My elf has no rear
#26
Posté 26 mars 2010 - 05:41
#27
Posté 26 mars 2010 - 05:57
#28
Posté 26 mars 2010 - 06:37
#29
Posté 26 mars 2010 - 06:54
#30
Posté 26 mars 2010 - 07:00
Gliese wrote...
Bioware broke with the long standing tradition that elves are beautiful with this game.
Sorry? A party member specifically states at one point that the House of Crows prefers to employ elves because 'humans find them attractive'.
And no comment on all this talk about ass-sizes
#31
Posté 26 mars 2010 - 07:32
I'm not interested in "sex objects". I grabbed the Natural Bodies mod but it does absolutely nothing for the situation; it's purely a nude mod. For people like me that don't run around RPGs naked, it's a waste of mb. The screenshot in the OP is with the mod installed, in fact. I love the look of all races in this game. Hell, DA:O is the first RPG that not only got me to play a dwarf pc, but to make my first ever char a dwarf (see profile pic
I just want my leather wearers to look anatomically correct is all and I can't find any mod out there that fixes this. It's kinda wierd that there are no topics I could find on it, either.
This is exactly my gripe. I can't look at my char side on without thinking there is something seriously wrong with her torso because... well, there is. The human body simply does not look like that. It not not natural to look like a pear when perfectly fit or have no buttocks (and I mean that in the most literal sense of "no buttocks") . And this is an elf, which is meant to be lithe!Shayaryn wrote...
Actually, that's something I'm working on. There are mods that increase butt and breast size on armor meshes, but they don't fix the issue with the misshapen spine. There's one that does, and I tried it, but my character's torso was thinner than her arms when I used it. I'm working on reshaping light armor to use the shape of the body models from Natural Bodies/ Realistic Look.
The shape of the vanilla light armor is horrible. Robes and clothing have a proper back; why is light armor so deformed?
Modifié par Zottle, 26 mars 2010 - 07:33 .
#32
Posté 26 mars 2010 - 07:35
Yeah there is something funky with the shoulder area, too. I reckon bioware's modellers should have books on anatomy on their desksShayaryn wrote...
I'm female, and I'm "fixing" the female light armor. The straight back isn't a matter of art style. All the other female meshes have a proper back. It's just the one mesh that looks like that. The shoulders are misshapen as well. If you noticed in my screenshot, I actually made the breasts smaller. I wouldn't call that "turning the character into a sex object". Also, the straight back and strange shoulders are the same in the human mesh, so it's not an elven thing. Not everyone who edits meshes does it to make ****** material. It's aesthetic.
#33
Posté 26 mars 2010 - 12:13
Let's be fair here, it kinda kills the immersion when your dwarven woman is going around looking like some kind of hybrid spider with her unnaturally long arms. Equally bad is the rampant anorexia which plagues human and elven females alike. I get the impression that one blow would crumple their spines into dust.searanox wrote...
I find it somewhat disturbing that whenever any game comes out, the first mods to appear are almost always ones to "fix" the female characters in the game. Of course, this "fixing" usually just involves turning them into sex objects, even more so than they often already are. I don't know about you guys, but I kind of prefer to play games for narrative and interesting mechanics, not for masturbation purposes.
#34
Posté 26 mars 2010 - 12:39
#35
Posté 26 mars 2010 - 03:47
The reason your character looks this way is, all light armour types use the same 3d mesh, one which was designed to form straight line in the back rather than tightly hug the body, to emulate more rigid/loose outfit. This looks passable with other armour where you actually have the leather covering the torso area, but the Dalish armour tries to turn that model into the 'leather bikini' by basically painting illusion of skin over that part but without adjusting the mesh to match.Zottle wrote...
Just imagine what this would look like, sans-clothes. It'd approach a grandmother in hideousness.
Are there any mods out there that, uhh, makes the female form a little less... chunky? I'm not talking about nude mods, just mods that stop my char looking like it came from Order Of The Stick.
It bothered me too so i made a fix for it: http://social.biowar...m/project/2240/
Modifié par tmp7704, 26 mars 2010 - 03:51 .
#36
Posté 26 mars 2010 - 03:49
#37
Posté 26 mars 2010 - 04:10
The shoulders of light armour mesh aren't really mishapen, they match the shape and size of arms in other armours and of the nude body. The upper part is spaced apart wider by 1cm on each side compared to the nude form (and 2 cm compared to 'realistic look' mods) but 1 cm is... well.Shayaryn wrote...
The straight back isn't a matter of art style. All the other female meshes have a proper back. It's just the one mesh that looks like that. The shoulders are misshapen as well. If you noticed in my screenshot, I actually made the breasts smaller. I wouldn't call that "turning the character into a sex object". Also, the straight back and strange shoulders are the same in the human mesh, so it's not an elven thing.
I suspect it's more of impression created by placement of the shoulder pads, than a real thing.
Modifié par tmp7704, 26 mars 2010 - 04:11 .
#38
Posté 26 mars 2010 - 04:16
hoysexyjew wrote...
she can still take a ride on my hot penis
i can't be the only one who found this comment hysterically funny. bravo to you and your hot penis, sir.
#39
Posté 26 mars 2010 - 04:19
#40
Posté 26 mars 2010 - 04:50
The arms look bolted on because they actually arerab****annel wrote...
I agree. Also, the shoulders are too wide in comparison to the hips while the waist is too thick. Should be hips >(slightly) shoulders > waist. In DA:O it's shoulders > hips = waist. :| I do mostly portraits but I also do some anatomy and generally, these are the most attractive proportions. Also, the arms look bolted on and stick a little too far from the body.
#41
Posté 26 mars 2010 - 06:05
#42
Guest_Eli-da-Mage_*
Posté 26 mars 2010 - 06:49
Guest_Eli-da-Mage_*
#43
Posté 26 mars 2010 - 07:46
#44
Posté 26 mars 2010 - 08:04
Nercrophillia Ftw!Eli-da-Mage wrote...
Miranda needs to be shot...repeatedly...and 2...your choice what you do with the body.
...no?...
Ok
#45
Posté 26 mars 2010 - 08:07
Don't worry, we won't judge you.McBodman wrote...
Nercrophillia Ftw!Eli-da-Mage wrote...
Miranda needs to be shot...repeatedly...and 2...your choice what you do with the body.
...no?...
Ok
#46
Posté 26 mars 2010 - 08:44
#47
Posté 26 mars 2010 - 08:57
#48
Posté 26 mars 2010 - 09:41
Shadow of Light Dragon wrote...
Gliese wrote...
Bioware broke with the long standing tradition that elves are beautiful with this game.
Sorry? A party member specifically states at one point that the House of Crows prefers to employ elves because 'humans find them attractive'.
And no comment on all this talk about ass-sizes
He's just flattering himself. But maybe it's been like this all along and it's just recently when animators brought elves and humans up close to compare that we discover that the elves are emaciated sticks compared to their shapely human counterparts?
#49
Posté 26 mars 2010 - 10:57
Gliese wrote...
He's just flattering himself. But maybe it's been like this all along and it's just recently when animators brought elves and humans up close to compare that we discover that the elves are emaciated sticks compared to their shapely human counterparts?
Ah, you're one of those. Nevermind then.
*withdraws from thread*
#50
Posté 26 mars 2010 - 11:45





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