El_Chala_Legalizado wrote...
because this is tipical of the JRPG games, giving 100+ of gamplay for the main story
It's also typical for them to railroad you to cinematic after cinematic with tedious battles in between.
WRPGs like Morrowind and Oblivion can extend their gameplay beyond 100+, and games like BG2's side-quests can offer 100+ as well.
Just because a WRPG has 100+ does not automatically mean it'll follow JRPG's model.




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