I miss the blue hud from ME1, though : ( Looking forward to the color scheme for ME3.
Modifié par Pocketgb, 26 mars 2010 - 11:03 .
Modifié par Pocketgb, 26 mars 2010 - 11:03 .
Really? I personally thought that HUD was worse than ME1's. I like that there is no sprint gauge,Sleepicub09 wrote...
This is the HUD I think they should've used.
Modifié par Shotokanguy, 26 mars 2010 - 11:23 .
yup I don't like the sprint thing neither but it's still easier to understand then the one they actually used.javierabegazo wrote...
Really? I personally thought that HUD was worse than ME1's. I like that there is no sprint gauge,Sleepicub09 wrote...
This is the HUD I think they should've used.
Cross1280 wrote...
I hated both of them to be honest, I think I would prefer to see a HUD similar to that in DA:O than eather of the two versions we have been given so far.
I actually like that idea we should be able to alot with the omni tool. Such as cheack a squad status upgrade, heal etc... it would be great.javierabegazo wrote...
Also, in speaking of GUI's in the same topic, One thing that I REALLY love about Fallout 3 is how the in game main menu was incorporated, it was made into a "Pip-boy" interface, and Personally i just loved how it was in game, part of my character. One thing that would be great to see, perhaps for ME3 is maybe when you press start to peruse the Codex, or look at your journal, is to have Shepard open up his Omni Tool, I don't know, a half baked idea, just throwing it out there
javierabegazo wrote...
Also, in speaking of GUI's in the same topic, One thing that I REALLY love about Fallout 3 is how the in game main menu was incorporated, it was made into a "Pip-boy" interface, and Personally i just loved how it was in game, part of my character. One thing that would be great to see, perhaps for ME3 is maybe when you press start to peruse the Codex, or look at your journal, is to have Shepard open up his Omni Tool, I don't know, a half baked idea, just throwing it out there
Onyx Jaguar wrote...
One thing I don't like is the Squadmate pictures on the ME 2 hud.
Modifié par DragonShepard138, 27 mars 2010 - 02:22 .
The problem is I always thought the PipBoy was kind of... immersion breaking. Why? Because it paused the game. I mean, for a hellish wasteland full of demonic mutants and slavers, they're awfully polite to let you consult your Pipboy to inject some StimPaks into you and pull out the weapon that will soon gib them. It made me remember I was playing a game.RyuGuitarFreak wrote...
javierabegazo wrote...
Also, in speaking of GUI's in the same topic, One thing that I REALLY love about Fallout 3 is how the in game main menu was incorporated, it was made into a "Pip-boy" interface, and Personally i just loved how it was in game, part of my character. One thing that would be great to see, perhaps for ME3 is maybe when you press start to peruse the Codex, or look at your journal, is to have Shepard open up his Omni Tool, I don't know, a half baked idea, just throwing it out there
LOL! Like 007 Goldeneye??? That would be awesome
The main menu should have the look of an omni tool since the first game.