Beetgreen wrote...
If it bothers PC gamers that consoles are holding back development of games, perhaps PC gamers should prove to the industry that they're worth investing in. You could start by actually buying games.
Here's a nice post from the ever-productive Ecael:
Ecael wrote...
Top 10 Most Pirated Games of 2008 (BitTorrent downloads)
1 Spore (1,700,000) (Sept. 2008)
2 The Sims 2 (1,150,000) (Sept. 2004)
3 Assassins Creed (1,070,000) (Nov. 2007)
4 Crysis (940,000) (Nov. 2007)
5 Command & Conquer 3 (860,000) (Mar. 2007)
6 Call of Duty 4 (830,000) (Nov. 2007)
7 GTA San Andreas (740,000) (Jun. 2005)
8 Fallout 3 (645,000) (Oct. 2008)
9 Far Cry 2 (585,000) (Oct. 2008)
10 Pro Evolution Soccer 2009 (470,000) (Oct. 2008)
Top 20 Best Selling PC Games of 2008 (retail only)
1. World of Warcraft: Wrath of the Lich King
2. Spore
3. World of Warcraft: Battle Chest
4. Age of Conan: Hyborian Adventures
5. Warhammer Online: Age Of Reckoning
6. Call Of Duty 4
7. The Sims 2 Double Deluxe
8. World Of Warcraft: Wrath of the Lich King Collector's Edition
9. Fallout 3
10. World Of Warcraft: The Burning Crusade
11. Call Of Duty: World At War
12. The Sims 2 FreeTime
13. World Of Warcraft
14. Sins Of A Solar Empire
15. Warcraft III Battle Chest
16. The Sims 2 Apartment Life
17. Crysis
18. Left 4 Dead
19. Diablo Battle Chest
20. The Orange Box
Three other things to note:
-The
sales list does NOT include digital distribution (Steam, Direct2Drive),
as most of those market sites do not release their sales information.
This is the easiest method of obtaining a game for a consumer and also
the biggest profit margin for developers (win-win)
-MMORPGs fill up about half the list. Sure, private servers exist, but the full experience is never there.
-Some
speculate that although Blizzard is responsible for much of PC gaming's
success, World of Warcraft is partly responsible drawing PC sales away
from other, less addicting games. Still, almost all WoW players did not
pirate that game.
Since this is an EA forum (and EA has been
known to both include strict DRM and then take it out after
complaints), let's focus on The Sims 2 and Spore. Both games are made
by EA Maxis and had very strict DRM. Yet, pirates still cracked it and
it still became the best selling games of 2008 (non-MMORPG) despite being the most pirated games of 2008.
EA later removed the DRM in order to appease customers that were
indignant over being treated like a criminal for buying the game.
Regardless, I don't believe consoles are holding back game development, but I do believe it's PC gaming that pushes the technology further. New graphic cards, processors, DirectX, sound cards, technology. PC is a testing bed, a melting pot of technology that later consoles will institute.
Modifié par Cascadus, 26 mars 2010 - 03:17 .