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#1
TJSolo

TJSolo
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hex23 wrote...

TJSolo wrote...


Funny how ME2 still feels smaller in scale even not taking into account the UNC missions(the only time copy and paste seems to be an issue).
Bioware likes copy and paste, see PLanet scanning as proof. So copy and pasting will be a game staple for a long time to come, not a negative. You say it is obvious to you but it is still a viable means to add content to games.


"ME2" doesn't feel smaller in scale. I'm not even sure how it's possible you'd think that. Omega, The Citadel, the two derelict ships, the Collector homeworld, the Cerberus lab at the start, Purgatory, Tuchanka, Illium, and that's not even counting the unique loyaty mission parts of those areas, the increased size of the Normandy, the DLC areas like Firewalker, or the 20ish side missions on totally different looking planets.

"ME1" had the Citadel, Virmire, Feros, Novaria, Ilos, and the Citadel at the end of the game. That's it as far as unique areas goes.

Also there is a huge difference between copy and pasting textures onto a planet I'm moving a scanner around....and copy and pasting whole environments, buildings, etc. 40 times in a row to add "size" to the game.


The way I feel about it is hardly as impossible to understand as you make it out to be. ME2 the Citadel fet too small and condensed. The collector base for all the copy and pasting you talk about in ME1 felt the same as the collector ship just with some added doors and piping. The Cerberus Lab is just like all the other office buildings, namely Thanes recruitment; reuse of the same boxes, same glass railing, and it was small(because it was the tutuorial).
Purgatory when the mission started uses the same layout as other missions with the same props, only the lighting makes it somewhat unique.
The scale ME2 shows is one that smaller but uses uniqueness to show variety, which is not the same as scale.


Also there is a huge difference between copy and pasting textures onto
a planet I'm moving a scanner around....and copy and pasting whole
environments, buildings, etc. 40 times in a row to add "size" to the
game.


No there is not a huge difference. Copy and pasting, is still copy and pasting. Whether it is a 400 x 400 area of land or the same 45000ft2 area of a sphere for EVERY scannable planet.