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JAde Empire 2 do you think we will get it.


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#1
Tooneyman

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The first game was mind blowing. I was littler siting up all night playing my Xbox and I can't stand it. Will we ever get another JADE empire. I mean I know they said they may be making a sequell, but what would it be like. Yes, I do want a new story of course. Its all speculation. I want to kill me another fat rhino I am noping they make the game for the next xbox or playstation system. Anywhow what all your opinons on this topic.

#2
JRCHOharry

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I thought the first game did poorly? Why would they make a sequel to an unsuccesful game? I'm not trying to sound harsh, i've never played it so i can't make a personal judgement... but from what i've heard from friends and the tinternet apparantly it didn't do so good. Anyway, i wouldn't be too bothered... probably wouldn't get it but at least it'll make others happy.

#3
LiquidGrape

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[Gone]

Modifié par LiquidGrape, 03 juin 2010 - 02:40 .


#4
Guest_Captain Cornhole_*

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No, it's a announcement that Mass Effect 3 will be released in September. :P

#5
Tooneyman

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JRCHOharry wrote...

I thought the first game did poorly? Why would they make a sequel to an unsuccesful game? I'm not trying to sound harsh, i've never played it so i can't make a personal judgement... but from what i've heard from friends and the tinternet apparantly it didn't do so good. Anyway, i wouldn't be too bothered... probably wouldn't get it but at least it'll make others happy.


You need to play it. Its one of the best games I ever played on Xbox and I think it actually did do pretty well. They have been talkin about a sequel sense about 2 years ago. I'm just hoping it might actually get one. Maybe with a little bit better creativity with your asian character. Like you can design your own traits or what not. Now you would still have to be asian. Just you could decided if you where dark skinned or light skinned and maybe modify the fact a little to match yours. hehe. This would be fun.

#6
Marbazoid

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Jade Empire was my least favorite Bioware game, but the setting has great potential and is underutilized territory for rpg's.

I hope for a sequel also.

Modifié par Marbazoid, 25 mars 2010 - 04:13 .


#7
R-F

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i could go for another Jade empire it was a fantastic game. i think the problem with it was everyone was expecting BW to follow up with kotor 2, then they announced that Obsidian was doing it and they were creating something new. i imagine it irked some people (me included). really though everyone should play it, its pretty fun, and the combat was addictive though pretty easy at times. (paralyzing palm and weapon form is easy win)

#8
Jonp382

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JRCO I forget who said it now, but one of the BioWare folks said it did sell well. So I assume it at least turned a profit. Probably nothing like DA:O or ME though.

#9
Merci357

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Jade Empire wasn't bad, but I rank it far lower then most other BioWare titles. Whatever it is, Kotor, ME, BG, NWN... I just happen to like them better. But that's just me.

However, if I recall right, JE was the least succussful game BioWare did in the last decade, why should they do a sequel to that one? Jonp is likely right, it was no flop, but also no huge hit, either.

#10
Rubbish Hero

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Dragon Age 2: Invisible War




#11
JRCHOharry

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Jonp382 wrote...

JRCO I forget who said it now, but one of the BioWare folks said it did sell well. So I assume it at least turned a profit. Probably nothing like DA:O or ME though.

Ah ok, well i was just guestimating, from talking with friends (trying to convince myself to try it) and off other gaming forums so i can't take everything i hear for the truth :P...
I still think it would be a bit of a waste when they could make a bigger profit from a better title (like you said, DA or ME) but thats just the EA-side of me talking.

#12
Seagloom

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Poor Jade Empire, maligned more often than not. I realize my opinion is an unpopular one, but I've always held it as one of my favorite BioWare games. I felt Mass Effect was weaker in comparison, despite its success. Both of them were a step down from KotOR in the character interaction department, but I enjoyed Jade Empire more.



Is there any real confirmation from a BioWare employee of Jade Empire's poor sales? At some point I began believing the omnipresent forum talk of Jade Empire being a flop. Yet I can't seem to find any proof of this claim on the interwebs. It makes me wonder if these claims are just a bit exaggerated.



I'm sure Jade Empire wasn't the runaway blockbuster KotOR or ME were, however. It's unlikely we will see a sequel or spin-off anytime soon. Even if the first game had lukewarm sales, that may not be enough for BioWare's high-ups to take a risk. EA has given them a great deal of freedom, but I doubt they're in any position to take serious gambles on a sequel to a game so many feel is a mediocre failure.

#13
MerinTB

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I enjoyed Jade Empire fine -

but I'd be shocked if a sequel was the announcement.

#14
MightySword

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I might get shot for this, but I think Jade Empire was the last Bioware game that has a personal "charm" to it. Don't get me wrong, Mass Effect and Dragon Age are great, and in term of prowess they're far surpass Jade Empire. However at the same time they're also felt like generic products made to appeal the mainstream players (no, stop right there, I don't plan to argue Dragon Age is not mainstream). Jade Empire felt like it was a personal project that was created out of hobby and love and I just happen to like it.

In short, that game has soul, which is an extremely rare thing these days.

Modifié par MightySword, 25 mars 2010 - 06:15 .


#15
Noilly Prat

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Sorry in advance for the long post that is coming up.  I already wrote it all, so I might as well post it, but I don't recommend reading it unless you're really bored and enjoy thinking about possibilities for a Jade Empire sequel.

I enjoyed Jade Empire a lot while I was playing it, but in retrospect it didn't leave as big an impression as most other BioWare games have for me, and I don't think it has aged that well either, despite it being not all that old.  I know that I definitely feel this way, because I felt compelled to start playing it again just two days ago.  I'm still enjoying it, but finding the pacing to be a bit odd and the clumsy combat difficult to overlook.  (By contrast, I can still replay KOTOR or BG2 and enjoy them as much as I ever did.)

Even still, I think I would prefer seeing another Jade Empire game at this point over an entirely new game or series from BioWare (outside of ME and DA, of course).  There is a ton of potential there.  One of my main problems with Jade Empire is that I feel it has the weakest gameplay of any BioWare game I've played.  I liked the story, and the combat wasn't great but it was solid enough to keep me interested, but the gameplay outside of dialogue and combat had little to recommend it.  Between fights and dialogues I basically felt like I was just running from one fight or dialogue to the next.

To be fair, stripped of their combat, other BioWare games probably wouldn't fare too well either, but my point is that in most other BioWare games, I think that the combat and non-combat segments of the gameplay are better integrated.  In Jade Empire, when you encounter enemies, the whole feel of the controls and movement changes and it reminds me a bit of RPGs with random encounters, in that you switch from one gameplay style to another, with little in the way of transition.  I think that Mass Effect transitions more seamlessly from the shooting to the non-shooting gameplay.

Additionally, other BioWare games tend to have some sort of skill system, equipment management, looting, sometimes lockpicking and traps, tactics customization, and other things to keep us occupied when we're not talking to people or killing them.  I think this is why I never felt like I was just running to the next fight or story segment in DA or even ME.  In my view, this is what would need to be worked on the most to make Jade Empire 2 a great game.  Some ideas:

-Add some platforming elements (but only if BioWare can do it well).  I'm not saying make the game into Super Mario 64, but considering the setting and the combat, I think that some minor elements of Prince of Persia, Assassin's Creed, or even Tomb Raider-style platforming gameplay and acrobatics would be appropriate, and could go a long way to making the whole game feel more fun and involving.  In the original game, you can roll while running around the different environments, but it does absolutely nothing.  In cutscenes, we see characters leap twenty feet into the air, but never get to do this sort of thing ourselves.  I envision minor platform jumping gameplay throughout most of the game, with maybe a few big set pieces-- something like a Jade Empire equivalent to chasing an opponent over rooftops or treetops.  (Another bonus to this sort of approach to gameplay is that it would necessitate more complex and interesting level design.)

-Improve the combat.  This is obvious, but I think that well-implemented platforming gameplay could help smooth out the transition between exploring and combat.  Example: running up walls and jumping off of them as a combat maneuver but also as a method of reaching higher locations outside of combat.

-Let us equip stuff!  Even if it's just some boots and robes and things, even if it's just handled like the armor customization in ME2.  I wanted to be able to customize my character's appearance in the original game, and this would add some gameplay functionality as well, in addition to opening up new opportunities for loot or merchants (which were limited almost to the point of uselessness in Jade Empire).

-Bring back the Dragonfly minigame, but make it into Star Fox-style on-rails shooter-- again, only if BioWare can do this well.  (One character in Jade Empire mentions nobility racing their mechanical flyers, which could be a fun diversion as well.)

-Give the RPG game mechanics a little boost.  I know that a lot of people feel like ME2 dispensed with the RPG stuff too much, but I like how it handles character progression and upgrades more than Jade Empire.  Three base attributes is not much, and they only affected your health, chi, and focus meters and your conversation skills.  The amulet wasn't a bad idea, but there's only so much to do with the gems, when we only have three core attributes.  Equipment would help a bit, but so would implementing some kind of skill system or at least giving us something to spend points on besides styles.

Eh, I have other ideas too, but you get the idea.  As I said, I don't really expect to see a sequel at this point, but if it ever happens, I would play it.

#16
Loerwyn

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I honestly don't think this announcement is Jade Empire 2.

BioWare have TOR, Dragon Age and Mass Effect; All current IPs that have upcoming products. Can they really stretch to a fourth? TOR will, likely, use a huge amount of resources for at least another few years.

I think it'll be linked to DA and ME, truth be told.

#17
addiction21

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I am hopping for a shattered steel sequel.

#18
Mr.Skar

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I hope it's JE2. I want to play around more in that particular mythology and I would really like to see BioWare make a deeper beat 'em up system. The original was a little too button mashing. While most beat 'em ups have their fair share of button mashing, the good ones play like finely tuned action games with a fighting game element. Better combos yield more entertaining battles too, so, win-win.

#19
nikki191

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jade empire with the dragon age engine might be really interesting come to think of it

#20
Nightfish103

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I really liked Jade Empire. It always seemed strange to me that it did so poorly. The story was very compelling and it had the kinds of twists that I've come to expect from bioware games. I'd definetly buy a sequel of similar quality.

#21
Tooneyman

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Nightfish103 wrote...

I really liked Jade Empire. It always seemed strange to me that it did so poorly. The story was very compelling and it had the kinds of twists that I've come to expect from bioware games. I'd definetly buy a sequel of similar quality.


Bioware would do great with a sequel because now they are big enough to get better Ads for it. I mean just look at the AD coverage for ME 2. Its one of the reasons people went out and bought the dang game. I think if they did it right and really though about improving the combat system. Making some of the characters more meaningful. Plus making the story longer. I think it would be an awesome game. I mean the world itself was brighten at the time.