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Bioware: what do your DA customers want?


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#1
LaughingDragon

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I probably speak for most here when I say players want:

1. Good story

2. Good companions

3. Good combat

4. Romance / relationships

You had all of those in DA:O

I won't be purchasing or playing awakenings because:

1. I hate oghren

2. I don't like that theres no romance or the ability to speak to companions directly

3. The story is weak (says all the writers/journalists and community

4. Bad continuity between origins and awakening, no ability to play the original game and expansion seamlessly (cant revist old map etc) not a true expansion

I'm so disappointed because I loved origins and wanted to continue my adventures in the DA universe.

#2
Onyx Jaguar

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The story isn't much of a problem, it just ends abruptly and it needed to be fleshed out more in game.

#3
Gaddmeister

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1. You don't have to recruit Oghren.

2. That's true.

3. That's also true I think. Still, there are lots of fun side quests and a couple of really nice areas to visit.

4. It worked like that in Throne of Bhaal (expansion to Baldur's Gate 2) and I think they pulled it off very well, just like I think they did with this one. I didn't feel like I had to go to Denerim or Redcliffe or whatever. I had no reason to go there.

#4
Aldandil

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Well, everything is subjective, of course, and your reasons for not buying DA:A is definitely valid, but some of your arguments are not exactly true. 1 and 2 are perfectly good reasons to not buy the game, I'd say that if you hated Oghren in DA:O you won't like him in DA:A. There are no romances, so if you want that, this is the wrong place to look for it.



However, the story is not weak, it's a standard issue video game story, comparable with DA:O but shorter. It's an expansion, so the story is shorter but that doesn't make it weak.



The expansion has good companions, not just Oghren, so I do think it delivers when it comes to your second criterion for a good BioWare product. You might not like all of them, but it's a bit harsh to say that all of them are bad just because you don't like Oghren. Personally, I liked Sigrun, Justice, Nathaniel and Anders.



The combat is OK as well, though a bit easy. It's not really fair to say it's worse than any other BioWare product (BioWare products are not known for their challenge levels)



Saying that it's not a "true expansion" just because it doesn't fit seamlessly into the original game isn't really fair at all. A LOT of expansion packs don't, Throne of Bhaal and the NWN expansions from BioWare don't do that, nor does the NWN2 expansions or lots of expansions for other genres. Still, if that is the type of content you want, then I guess you'll have to stick with the DLC for the original campaign.



There's nothing wrong with not wanting to buy DA:A, but I think it's being criticized for a lot of things that aren't really fair.

#5
TheHawk

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Awakening also requites a broken patch to play :P

#6
MelodicCure

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The combat was actually improved. Just is a bit to easy. If you think the combat sucks than I don't see how you liked the origins combat. The combat is more or less the same but better situations for it. Story is interesting and I like the talking dark spawn...could have been more flashy but than again it is an expansion.

#7
DoDadds

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LaughingDragon wrote...

I probably speak for most here when I say players want:

1. Good story

2. Good companions

3. Good combat

4. Romance / relationships

You had all of those in DA:O

I won't be purchasing or playing awakenings because:

1. I hate oghren

2. I don't like that theres no romance or the ability to speak to companions directly

3. The story is weak (says all the writers/journalists and community

4. Bad continuity between origins and awakening, no ability to play the original game and expansion seamlessly (cant revist old map etc) not a true expansion

I'm so disappointed because I loved origins and wanted to continue my adventures in the DA universe.


well you don't speak for everyone and your post is the most generalized thing i've ever read. i want a good story sure. however, my good story might be oghrens adventures sitting bare ass on a snare drum farting for 40 hrs. this holds true for good companions. i think oghren is on of the best in the game, you obviously don't. good combat is also subjective. i think the combat is good on the ps3 but i feel that the PC is implemented the best. others disagree. romance and relationships? maybe i want my character to romance dog; he couldnt get the day they first met out of his mind. should bioware cater to every crazy notion that customers can come up with just so they can please everyone?

but alas, your post wasn't about what "we" want. it was about why you aren't going to play awakening (this horse has been beat to dust).

you hate oghren. well, considering bioware decided to bring him to awakening shows that you are completely out of touch with what their customers want. you don't like that there's no romance option. so what? it leaves it open for DA 2. if they added it to awakening i'm sure you'd be complaining that it wasn't deep enough or that it didn't feel like DA:O.

you state the story is weak yet you can't explain why. instead you fall back on what you have read from some third party. your opinion here is very biased . why? there are  people who have very positive things to say about awakening yet you're using only the negative reviews as examples; as a way to justify a view point that you adopted without ever playing the game.

continuity? really? did you play origins? you'll note that this game follows a timeline. how exactly would you build up the grey wardens at the vigil while working your way through origins? you do realize arl howe was in control of it until you kill him in origins and it is given to you by the king/queen.

what exactly is the reason to go back to the old maps? there's nothing left.  it's not like mobs respawn. the game progressed. hell, you can't revisit the dalish starting map either after you complete the origin story. why not complain about that? how about cousland castle for the human noble? nope, cant go back to that either.

play the game for what it is and not what you think it should be.

Modifié par DoDadds, 26 mars 2010 - 09:38 .


#8
Guest_Julian_Kraynog_*

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You have to consider Awakening as any other DLC that Bioware has released for DA:O.



1. The story, yes. It could have been more explanatory and indulging. The interactive options with NPCs has been decreased drastically and how the story ends, it could have been done better. In any case, the story may not be mind-blowing but interesting.



2. I too hate Oghren (All of the dwarves in-fact) but gave him a chance in both Origins and Awakening. Alas, for me, he proved a sodding waste, both in the party and camp but I say, forget Oghren and check out your new companions. It would've been nice if Bioware took some more time to develop the expansion and make other Origins' companions choose-able.



3. I have to say the combating parts of Awakening have been the most exciting ones for me. All those new enemies and their strategies were something I enjoyed to play against.



4. As for the romance in Awakening, I think Bioware has already explained that part. The companions in Awakening have a "Let's get this over with" type of attitude, which may also explain their reluctance to talk while idle.



Revisiting the old map isn't so easy as you put it. Remember that the war against the Archdemon has ended so the places you want to go back shouldn't be the same at all. People of Ferelden should be addressing you as hero where ever you go and depending on the choices you made at the end of Origins you must be given access to palace etc. All this is too much work and requires more time than taken for Awakening to complete.



As far as I'm concerned, Awakening is just a toy to play with after completion of Origins. The ratio between content offered and price of the expansion is similar to that of Return to Ostagar. If you're satisfied or more with Origins, I don't think you should complain about an expansion which was released after the actual game. You already have an idea of how Awakening is like, good for you. Save your money and wait for Dragon Age 2 to arrive.

#9
Feraele

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LaughingDragon wrote...

I probably speak for most here when I say players want:

1. Good story

2. Good companions

3. Good combat

4. Romance / relationships

You had all of those in DA:O

I won't be purchasing or playing awakenings because:

1. I hate oghren

2. I don't like that theres no romance or the ability to speak to companions directly

3. The story is weak (says all the writers/journalists and community

4. Bad continuity between origins and awakening, no ability to play the original game and expansion seamlessly (cant revist old map etc) not a true expansion

I'm so disappointed because I loved origins and wanted to continue my adventures in the DA universe.



As David Gaider says...the customers want MOAR...:)  Its true. ;)

#10
Feraele

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Onyx Jaguar wrote...

The story isn't much of a problem, it just ends abruptly and it needed to be fleshed out more in game.


This I agree with yup.

#11
Feraele

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@ Dodadds



Its nice you like Oghren, but me..after 15 runs through Origins, and 3 runs through Awakening..I still don't like him, and would prefer Sten as the tank..to be quite honest. :) But thats my personal subjective view. *wink*

#12
Feraele

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ONE other thing I'd like to mention is...the reason Oghren was brought to Awakening..was well two reasons, ONE: he was a favorite of the Awakening team....so by them stating he was "an old returning favorite" they should have said...he was "an old returning Dev team favorite". Second reason was, I guess by all their number crunching..Oghren got the least play-time of all the companions. If that is so..that definitely does not indicate that he was a fan favorite by a long shot.. LOL



At any rate, we are stuck with Oghren for good or bad, and thats about the size of it.



Hopefully we are able to make better choices in DA:2 ..whatever the title for that sequel will be.

#13
Ratsneve

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Julian_Kraynog wrote...

You have to consider Awakening as any other DLC that Bioware has released for DA:O.

As far as I'm concerned, Awakening is just a toy to play with after completion of Origins. The ratio between content offered and price of the expansion is similar to that of Return to Ostagar. If you're satisfied or more with Origins, I don't think you should complain about an expansion which was released after the actual game. You already have an idea of how Awakening is like, good for you. Save your money and wait for Dragon Age 2 to arrive.

I'm concerned that $36 is a little steep for all the problems I've read about concerning the required 1.03 patch and Awkening itself.  It sounds like you've finished Awakening and got enough value from the "DLC" you recommend we actually purchase and play it?  That is where my question lays:

Did you or anyone else who finished Awakening experience any of the many bugs mentioned by others in the game?  Do you really think this expensive "DLC" expansion is worth the cost?  It sounds like it is if none of you don't experience the problems so many others have mentioned.  It certainly sounds like it isn't worth the experience if you come from DA:O so wrapped up in the story's depth and lack of any problems (I can't think of anything serious with DA:O and I've played through it twice now) that Awakening does not make for a good "ending" of DA:O at all?  Since Awakening cannot be played chronologically any other time but after DA:O's ending it really ruins that ending.

I'm trying to cling to some last minute hope but it seems highly unlikely I wouldn't feel really let down by the DLC/expansion too.  If I don't play Awakening I will end DA:O on a real, very rare RPG story high.

Are there any other Awakening gamers who have sailed through the expansion and recommend buying and playing it after finishing DA:O?

Modifié par Ratsneve, 26 mars 2010 - 10:39 .


#14
Feraele

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Not true...you "can" play an Orlesian warden...they start out with a default story assigned by Bioware, and you (I don't think so anyways) don't need to have killed the Archdemon to start an Orlesian grey warden.



Just be aware that if you play the Orlesian, you can't go backwards and play Origins with the Orlesian.



Just the same if you port your "finished" character from Origins to Awakening...once you have ported him or her, you can't go back to Origins. You have moved on, permanently.



Personally the one bug that everyone mentions about the Silverite mines, I have played that part through 3 times so far, and never encountered that missing armor bug. I play on PC. I think this particular bug has to do with certain items being combined in your character slots. There was a thread on it a few days ago, but I don't remember the title exactly.



As far as bugs go, some may be caused by the different kinds of computers that people use, not updating vid drivers or audio drivers..or not keeping their computer "clean" by defragging and other things.



Also I have seen where people were using multiple mods, and encountered problems, even after they removed the mods.....so there's the third party aspect to consider as well.



For the most part I have encountered about 3 bugs in all, and it seems to right itself, if you save, and reload...or get completely out of the game and start again. Some bugs like the inaccessible quest npcs, well...what I have done there is, if it won't talk to me at that moment, I'll go off to another part of the game world and adventure there. Once I return ..the npcs seem ready to cooperate. LOL



But I still say, that the programming may have something to do with this...in other words you are "supposed" to do certain quests, or certain adventures in some sort of order. Usually most gamers are used to doing whatever, whenever..I would say. So that ..might be a cause of some of the problems. At least thats how I have figured it to be.

#15
Feraele

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@ Ratsnev



Found the thread!! Here's the link :)



http://social.biowar...7/index/1826879

#16
Yrkoon

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MelodicCure wrote...

The combat was actually improved. Just is a bit to easy. 

This is the second thread where you've posted this nonsensical contradictory statement.

The combat is Improved.... but it's too easy.    That makes no sense,   GOOD combat, by definition is challenging.     If it's too easy then it's NOT good, and certainly not improved.

#17
Original182

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Can the fanboys please stop attacking the OP for voicing his opinion? It's very valid. He's not like one of those grumpy gamers who bash Dragon Age for no reason. He already stated that he liked Dragon Age Origins.

But the expansion just feels underwhelming for him, and hopefully the devs will listen to him.

If you enjoyed the expansion, that's excellent. But not everyone has the same tastes, and if one voices his displeasure in a constructive manner like the OP, please let him. That's one way for the devs to improve the quality of their games. You don't see him go "OMG DRAGON AGE SUXORS, WORST GAME EVER LOLOLOLOLOL".

Personally, I believe in $1 = 1 hour of gameplay. Dragon Age Origins satisfied me immensely with the 100 hours of gameplay, and it only costed $50. I'm very disappointed why DLCs and the expansion don't deliver on quantity of hours played. I still don't understand it. Most of the skeleton of the game is already in the stand-alone game. The hardest parts of the game have already been coded. Why then does it seem more difficult to give more hours for DLCs and expansions when they can reuse most of the stuff?

Modifié par Original182, 26 mars 2010 - 10:57 .


#18
Ratsneve

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Feraele wrote...

Not true...you "can" play an Orlesian warden...they start out with a default story assigned by Bioware, and you (I don't think so anyways) don't need to have killed the Archdemon to start an Orlesian grey warden.

But I still say, that the programming may have something to do with this...in other words you are "supposed" to do certain quests, or certain adventures in some sort of order. Usually most gamers are used to doing whatever, whenever..I would say. So that ..might be a cause of some of the problems. At least thats how I have figured it to be.

Hmmm...  This is very helpful.  I've been so wrapped up in my own DA:O character that I forget/forgot all about the option I once thought of of playing a totally different character in Awakening.  That would be the perfect solution in my case.

As far as the correct order to play out Awakening would you say it was logical to follow that order or a guessing game as to which quest or path to take next?

Also, did you find any need to disable your online and autosave options?

Thanks much.  BTW, Awakening would end the DA:O experience for me until DA2 comes out and I've finished everything possible to finish in DA:O so there would be no reason I would care about doing with either my DA:O characters or (Queen) or the Orlesian.  I think you have saved this DLC for me--it is now worth the risk...  And I've got a $25 Best Buy Rewards to use up. :)

#19
Feraele

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Original182 wrote...

Can the fanboys please stop attacking the OP for voicing his opinion? It's very valid. He's not like one of those grumpy gamers who bash Dragon Age for no reason. He already stated that he liked Dragon Age Origins.

But the expansion just feels underwhelming for him, and hopefully the devs will listen to him.

If you enjoyed the expansion, that's excellent. But not everyone has the same tastes, and if one voices his displeasure in a constructive manner like the OP, please let him. That's one way for the devs to improve the quality of their games. You don't see him go "OMG DRAGON AGE SUXORS, WORST GAME EVER LOLOLOLOLOL".

Personally, I believe in $1 = 1 hour of gameplay. Dragon Age Origins satisfied me immensely with the 100 hours of gameplay, and it only costed $50. I'm very disappointed why DLCs and the expansion don't deliver on quantity of hours played. I still don't understand it. Most of the skeleton of the game is already in the stand-alone game. The hardest parts of the game have already been coded. Why then does it seem more difficult to give more hours for DLCs and expansions when they can reuse most of the stuff?


Are you complaining about the ONE person in the thread that disagrees with him?   heh

Differences make the world go around, if we all agreed on everything ..that would be rather boring..yup.

#20
Ratsneve

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Yrkoon wrote...

MelodicCure wrote...

The combat was actually improved. Just is a bit to easy. 

This is the second thread where you've posted this nonsensical contradictory statement.

The combat is Improved.... but it's too easy.    That makes no sense,   GOOD combat, by definition is challenging.     If it's too easy then it's NOT good, and certainly not improved.

That is just your point of view on combat.  I am uninterested in seeing how challenging I can make combat in any game.  Combat is part of the story and the story is always what I'm after and interested in.  I usually play in the easiest mode offered and never replay a game at a more challenging difficulty ever.  I will replay a game like DA:O if I discover a totally different story to play out.  But I'm not interested in playing DA:O even a third time and there are other characters I could explore.  So, I think I understand what Melodic Cure is saying and it doesn't bother me one bit.

#21
hexaligned

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I have no problem with the OP voicing his opinion, I take issue when he starts assuming he speaks for me though. I've never played a video game where I found the story or characters particuarly compelling, no where as near as interesting or complex as real people, or even people or plots in well written literature. I don't look to video games to supply that at all, if it doesn't annoy me to the point of distraction I consider that good enough, the last thing I play video games for is a "romance".



About the only thing on that list I agree with is "good combat" although even then I would substitute intricate and complex as descriptors.

#22
Feraele

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Ratsneve wrote...

Feraele wrote...

Not true...you "can" play an Orlesian warden...they start out with a default story assigned by Bioware, and you (I don't think so anyways) don't need to have killed the Archdemon to start an Orlesian grey warden.

But I still say, that the programming may have something to do with this...in other words you are "supposed" to do certain quests, or certain adventures in some sort of order. Usually most gamers are used to doing whatever, whenever..I would say. So that ..might be a cause of some of the problems. At least thats how I have figured it to be.

Hmmm...  This is very helpful.  I've been so wrapped up in my own DA:O character that I forget/forgot all about the option I once thought of of playing a totally different character in Awakening.  That would be the perfect solution in my case.

As far as the correct order to play out Awakening would you say it was logical to follow that order or a guessing game as to which quest or path to take next?

Also, did you find any need to disable your online and autosave options?

Thanks much.  BTW, Awakening would end the DA:O experience for me until DA2 comes out and I've finished everything possible to finish in DA:O so there would be no reason I would care about doing with either my DA:O characters or (Queen) or the Orlesian.  I think you have saved this DLC for me--it is now worth the risk...  And I've got a $25 Best Buy Rewards to use up. :)


Hmm..IT IS kind of logical..I've never had to guess, I just follow along in the order I've been given quests, unless its some minor side quest.   Those I do any time.   But I would say, if you are going to go do Wending Woods, try to include as many quests for that area (that you are aware of anyway..first time you might not know)  as you can.

I haven't ever disabled my online and autosave options,  but I DO delete unneeded files.   I note that things don't upload and download properly to this site,  if you have too many files clogging up and possibly bottlenecking.

I deleted my entire account and 9 characters, Jan 25th to get rid of the problems I was having.   Now I keep my online screenshots to just the bare minimum,  (my favorites) and the others are deleted.

One other thing to note...if you do port over your character to Awakening, you are going to have TWO files with that character's name.  

Here's an example:   My current character is a mage by the name of Pentika.   Once I ported her to Awakening...she became Pentika1 ...with the other file still existing.    So I usually go in, and delete the character (check their levels first..to be sure) that is lower level...make sure you do this AFTER the character is safely ported to Awakening.

With this site, its a bit harder to tell who is who..in the character portraits.  

But if you get rid of the copycat (the original)  character, things will upload and download properly.   It seems the game and this site, sometimes get confused...about which one is the right one.    Thats when you come up with blank character faces (here on the site) and missing information..like levels.    Also advise you to do alot of refreshing of the bio page to get those levels to register properly.    I hit the "what's new" line a few times as well.   

They need to implement a better system for this site so that files don't bog down..or bottleneck.

#23
Yrkoon

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Ratsneve wrote...

Yrkoon wrote...

MelodicCure wrote...

The combat was actually improved. Just is a bit to easy. 

This is the second thread where you've posted this nonsensical contradictory statement.

The combat is Improved.... but it's too easy.    That makes no sense,   GOOD combat, by definition is challenging.     If it's too easy then it's NOT good, and certainly not improved.

That is just your point of view on combat.  I am uninterested in seeing how challenging I can make combat in any game.  Combat is part of the story and the story is always what I'm after and interested in.  I usually play in the easiest mode offered and never replay a game at a more challenging difficulty ever.  I will replay a game like DA:O if I discover a totally different story to play out.  But I'm not interested in playing DA:O even a third time and there are other characters I could explore.  So, I think I understand what Melodic Cure is saying and it doesn't bother me one bit.

That'd be a fine rebuttal, if we were discussing whether or not the story has improved.

But  we were discussing the combat.  Not the story.

Modifié par Yrkoon, 26 mars 2010 - 11:17 .


#24
Feraele

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Yrkoon wrote...

Ratsneve wrote...

Yrkoon wrote...

MelodicCure wrote...

The combat was actually improved. Just is a bit to easy. 

This is the second thread where you've posted this nonsensical contradictory statement.

The combat is Improved.... but it's too easy.    That makes no sense,   GOOD combat, by definition is challenging.     If it's too easy then it's NOT good, and certainly not improved.

That is just your point of view on combat.  I am uninterested in seeing how challenging I can make combat in any game.  Combat is part of the story and the story is always what I'm after and interested in.  I usually play in the easiest mode offered and never replay a game at a more challenging difficulty ever.  I will replay a game like DA:O if I discover a totally different story to play out.  But I'm not interested in playing DA:O even a third time and there are other characters I could explore.  So, I think I understand what Melodic Cure is saying and it doesn't bother me one bit.

That'd be a fine rebuttal, if we were discussing whether or not the story has improved.

But  we were discussing the combat.  Not the story.


Yrkoon, here's a bit of background on my journey thru Origins...from Nov 3rd onward.    I started on easy mode, made several chars and finished Origins with them.    

It was a learning curve for me....then I graduated to "normal"....

Now I am playing on "hard" mode with the eventual view to trying Nightmare.

What I am finding..and I want to know if you think this as well,  is that ..as you progress up the difficulty levels, there are only certain battles that seem to be more difficult, the rest of it seems to be pretty much the same as when I played on easy mode? 

Is this my imagination or are others finding this as well?    Even the battles that I find perhaps the most frustrating,  I eventually manage to overcome, and there after are not a problem.   I keep playing because there is still stuff I have't accomplished...I am at 77 achievements out of 96 ..hehe   (no I am not obsessed..er at least I don't think so)

#25
zeIex

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What customers want? I can speak only my own tongue but...



1. Good game engine.



2. Smooth combat system.



3. Suitable sound athmosphere



4. Interesting world that has plenty of places to explore



In my case the expansion was success. Only thing that makes me unhappy was the price. But because this one was "must have", there is no complaining. I'm glad with good traditional adventures, I felt the story was good and continuation worked well. More better than in few other game expansions that didn't include any choices at all.



You can't have everything, in other topic I said before that there is no way to make different games to every single player. It's unrealistic to think that you can have new full game with tons of new choices and features only few months after the original game has been released. This is expansion, new great world to explore, but time has it's limits. It is better strike when the iron is hot.