I'd like to alter Wynns and Morrigas starting abilities (to be none) and give them points I can assign in game to the skills and talents I want. However, when I load the toolset, and search in the pallet for these NPC's, i cant find them. Any ideas?
How to modify NPC's?
Débuté par
sophee
, nov. 08 2009 01:07
#1
Posté 08 novembre 2009 - 01:07
#2
Posté 08 novembre 2009 - 02:17
I really want a mod like this too - that lets me build the NPCs the way I want ...
#3
Posté 08 novembre 2009 - 02:49
that's because you don't have the OC database, none of us has that. I could wipe up a mod that would clear the chargen so you could put all ability points out instead of 5. but touching a NPC without the source is tricky.
#4
Posté 08 novembre 2009 - 03:01
You need to use console commands to do that, unfortunatly
#5
Posté 08 novembre 2009 - 03:30
That's not completley true you can use the toolset to do this now.
It may be complicated to people that haven't ever messed with a bioware toolset .
However the command console would be the easiest solution for everyone else.
I'm still working on learning how to add new companions which right now is the most difficult challenge.
Mostly because of the toolset, saving the saved game file differently then what i set it for.
It may be complicated to people that haven't ever messed with a bioware toolset .
However the command console would be the easiest solution for everyone else.
I'm still working on learning how to add new companions which right now is the most difficult challenge.
Mostly because of the toolset, saving the saved game file differently then what i set it for.





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