I do think it is an odd design choice to let someone play Awakening as their character that sacrificed themselves to kill the Archdemon. But that is something that I personally don't have to worry about due to my shrewd survival instinct.Jaulen wrote...
Minor development of a keep? Companions you learn some stuff about, but not as much as the originals?
Darkspawn evolving interesting, the Architecht, very interesting....
Howe family history, also interesting, but also told somewhat through the codex entries, talking to Howe/HN Historian in Origins, and a little in the books. That't not furthering the lore of Thedas, it's furthering the lore/backstory for one family in Thedas and one companion in particular....how does knowing that history tid but effect gameplay/lore/storyline?
Big deal, so who I put on the throne makes an appearance (and what's with Loghain, whom my hubby KILLED at the landsmeet, showing up for a cameo?)....but what about other choices made? Why wouldn't I want the endings I got from playing various characters/making various choices be able to transfer over to additional games that I PLAY AS THAT CHARACTER?!?!? Shouldn't those endings become cannon for that character? Otherwise whats' the point of replaying the game as different characters who made different choices, if they aren't going to import or effect the background/lore/storyline of additional games. That's the point of RPGing, play a character, and how do choices affect the character, comanions, and the world around? Otherwise it's just a story-based hack and slash.
The point of Awakening is to continue the story of that particular time period in Fereldan and continue the story of your character if you so choose. If your character died at the end of Origins and you don't want to break that canon then start a completely new character from Orlais. That's why that option is there. There is a lot more player freedom in Awakening than it is given credit for.
Sure it's not Origins but it's not meant to be. If you want Awakening to be a full blown sequel and won't settle for anything less then, forgive me for being so blunt, but that is a personal problem. BioWare made it very clear that Awakening is nothing more than an expansion.
The point of replaying as different characters is to enjoy the differing origins and see what different outcomes result from the most minor of interactions or altercations. It is awfully arrogant to automatically assume that your personal choices will have any kind of affect on future storylines and additional games. Just because Mass Effect 2 and the upcoming Alpha Protocol (supposedly) allow you to carry characters and decisions over does not mean every game will from here on out. Your actions and choices affect strictly what happens in the one game that you are playing.
Personally I would like Dragon Age 2 to not be a direct sequel but rather a game that takes place in a completely different time period or maybe even country. I would love to play a game that takes place in the past so we can explore the underlying history of all Thedas.





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