure about one thing, both vehicles can never take the first place of the most awesome game vehicle list. The M12 Warthog will still be my favorite.:wub:

#38
M.AlphaShadow

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I actually like the hammerhead and to be truthful I think it should have been in the first game. I mean come on all the flying cars floating around the citadel and we still have a rover with wheels?!?Hovercar over a four wheel drive anyday baby, though the shields could use some work though



and whole the popular is crap and cult is good thing, you all need to just stop it, you're both right and you're both wrong cause I'm certain there has been something popular that you also liked and there has been something that's considered cult that you thought was crap.

#39
KainrycKarr

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Popularity means nothing other than successful. Quality doesn't factor into it.



That isn't to say that if something is popular, it must be bad, it just means that just because it's popular, it doesn't necessarily mean it's good.



Give me the hammerhead with a machine gun or a cannon, with Mako-style missions. I'd rather travel across a bunch of retextured planets AT MY OWN BIDDING than do retarded linear mario-kart missions.

#40
TheTrooper1138

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kraidy1117 wrote...
I take it your a MAKO lover. The Hammerhead is faster then the MAKO and can strife, something the MAKO lacks, 


and the Mako doesn't need it, because you can turn the gun. Therefore your argument is invalid.

ExtremeOne wrote...
what the hell is wrong with games being for everyone. Video games should be made for everyone its how gaming got started on consoles anyway. you are another stupid elitist and so called hardcore gamer that can not accept the fact that games are being made so everyone can enjoy them.  EA did the right thing by having Mass Effect 2 more appealing to all gamers than just the stupid hardcore gamers 


This has nothing to do with elitism. It's the same as with music. A band can be successful by making good music, staying true to their style and yet selling well (i.e. Iron Maiden). Then there are bands, that have a solid fanbase, but they want to be more successful and so they dumb down their style to appease the masses. Metallica did that around 20 years ago and since then they've been **** (though they were overrated to begin with). Same goes for ME. ME1 was a great innovative game, that had some success because it was a great game. Now EA obviously wanted to sell more copies to the mainstream market, so they decided to dumb it down for the mainstream CoD audience. Pretty simple... also a game that has success even though staying true to it's concept would be DAO... this proved that even old-school RPGs can be successful and it was waaaay better than ME2!

fivefingaslap18 wrote...

Really? I think you're just trying to cover your own *** at this point. I never played the BG duology or Neverwinter Nights. However, I do know a bad game when I see it. The game was not about gameplay when it came to ME1. ME2 was only about gameplay.

Jacob, stereotypical "gangsta" black man.
Miranda, oversexualized femme fattele.
Tali and Garrus, real characters due to ME1.
Zaeed, nothing special because he is random mercenary.
Samara, overly sexualized character that would not be in her own culture yet somehow is because she's an Asari.
Thane, loner who lost wife and cannot come back to make connections to the world long after his wife dies.
Mordin and Legion, the only characters that felt like BIOWARE characters and not EA additions.
Grunt, kids like cursing and things that bullrush the stage except for Bioware's nice touch: nothing to him.
Jack, look at the above.
Morinth, evil seductress succubus that is overly sexualized.

Want to go over these characters again and tell me which of them were truly fleshed out that were original squad mates?

You certainly know how to pick it up. So, you're basically saying don't put words in my mouth when I'm trying to say that ME2 was a piece of ****. Yet I never said that ME1 was the end all be all either. I just say that ME2 was absolute garbage. I say that, now, just because it is a bridge of the game does not mean that the story has to suffer in it. The Empire Strikes back was not just a bridge, but the character development was a huge part of the story and the story did not suffer for it. Neither was the story suffering from itself. ME2's did. In fact, I would call Bioware's ME trilogy so far, storywise a complete failure if not for the fact that the point is to show you can transfer stuff from one game to another to the T. That is why I like this series. I think it will be a game system that will be followed for a long time and Bioware will become very well known for it.

You however seem to be wanting to talk out of your *** for the sake of it. That's fine, but know that someone will call you out on it.


sad, but true on most countes...

#41
kraidy1117

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TheTrooper1138 wrote...

kraidy1117 wrote...
I take it your a MAKO lover. The Hammerhead is faster then the MAKO and can strife, something the MAKO lacks, 


and the Mako doesn't need it, because you can turn the gun. Therefore your argument is invalid.

ExtremeOne wrote...
what the hell is wrong with games being for everyone. Video games should be made for everyone its how gaming got started on consoles anyway. you are another stupid elitist and so called hardcore gamer that can not accept the fact that games are being made so everyone can enjoy them.  EA did the right thing by having Mass Effect 2 more appealing to all gamers than just the stupid hardcore gamers 


This has nothing to do with elitism. It's the same as with music. A band can be successful by making good music, staying true to their style and yet selling well (i.e. Iron Maiden). Then there are bands, that have a solid fanbase, but they want to be more successful and so they dumb down their style to appease the masses. Metallica did that around 20 years ago and since then they've been **** (though they were overrated to begin with). Same goes for ME. ME1 was a great innovative game, that had some success because it was a great game. Now EA obviously wanted to sell more copies to the mainstream market, so they decided to dumb it down for the mainstream CoD audience. Pretty simple... also a game that has success even though staying true to it's concept would be DAO... this proved that even old-school RPGs can be successful and it was waaaay better than ME2!

fivefingaslap18 wrote...

Really? I think you're just trying to cover your own *** at this point. I never played the BG duology or Neverwinter Nights. However, I do know a bad game when I see it. The game was not about gameplay when it came to ME1. ME2 was only about gameplay.

Jacob, stereotypical "gangsta" black man.
Miranda, oversexualized femme fattele.
Tali and Garrus, real characters due to ME1.
Zaeed, nothing special because he is random mercenary.
Samara, overly sexualized character that would not be in her own culture yet somehow is because she's an Asari.
Thane, loner who lost wife and cannot come back to make connections to the world long after his wife dies.
Mordin and Legion, the only characters that felt like BIOWARE characters and not EA additions.
Grunt, kids like cursing and things that bullrush the stage except for Bioware's nice touch: nothing to him.
Jack, look at the above.
Morinth, evil seductress succubus that is overly sexualized.

Want to go over these characters again and tell me which of them were truly fleshed out that were original squad mates?

You certainly know how to pick it up. So, you're basically saying don't put words in my mouth when I'm trying to say that ME2 was a piece of ****. Yet I never said that ME1 was the end all be all either. I just say that ME2 was absolute garbage. I say that, now, just because it is a bridge of the game does not mean that the story has to suffer in it. The Empire Strikes back was not just a bridge, but the character development was a huge part of the story and the story did not suffer for it. Neither was the story suffering from itself. ME2's did. In fact, I would call Bioware's ME trilogy so far, storywise a complete failure if not for the fact that the point is to show you can transfer stuff from one game to another to the T. That is why I like this series. I think it will be a game system that will be followed for a long time and Bioware will become very well known for it.

You however seem to be wanting to talk out of your *** for the sake of it. That's fine, but know that someone will call you out on it.


sad, but true on most countes...


The MAKO is clunky, it was ment for fighting, not exploring which is why the MAKO failed. The MAKO would have been perfect for the Hammerhead missions (well some of them) while the Hammerhead would have been better for the MAKO missions.

#42
TheTrooper1138

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kraidy1117 wrote...
The MAKO is clunky, it was ment for fighting, not exploring which is why the MAKO failed. The MAKO would have been perfect for the Hammerhead missions (well some of them) while the Hammerhead would have been better for the MAKO missions.


I disagree, I liked driving around with the Mako, only some of the steep mountains were problematic. Cut those out of the game and the Mako works perfectly.

#43
Burdokva

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PC version Mako, with independent turning hull and turret would massacre the Hammerhead. I don't know how it was for the Xbox360, as it seems most of the control complaints were from it, but on the PC port the Mako handled pretty good. In my opinion, even better than the Hammerhead, certainly more realistic.



Not that I don't like the M44 but it could have been much, much better...

#44
kraidy1117

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TheTrooper1138 wrote...

kraidy1117 wrote...
The MAKO is clunky, it was ment for fighting, not exploring which is why the MAKO failed. The MAKO would have been perfect for the Hammerhead missions (well some of them) while the Hammerhead would have been better for the MAKO missions.


I disagree, I liked driving around with the Mako, only some of the steep mountains were problematic. Cut those out of the game and the Mako works perfectly.


I think it depends on what you play on. DFrom what I can tell alot of people who liked the MAKO played the PC version which I heard was ok, but the MAKO hate comes from the 360 which cpntroled like crap, but the Hammerhead on the 360 controls very nice butv I take it controls like crap on the PC.

#45
Daralii

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kraidy1117 wrote...

TheTrooper1138 wrote...

kraidy1117 wrote...
The MAKO is clunky, it was ment for fighting, not exploring which is why the MAKO failed. The MAKO would have been perfect for the Hammerhead missions (well some of them) while the Hammerhead would have been better for the MAKO missions.


I disagree, I liked driving around with the Mako, only some of the steep mountains were problematic. Cut those out of the game and the Mako works perfectly.


I think it depends on what you play on. DFrom what I can tell alot of people who liked the MAKO played the PC version which I heard was ok, but the MAKO hate comes from the 360 which cpntroled like crap, but the Hammerhead on the 360 controls very nice butv I take it controls like crap on the PC.

It actually performs pretty well on the PC, a lot more fluidly than the Mako did in my opinion. I'd say that the Hammerhead controls better than the Mako, but it's weapons are inferior and it feels too much like an arcade rail-shooter right now.

#46
TheTrooper1138

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kraidy1117 wrote...

TheTrooper1138 wrote...

kraidy1117 wrote...
The MAKO is clunky, it was ment for fighting, not exploring which is why the MAKO failed. The MAKO would have been perfect for the Hammerhead missions (well some of them) while the Hammerhead would have been better for the MAKO missions.


I disagree, I liked driving around with the Mako, only some of the steep mountains were problematic. Cut those out of the game and the Mako works perfectly.


I think it depends on what you play on. DFrom what I can tell alot of people who liked the MAKO played the PC version which I heard was ok, but the MAKO hate comes from the 360 which cpntroled like crap, but the Hammerhead on the 360 controls very nice butv I take it controls like crap on the PC.


so you're saying the ****ing X-Box is responsible for us PC gamers getting that crappy HH instead of the Mako? **** Microsoft then! And BioWare for screwing us PC gamers over...

#47
valttu

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Mako >>>>>>>>>>>>>> Hammerhead. I just came off from playing Firewalker. Didn't even complete the second "mission". It sure was nice to get to the last artifact just to get your ass blown to hell and having to start it all over.



Thanks BioWare for not even letting me SAVE!



This "mission pack" seems like the most pointless DLC ever made. I think it's just a test to see if people like Hammerhead. At least I didn't have to pay for those 10-15 minutes of my life that I just lost.



What's the point of making missions with no story or even dialogue. Or even the ability to save. Damn! There are a few side missions in ME2 where all you gotta do is walk around some empty place alone and press some button at the end... WHAT'S THE POINT!? Ok I'm heating up a little too much maybe I'll stop typing now.

#48
kraidy1117

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TheTrooper1138 wrote...

kraidy1117 wrote...

TheTrooper1138 wrote...

kraidy1117 wrote...
The MAKO is clunky, it was ment for fighting, not exploring which is why the MAKO failed. The MAKO would have been perfect for the Hammerhead missions (well some of them) while the Hammerhead would have been better for the MAKO missions.


I disagree, I liked driving around with the Mako, only some of the steep mountains were problematic. Cut those out of the game and the Mako works perfectly.


I think it depends on what you play on. DFrom what I can tell alot of people who liked the MAKO played the PC version which I heard was ok, but the MAKO hate comes from the 360 which cpntroled like crap, but the Hammerhead on the 360 controls very nice butv I take it controls like crap on the PC.


so you're saying the ****ing X-Box is responsible for us PC gamers getting that crappy HH instead of the Mako? **** Microsoft then! And BioWare for screwing us PC gamers over...


Well the PC version is port, your luckly you even got ME and ME2. The Hammerhead is good on the 360, it just needs better weapons.

#49
TheTrooper1138

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kraidy1117 wrote...
Well the PC version is port, your luckly you even got ME and ME2. The Hammerhead is good on the 360, it just needs better weapons.


yes, we're so lucky that we PC gamers are being screwed over more and more because EA and others want to please console gamers and give a **** about decent ports... Resident Evil 4 anyone? -_-

#50
Azint

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The only thing that bothers me about the Hammerhead is the inability to drive up sharp vertical inclines.