Haters/lovers ratio
#1
Posté 25 mars 2010 - 12:05
when dao came out lovers/haters ratio was 10-1
since awakening came out lovers/haters ratio was 2-10
this ratio is similar in all gamers forums (not only bioware's)
I think that bioware lost a lot of customers.
Since bioware became another cheap developer we can look only to blizzard and to the really promising witcher 2
eastern european companies are developing really great original games nowadays...
a lot of western companies are into the cut cost just go china syndrome...
just my opinion...
#2
Posté 25 mars 2010 - 12:30
#3
Posté 25 mars 2010 - 12:34
#4
Posté 25 mars 2010 - 12:38
#5
Posté 25 mars 2010 - 12:39
#6
Posté 25 mars 2010 - 12:40
#7
Posté 25 mars 2010 - 12:41
#8
Posté 25 mars 2010 - 12:44
But just to clearify, still a lover, all I really want is some cooler stuff and things.
#9
Posté 25 mars 2010 - 12:47
How dare you. I wouldn't trust you to give me the correct change at your McDonalds job, let alone provide an informed opinion. Bioware take a huge chance and create a game which by all rights in today's gaming climate, shouldn't exist. They should be pandering solely to the casual masses, but instead they take a leap, show some balls, and release Dragon Age. It was a huge throwback to the old school RPG crowd, a crowd which is only a small minority. One of the first general comments in the magazines was it's "too hard." Not to mention an RPG is the most expensive type of game one can make. So here is Bioware, with their homage to the fans that put them where they are today, and you sully their name with these ridiculous claims because you didn't like one expansion?
Yes I'm sure you'll get plenty of immersion, interesting characters and story from World of Warcraft and Diablo 3.
Modifié par Drake Sigar, 25 mars 2010 - 12:48 .
#10
Guest_PontiusPilate_*
Posté 25 mars 2010 - 12:54
Guest_PontiusPilate_*
#11
Posté 25 mars 2010 - 12:58
Drake Sigar wrote...
So because an expansion isn't very good (in your opinion), Bioware have become another cheap developer? Cover your eyes people, I don't want you to see this.
How dare you. I wouldn't trust you to give me the correct change at your McDonalds job, let alone provide an informed opinion. Bioware take a huge chance and create a game which by all rights in today's gaming climate, shouldn't exist. They should be pandering solely to the casual masses, but instead they take a leap, show some balls, and release Dragon Age. It was a huge throwback to the old school RPG crowd, a crowd which is only a small minority. One of the first general comments in the magazines was it's "too hard." Not to mention an RPG is the most expensive type of game one can make. So here is Bioware, with their homage to the fans that put them where they are today, and you sully their name with these ridiculous claims because you didn't like one expansion?
Yes I'm sure you'll get plenty of immersion, interesting characters and story from World of Warcraft and Diablo 3.
This ^^
#12
Posté 25 mars 2010 - 01:36
Drake Sigar wrote...
So because an expansion isn't very good (in your opinion), Bioware have become another cheap developer? Cover your eyes people, I don't want you to see this.
How dare you. I wouldn't trust you to give me the correct change at your McDonalds job, let alone provide an informed opinion. Bioware take a huge chance and create a game which by all rights in today's gaming climate, shouldn't exist. They should be pandering solely to the casual masses, but instead they take a leap, show some balls, and release Dragon Age. It was a huge throwback to the old school RPG crowd, a crowd which is only a small minority. One of the first general comments in the magazines was it's "too hard." Not to mention an RPG is the most expensive type of game one can make. So here is Bioware, with their homage to the fans that put them where they are today, and you sully their name with these ridiculous claims because you didn't like one expansion?
Yes I'm sure you'll get plenty of immersion, interesting characters and story from World of Warcraft and Diablo 3.
Seconded, I like how OP cited Blizzard, because they haven't been dumbing Warcraft down for the masses over the past 2-3 years. I'm so tired of the elitist and/or I deserve this and that attitudes around these forums.
With the type of feedback and ignorance thrown around here, you deserve nothing. So quick to jump the gun, to basicly claim a company is a sell out based on one single player expansion? Most people hating on it don't offer any constructive or intelligent criticism.
My favorite is when I see someone complain Awakening was to short, then turn around and complain how it should have had romances.
#13
Posté 25 mars 2010 - 01:54
Now that that is cleared up, I would ask if you did that incredibly insightful hard-hitting data research in your ass or whether your numbers are based on anything even remotely representative of the sample who actually play DA:A.
From what I have read, DA:A was a good expansion suffering from a few flaws (none of which you detailed) being predominantly overpricing (probably due to the new bioware model imposed by EA on all their pawns now to pump out unimpressive and overpriced dlc to sell to the console crowd), numerous bugs (not a surprise when bioware meets its release date), and being far far too easy to play (really a major disappointment considering that after one works up the steep learning curve, DA:O was not even particularly difficult; certainly nightmare mode did not need to be any easier).
Blizzard does make fantastic games, yes. But Blizzard does not deviate whatsoever from the middle road biggest market projects which is why they will never release a party-based multi-character RPG. The fact is most people don't like them and just want to control their PC a la diablo style. If this genre is not for you, don't play them, BioWare will survive plenty well off their base market so long as they continue to create the same environments with the same immersive characters and "deep" (relative to the rest of the industry) plot and character development.
As to the BioWare losing "a lot of customers" (presumably not just yourself), my guess is these are the same customers they lost when RtO was repeatedly delayed and I'm doubting they felt the sting too badly with their DA:A sales.
#14
Posté 25 mars 2010 - 02:02
Truer words have seldom been spoken.Gaddmeister wrote...
The lover/hater ratio on a forum doesn't represent the overall ratio. First of all, only a small group is active on a forum like this and it's only the most fanatic fans. And I guess they're also most likely to be disappointed when a game/expansion doesn't meet their extremely high expectations. I don't think Bioware has lost a lot of customers.
Of course, common sense won't stop everyone who dislikes Awakening from thinking that they are a majority.
Modifié par Ignus Burns, 25 mars 2010 - 02:02 .
#15
Posté 25 mars 2010 - 02:09
I *do* think the expac was overpriced, and that given its price point, it would have been better if it didn't have an annoying conversation system, a tedious runecrafting system, a strange lack of continuity from its predecessor, and some better QA to get rid of several bugs & glitches (it seems like new ones are turning up every day).
Am I a hater? Nah. Still enjoyed the hell out of it. But I can also still make the observation that the price/value relationship was skewed.
#16
Posté 25 mars 2010 - 02:15
#17
Posté 25 mars 2010 - 02:40
#18
Posté 25 mars 2010 - 03:40
Modifié par Realmzmaster, 25 mars 2010 - 03:40 .
#19
Posté 25 mars 2010 - 03:51
#20
Posté 25 mars 2010 - 03:55
It bothered me massively how little DA:O was carried over. I loathed the new conversation system, as well.
I am not a hater however, and I will be buying DA:2 at midnight.
Modifié par bluebullets, 25 mars 2010 - 03:56 .
#21
Posté 25 mars 2010 - 05:40
Drake Sigar wrote...
So because an expansion isn't very good (in your opinion), Bioware have become another cheap developer? Cover your eyes people, I don't want you to see this.
How dare you. I wouldn't trust you to give me the correct change at your McDonalds job, let alone provide an informed opinion. Bioware take a huge chance and create a game which by all rights in today's gaming climate, shouldn't exist. They should be pandering solely to the casual masses, but instead they take a leap, show some balls, and release Dragon Age. It was a huge throwback to the old school RPG crowd, a crowd which is only a small minority. One of the first general comments in the magazines was it's "too hard." Not to mention an RPG is the most expensive type of game one can make. So here is Bioware, with their homage to the fans that put them where they are today, and you sully their name with these ridiculous claims because you didn't like one expansion?
Yes I'm sure you'll get plenty of immersion, interesting characters and story from World of Warcraft and Diablo 3.
And Drake Sigar wins the thread.
Awakenings needs a decent patch, but that's about it. Also, it's been thus for every single Bioware release whether for a game or an x-pack. Even when Throne of Bhaal came out, which today is considered a classic, the forum was clogged with people nerdraging about the lore, lack of carryover from BG2, price and length.
Today, aside from bug complaints (which are valid) the most visible contingent for me are the soccer moms and the emo-teens nerdraging about Alastair not showing up in Awakenings to give them an Antivan milk sandwich and/or that Oghren offends their middle class sensibilities. But thankfully that's the dev's problem not mine.
#22
Guest_imported_beer_*
Posté 25 mars 2010 - 05:47
Guest_imported_beer_*
I have had encounters with [Boss villain] and [Major Boss Villain] where they just stand there looking at me without attacking. One werewolf is dead but is still "overwhelming" the ground at Blackmarsh. When I left the [place where you go in a quest] I was in a orange sphere outside the known DA universe floating. When I left the keep for [woods] I was floating above the cliffs looking down on [suspected villains who may or may not turn out to be innocent]
Short story I can live with. Hell, I don't mind the logical inconsistencies within the game. It was meant for a few hours of entertainment and was a gift. But the bugs are driving me INSANE. Soon I will be kidnapping random forumites and using the anvil to make golems out of them before I unleash them on...well anybody really.
Modifié par imported_beer, 25 mars 2010 - 05:48 .
#23
Posté 25 mars 2010 - 05:48
#24
Posté 25 mars 2010 - 05:49
#25
Posté 25 mars 2010 - 05:54
Bioware take a huge chance and create a game which by all rights in
today's gaming climate, shouldn't exist. They should be pandering
solely to the casual masses, but instead they take a leap, show some
balls, and release Dragon Age. It was a huge throwback to the old
school RPG crowd, a crowd which is only a small minority. One of the
first general comments in the magazines was it's "too hard." Not to
mention an RPG is the most expensive type of game one can make.
I love Origins but lets not get carried away here, I don't really look at it as a "throwback" to us old schoolers and there are quite a few aspects that show pandering to the mainstream, note there is nothing wrong with this but there's no reason to pretend it's not there. And a risk? Really? Given that anything with a Bioware label on it is guaranteed to go multi-plat these days and the fact it had been hyped to high heaven for 5 years, the amount of advertising fed into it, quite a bit of content coming so soon after, and the insane amount of merchandising following it, I'm not sure I'd agree on that mark. It's obvious they expected it to be a hit otherwise they wouldn't have sunk so much cash into in the first place.
Other then that little bit, agree with your post.
Modifié par TheMadCat, 25 mars 2010 - 05:55 .





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