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DAO-Awakening a clone of Neverwinter Nights 2?


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#26
Challseus

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I didn't like NWN2. I loved Dragon Age. Not a clone in my eyes.

#27
Drake Sigar

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mrhateful wrote...

Tbh i think NWN2 is the better game mainly because the story ends way more satisfying, i mean throughout Dragon age there is so much build up to this Archdemon and then it turns out its just another dragon that can't even speak..

As opposed to the main baddie in Neverwinter Nights 2 who is called the "King of Shadows." Posted Image

#28
Paromlin

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"King of Shadows" (cool model) > "Archdemon" (just another dragon with spikes)

#29
Drake Sigar

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Oh please, he was a big black shadow. They might as well have given him a twirly mustache, complete with tophat and a name like Evildoer or General Grievous. We get it, you're evil! Sheesh.

#30
TUHD

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But at least you really had to work for it to keep your companions with you in the endfight :D And its helpers at least were interesting characters... as oppossed to the mindless husks that the most darkspawn are.

#31
MindYerBeak

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You can have all the bells and whistles you like, including fancy graphics, but try playing DAO as a Rogue who can't even steal. Fear not, though, it'll be fixed by the nth patch. DAO is unplayable if you spec a rogue.


#32
Guest_Colenda_*

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Challseus wrote...

I didn't like NWN2. I loved Dragon Age. Not a clone in my eyes.


I loved NWN2. Dragon Age is okay. And no, it's not a clone. concordia discors. :)

Modifié par Colenda, 26 mars 2010 - 10:26 .


#33
TheMadCat

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Weiser_Cain wrote...

TheMadCat wrote...

Petsura wrote...

I made the mistake of playing NWN2 after DragonAge.
Gave up after an hour or so.


NWN2 is crap, Mask of the Betrayer however is great and one of the greatest RPG expansions I've ever played, hell beats out most full games. Give that a go.

I hated that timer crap, I cheated it away because otherwise I wouldn't have finished it.


Yeah that timer thing really was a bit annoying, aside from that and the damned bugs the game, characters, and story were nothing short of excellent.

#34
taine

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MindYerBeak wrote...

You can have all the bells and whistles you like, including fancy graphics, but try playing DAO as a Rogue who can't even steal. Fear not, though, it'll be fixed by the nth patch. DAO is unplayable if you spec a rogue.


Hate to break it to you, but this is completely false. I just whipped through DA:O and Awakening on hard as a Rogue and did not die once. Random stealing working or not in no way impacts a Rogue's playability, it just deprives you of a few crappy items. You can still steal non-random items. 

If you care that much about stealing, there is a fix for it in the projects page, do a search. 

#35
Nukenin

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taine wrote...

MindYerBeak wrote...

You can have all the bells and whistles you like, including fancy graphics, but try playing DAO as a Rogue who can't even steal. Fear not, though, it'll be fixed by the nth patch. DAO is unplayable if you spec a rogue.


Hate to break it to you, but this is completely false. I just whipped through DA:O and Awakening on hard as a Rogue and did not die once. Random stealing working or not in no way impacts a Rogue's playability, it just deprives you of a few crappy items. You can still steal non-random items. 

If you care that much about stealing, there is a fix for it in the projects page, do a search. 

Yep.  And stealing in 1.03 still works for guaranteed stealables and coin; it's only the mundane random bits that weren't being nipped (despite the success message to the contrary).

If you're stuck on the console version, have a cup of sympathy and wait for a patch and bear in mind (a) rogues can do many things beyond stealing, and (B) any class in DA can Steal if they invest points in the Stealing skill; it's not just a rogue thing.

If you're stuck on the PC version, fixes are available, one of them linked from my very signature below.

#36
Adfero

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I'll go a step further and say the expansion takes from BG2: Throne of Bhaal in reference to Watcher's Keep and the Knights of the Vigil stationed there.

Ok, I am grasping a bit there...but still!

#37
Nukenin

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Adfero wrote...

I'll go a step further and say the expansion takes from BG2: Throne of Bhaal in reference to Watcher's Keep and the Knights of the Vigil stationed there.
Ok, I am grasping a bit there...but still!

Good catch!  Now to find the super-sekret Demogorgon fight! :lol:

#38
Adfero

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Nukenin wrote...

Adfero wrote...

I'll go a step further and say the expansion takes from BG2: Throne of Bhaal in reference to Watcher's Keep and the Knights of the Vigil stationed there.
Ok, I am grasping a bit there...but still!

Good catch!  Now to find the super-sekret Demogorgon fight! :lol:


I'm waiting on Mr. Gaider to do some "tougher" boss battles again... I know that won't happen, and I have the console version anyway but still nice to remember that tougher Demogorgon fight and crying in frustration at it. :D

#39
nikki191

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well im not sure about DAO being a clone of NWN2 but i swear the githyanki from NWN2 were given guns and heavy weapons and renamed vorcha in mass effect 2.. first time i met them i swore they were going to call me "kalacha"

#40
LH000

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Drake Sigar wrote...

mrhateful wrote...

Tbh i think NWN2 is the better game mainly because the story ends way more satisfying, i mean throughout Dragon age there is so much build up to this Archdemon and then it turns out its just another dragon that can't even speak..

As opposed to the main baddie in Neverwinter Nights 2 who is called the "King of Shadows." Posted Image


Neither model, nor name is crucial for good villain. King of Shadows was "relic" of an ancient empire, man who sacrificed himself for what he thought would be good for his people. Players learn some interesting thing about him during a game. Archdemon, on the other hand, is just creature in form of dragon considered to be tainted god. We learn nothing more about him during DA:O.

Actually, I consider King of Shadows to be solid villain, as opposed to Archdemon (but maybe [probably],we'll learn more about him in next DA games).  

Edited: Some "cosmetical" changes including typos. Plus I realized that word "solid" has probably different meaning in english than I thought. So in case of confusion substitute something like "well written" for "solid". :P

Modifié par LH000, 27 mars 2010 - 05:54 .


#41
Piercezoner

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LH000 wrote...

Drake Sigar wrote...

mrhateful wrote...

Tbh i think NWN2 is the better game mainly because the story ends way more satisfying, i mean throughout Dragon age there is so much build up to this Archdemon and then it turns out its just another dragon that can't even speak..

As opposed to the main baddie in Neverwinter Nights 2 who is called the "King of Shadows." Posted Image


Neither model, nor name is crucial for good villain. King of Shadows was "relic" of ancient empire, man who sacrificed himself for what he thought would good for his people. Players learn some interesting thing about him during a game. Archdemon, on the other hand, is just creature in form of dragon considered to be tainted god. We learn nothing more about him during DA:O.

Actually, I consider King of Shadows to be solid villain, as opposed to Archdemon (but maybe (probably),we'll learn more about him in next DA games).  


The King of Shadows is a much better villain than the Archdemon if people actually read and pay attention to the sections about him. Even the party members in NWN2 are better than Dragon Age's cast

#42
Harcken

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I loved NWN2, also loved Dragon Age, but I don't know if it's nostalgia speaking, but I felt my experience in NWN2 was more enjoyable overall. I loved the twists and turns in every act, the castle building, the interesting array of diverse companions, and the numerous side quests that had some meat to them. I also got the feeling that by the end of the game, a great amount of time had past and that I'd traveled a long long journey, one thing absent from my DA.

#43
TheMadCat

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Even the party members in NWN2 are better than Dragon Age's cast




Let's not get ahead of ourselves now, I think people rag on NWN2's companions far than they should but they weren't as good as Origins cast overall. Subjective I know, but to me the only thing NWN2 had is they didn't come from the BioWare cookie cutter so they were a bit more unique, but not half as deep or well written.

#44
Piercezoner

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TheMadCat wrote...



Even the party members in NWN2 are better than Dragon Age's cast


Let's not get ahead of ourselves now, I think people rag on NWN2's companions far than they should but they weren't as good as Origins cast overall. Subjective I know, but to me the only thing NWN2 had is they didn't come from the BioWare cookie cutter so they were a bit more unique, but not half as deep or well written.


I found Ammon Jerro, Khelgar, Bishop much better than written and deeper than characters like Oghren, Leliana, or Zevran. And the dialogues of Sand and Grobnar are okay too. They also get a plus for not wanting to have buttsecks with me just because I talk to them.

Modifié par Piercezoner, 27 mars 2010 - 05:43 .


#45
Drake Sigar

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Piercezoner wrote...
Even the party members in NWN2 are better than Dragon Age's cast

Ok, now you've just gone too far. The Neeshka and Kelgar paring in NWN2 were brilliant, but Dragon Age clearly takes that same brilliance and multiplies it by 10. The NWN2 characters, great as they are, aren't even in the same league. Alistair is one of the most realistic, human, and relatable companions I've ever known, Wynne is fantastically played, Oghren is hilarious, and Zevran is a facinating puzzle.

#46
hojo101101

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Obsidian still made the best companions in recent memory in my opinion, with Mask of the Betrayer. That game was so awesome. I like the DA cast for the most part, but those characters were really well realised. Actually, come to think about it, the whole story of that game was great and so involving it even made up for the annoying spirit meter thing.

#47
LH000

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Piercezoner wrote...

TheMadCat wrote...



Even the party members in NWN2 are better than Dragon Age's cast


Let's not get ahead of ourselves now, I think people rag on NWN2's companions far than they should but they weren't as good as Origins cast overall. Subjective I know, but to me the only thing NWN2 had is they didn't come from the BioWare cookie cutter so they were a bit more unique, but not half as deep or well written.


I found Ammon Jerro, Khelgar, Bishop much better than written and deeper than characters like Oghren, Leliana, or Zevran. And the dialogues of Sand and Grobnar are okay too. They also get a plus for not wanting to have buttsecks with me just because I talk to them.



In fact, I find NWN2 generally to be much better written game than DA:O (though I like world of DA more than FR). I think that NWN2 weak point was something like implementation of those things.

#48
HoonDing

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I prefer NWN2's story & companions over DA as well. But DA:O has more streamlined combat & a better interface.



NWN2 scores big points because of the awesome evil ending (as opposed to 'rocks fall, everyone dies' ending). MOTB's evil ending is even better.

#49
hojo101101

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virumor wrote...

I prefer NWN2's story & companions over DA as well. But DA:O has more streamlined combat & a better interface.

NWN2 scores big points because of the awesome evil ending (as opposed to 'rocks fall, everyone dies' ending). MOTB's evil ending is even better.


Bad. Ass. And the good endings are all cool as well. In fact, so were the average endings.

#50
TUHD

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Yes... but let's keep in mind though, that after all, NWN was a really (hard)core RPG-game, while DA:O is aimed at a bigger group of players... if you'd implement the feats of NWN in DA:O... well... you'll lose 25-50% of the players because they got lost in the way it functions :P

(And yes, the camera point of view was bloody annoying at times. Figure close-up following to the githyanki base. Urgh, that was so totally ugly to do. Even my top-bottom view didn't work OK at that point)