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MASS EFFECT 3 PROJECT WOMBAT STARTED


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#26
Jaysonie

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yoomazir wrote...

in the hope that they will not screw it this time...


You wont have to worry about that, seeing as how they didnt with the last one.

#27
yoomazir

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Jaysonie wrote...

yoomazir wrote...

in the hope that they will not screw it this time...


You wont have to worry about that, seeing as how they didnt with the last one.


*look at the hammerhead*
suuuuuuuuuuuuuuuuure.

#28
Sigma Tauri

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So...other than teasing us, what does this mean? Will it increase hugging moments by 1000%? Or what? Because my curiosity has to directed somewhere before it fizzles.

#29
Jaysonie

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yoomazir wrote...

Jaysonie wrote...

yoomazir wrote...

in the hope that they will not screw it this time...


You wont have to worry about that, seeing as how they didnt with the last one.


*look at the hammerhead*
 suuuuuuuuuuuuuuuuure.



Hammerhead was dlc, not the main game. But if were going to this then we could do the same thing with ME1:
*look at pinnacle station*
suuuuuuuuuuuuuuuuure.

#30
Heliosas

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60+ hour ME3 please.

#31
Dave the Seagull

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"Project Wombat is a go. I repeat. Project Wombat is a go"

"Copy that. The Wallaby is in the pen, no sign of Drop Bears"

#32
Guest_BaxterBoy123_*

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its going to have mordin as stephen hawkingg in wheel chair and computer voice...lol

#33
Dave the Seagull

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BaxterBoy123 wrote...

stephen hawkingg in wheel chair and computer voice...lol


I think we know who Stephen Hawking is. Image IPB

#34
Matshelge

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ManBearPig91 wrote...

I think they are probably trying to add back in an inventory system. Was something a lot of people asked for (and Christina has indicated would be fixed in ME 3).


Removing the inventory has also been one of the +points of almost all the reviews. When they talk about "fixing the inventory" I would guesstemate that they are talking about what need a inventory represents, and how they can put in a option in the game that fills that need without having the cumbersome inventory managment problem there.
Again a guess, but I am thinking more options to "mod" weapons and armor on the fly, more stuff like the fish/models/armor coloring

#35
Fox200x2

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This is the development of a gameplay based on space combat. ;)

#36
Maestro Vivaldi

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What i would like is a less obvious Paragon/Renegade position in the wheel to let the player plays like he really wants without being to much influenced in his answers... It will give also a deeper role playing experience.

Modifié par Maestro Vivaldi, 25 mars 2010 - 07:11 .


#37
doodlesam123

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Please don't be multiplayer....Please don't be multiplayer...Image IPB

#38
Chala

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Heliosas wrote...

60+ hour ME3 please.

no please, don't make this game like final fantasy: 120+ of gameplay, at the end the game gets boring, the saddest thing is that all final fantasy are the same PLEASE DON'T DO THIS BIOWARE:crying:

Modifié par El_Chala_Legalizado, 25 mars 2010 - 07:41 .


#39
Dethateer

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60 hours isn't a bad thing, if the game is properly made. It's actually an incredibly good thing (and I hate games that drag on for too long).

#40
Chala

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mm you're right, while the game doesn't become a boring thing, everything is fine

#41
JediHealerCosmin

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As long as they keep to their current style of storytelling and overall gameplay, I doubt it can get boring. Would be really nice to add a few more hours of gameplay. 

#42
Mcjon01

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Nah, BioWare got tired of everyone begging to see Earth, so in ME3 the entire game is going to consist of driving the Mako around an accurate 1:1 simulation of the Australian outback. Gathering the topographical data is Project Wombat.

#43
Chuvvy

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Trisskit wrote...

Maybe something to replace the mining system?


Don't replace it just take it out for the love of god bioware if you only change one thing in ME3 take out the minning.

#44
Chuvvy

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El_Chala_Legalizado wrote...

Heliosas wrote...

60+ hour ME3 please.

no please, don't make this game like final fantasy: 120+ of gameplay, at the end the game gets boring, the saddest thing is that all final fantasy are the same PLEASE DON'T DO THIS BIOWARE:crying:


Your average JRPG

#45
masseffectfan00

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It will be a prequel on how Cerebrus fixed and improved a certain part on male shepard

#46
Sigma Tauri

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El_Chala_Legalizado wrote...

no please, don't make this game like final fantasy: 120+ of gameplay, at the end the game gets boring, the saddest thing is that all final fantasy are the same PLEASE DON'T DO THIS BIOWARE:crying:


Wait, what? Since when does having 100+ of gameplay mean it'll turn automatically into a JRPG?

Modifié par monkeycamoran, 25 mars 2010 - 08:35 .


#47
Homey C-Dawg

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I want wombat combat

#48
Goth Skunk

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Homey C-Dawg wrote...

I want wombat combat


Best.
Post.
EVAR!

#49
Chala

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monkeycamoran wrote...

El_Chala_Legalizado wrote...

no please, don't make this game like final fantasy: 120+ of gameplay, at the end the game gets boring, the saddest thing is that all final fantasy are the same PLEASE DON'T DO THIS BIOWARE:crying:


Wait, what? Since when does having 100+ of gameplay mean it'll turn automatically into a JRPG?


because this is tipical of the JRPG games, giving 100+ of gamplay  for the main story

#50
Chala

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double

Modifié par El_Chala_Legalizado, 25 mars 2010 - 09:27 .