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Self-Imposed Challenges?


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#1
Doctor_Jackstraw

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Anyone ever do this during replays of the game to make it more difficult?  I've been replaying ME1 to get all the achievements and on my hardcore - engineer I've decided to give myself a little challenge for this run.  In the firewalker DLC there were no save points so you end up with a few missions where you're really feeling that oldschool nes style hurt as you get further into the mission knowing that if you **** up once you'll have to redo the last 10 minutes of progress. (I don't think any firewalker missions went on this long but you get my point)

Anyways I've been thinking of doing this to myself for my recent play in mass effect 1.  Basically I'm forcing myself to NOT use quicksaves ever and to only use manual saves while on the normandy itself.  During missions and assignments I am only going to rely on the auto-save checkpoints, basically giving the levels an "act-based" flow.  For example, on Therum there is a checkpoint when you enter the underground facility and after rescuing liara.  This alters the feel of the mission to be more about "getting there quickly" instead of "kill every single geth slowly" since, like in old action games if you f- up you gotta go back to the beginning of the "level". 

So while doing Therum I find that I barrel through the geth to just avoid combat and get by as quickly as possible out of necessity, sorta like playing contra.  When I get to the big boss at the end before entering the underground I just felt so TENSE cause I knew if I did anything wrong I'd have to go all the way back to the landing point.  It's very ninja gaiden in that way.  not saving during the underground means that I'm a little more careful about taking out the geth snipers that get the drop on you when you find liara.  All in all it seems like a pretty fun way to play and I'm actually ENJOYING the game alot more than I have in the past.  (Doing this even makes me think about my dialogue choices abit more since I'm not quicksaving before a conversation incase I mess up.  It's far more "natural" and stressful to not say NO WAIT LET ME DO THIS PERFECTLY every timeI try to talk to someone)

After thing I think I might try a run where I don't equip new armor beyond the base set (for the most part everyone's starting armor is personalized in some way to be "unique" from later sets, even similar sets; for example shepard's N7 emblem and commander stripe style only appears on the armor you start the game with, ashley's starting armor has extra bits, ect.  Might be something to try for my Insanity run.)


I highly reccomend anyone bored with the game to try a run like this.  Unbind quicksave/quickload and don't allow yourself to use manual saves unless you're on the Normandy.  I'd also like to try doing this for Mass 2 when I get that far.  It really adds tension and weight to how you're playing and how you approach challenges.  It even makes the mako more interesting too since you've got to make it through an entire driving section in one go under these guidelines.  Challenges like this are half the fun of playing a game for a third time after beating it I think.  Hell I wish games had quicksave restrictions as a "casual/hardcore" option in them by default.

Modifié par Doctor_Jackstraw, 26 mars 2010 - 02:51 .


#2
Heart Collector

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I'm not good enough to try this, but you could try finishing the game on Insanity without reloading the game ever (and saving only before you exit) and without dying.

#3
Doctor_Jackstraw

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that might just be impossible instead of fun. :(

#4
sonsonthebia07

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I would say it is possible if you don't get a glitch :b. I can get through most of the game without dying, but I always glitch at least once - that's pretty much the only way I die anymore. :(



My best run through was probably around 3 deaths (glitches).

#5
Guest_mo jones mo nice_*

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I do this with my soldier make sure he is always front of the line pushing forward and protecting the squad unity is a failure for him... it make insanity pretty fun and the Revenant really shows its teeth i thought

#6
binaryemperor

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I like to try to go through some loyalty/recruitment missions without firing a shot. (given my squaddies do) I can manage it on veteran, but on hardcore or insanity, I usually get my Vanguard butt kicked. I usually charge and go melee happy.

#7
Guest_mo jones mo nice_*

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haha that was an achievement in Half-Life 2: Episode 1 for 360 tho i found it impossible to do

#8
SmilingMirror

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Heart Collector wrote...

I'm not good enough to try this, but you could try finishing the game on Insanity without reloading the game ever (and saving only before you exit) and without dying.

Did that a month ago

#9
binaryemperor

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mo jones mo nice wrote...

haha that was an achievement in Half-Life 2: Episode 1 for 360 tho i found it impossible to do


The one about firing only one shot? (with exception of grenades, rockets, etc.) That was easy, actually.  I've been grav-gunning through the entirety of the Half Life franchise before it was a spark in the Xbox user's eyes.

#10
Pacifien

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On the ME2 front, I purposely avoid bonus powers that I deem ridiculously overpowered... which is Reave for the most part.



Friend of mine is doing Infiltrator in ME1 without using any of the tech abilities (just using the skills to open locked crates) or the pistol once.

#11
gauntz

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Would be agonizing if you did the game without saving (it's very possible, you just have to be prepared for a 15-20 hour marathon), and then ran into the level glitch while in Collector Base, making it impossible to progress after getting lifted of the ground.

#12
FlyinElk212

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Doing a runthrough where you have a fully loyal team, and try to kill off as many of them as you can is fun.

Also a runthrough where you do every mission but try to get as many unloyals as possible.

I also wanna try a runthrough where I have no/only 1 loyal teammate/s but still survive the suicide mish.

#13
Guest_mo jones mo nice_*

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binaryemperor wrote...

mo jones mo nice wrote...

haha that was an achievement in Half-Life 2: Episode 1 for 360 tho i found it impossible to do


The one about firing only one shot? (with exception of grenades, rockets, etc.) That was easy, actually.  I've been grav-gunning through the entirety of the Half Life franchise before it was a spark in the Xbox user's eyes.


I thought you couldn't use the gravgun either it was episode 2 also

also I pc'd HL originally but couldn't afford constant hardware upgrades so ended up on consolse, best qwtf player ever tho!

Modifié par mo jones mo nice, 26 mars 2010 - 10:18 .


#14
Tlazolteotl

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Heart Collector wrote...

I'm not good enough to try this, but you could try finishing the game on Insanity without reloading the game ever (and saving only before you exit) and without dying.


Successfully did this with an infiltrator, though I had to reload once due to a "floating in the air got stuck couldn't continue glitch."

Tried it three times with an engineer, and got splattered once during archangel recruitment, twice on horizon.
Was fun though .. so will try again.
(although, I don't exactly start a "new game" but have a save point just before freedom's progress. There's really no threat in Awakening)

Also tried it once with a vanguard, and failed miserably. Got shot up by an early fight in mordin's recruitment. Image IPB

#15
cruc1al

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One thing to do in ME2 (or ME1) is to not hack or loot anything unless it's mission related (or a research upgrade). This means that first you avoid situations that just seem silly from a real-life point of view (would your really stop to hack someone's PDA when you have colonists to save?), but more importantly you earn much less money and end up with less upgrades, making the game a bit harder.

You can do that in ME1 too, but it won't have such a bit influence since you automatically pick up items from enemies and get your weapons/armor upgraded that way if you can't afford stuff.

Also it's a time saver, great if you're doing a speed run.

EDIT: and in ME2 especially you can restrict all ability usage to hot keys only. Including squad mate abilities. As in, don't pause the game unless you need to change a weapon and you're carrying more than 3, or you need to remap the quickbar.

Modifié par cruc1al, 26 mars 2010 - 11:31 .


#16
Doctor_Jackstraw

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One thing that's kinda neat to do on the hacking front is to always pick omni-gel if it's available, totally changes up the "economy" of the game. (Goes good with the auto-saves only run I'm doing)

#17
Jedi Sensei

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I do "class challenges," where I don't use any weapon or ability that isn't native to the class.



I'll also do "low-level" challenges where I try to upgrade and level-up as little as possible.



Also, NG+ (insanity) is a challenge whose only reward is self-satisfaction.



I'm currently doing a "solo" Vanguard (insanity) run...I get my squad killed early and do the rest myself. (That's kinda how the Vanguard is anyway, though...)

#18
Jalisurr

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I always impose on myself that I can't use the really good weapons (revenant, widow, etc.) unless I'm crouched behind something I can 'brace it against'. Call me weird, but it just doesn't feel right to be firing a gun that 'no human can fire' while standing up.

#19
Tlazolteotl

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cruc1al wrote...

EDIT: and in ME2 especially you can restrict all ability usage to hot keys only. Including squad mate abilities. As in, don't pause the game unless you need to change a weapon and you're carrying more than 3, or you need to remap the quickbar.


What the ... people pause the game?
Here I'm upset about not having enough hotkeys (especially weapon bindings .. the main reason I have less fun playing soldier).

#20
Fritz3D

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I've started an insanity Vanguard NG+ where the point is not to just win but win almost entirely with charge and close combat. I finished my insanity Vanguard playing a bit too tactical, 50% charge, 50% powers, and it was fairly easy once I got the hang of it. Now I'm trying to be insanely aggressive.

#21
cruc1al

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Tlazolteotl wrote...

cruc1al wrote...

EDIT: and in ME2 especially you can restrict all ability usage to hot keys only. Including squad mate abilities. As in, don't pause the game unless you need to change a weapon and you're carrying more than 3, or you need to remap the quickbar.


What the ... people pause the game?
Here I'm upset about not having enough hotkeys (especially weapon bindings .. the main reason I have less fun playing soldier).


I find that sometimes I pause in an apparently impossible situation. Not pausing means you're probably going to die, so you learn not to get into impossible situations so much. Or you learn to deal with them in real time. Especially true for a Vanguard.

But yeah playing Soldier is less fun because you can't bind weapons. Bioware should've ported the game to PC properly

#22
Tlazolteotl

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Well, I just let myself die, and think, "well that was a bad idea."


#23
OneBadAssMother

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Play as Adept and not fire your gun ONCE. Wonder if that is even possible heh. Or hmmm, Sentinel would be better in that role... maybe.

#24
cruc1al

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OneBadAssMother wrote...

Play as Adept and not fire your gun ONCE. Wonder if that is even possible heh. Or hmmm, Sentinel would be better in that role... maybe.


It's perfectly doable, it just means you'll be spending so much time behind cover that you get bored of it

#25
Tlazolteotl

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OneBadAssMother wrote...

Play as Adept and not fire your gun ONCE. Wonder if that is even possible heh. Or hmmm, Sentinel would be better in that role... maybe.


That sounds interesting, actually.
Although the choice of bonus power may make for a very different experience.
Adept + Energy Drain, with melee for CQC ... I'm gonna give this a try tomorrow.